Great minds think alike.
Because they are part of the game files and the patch will restore and repair any missing or corrupted files.And why the hell do I have to delete the T10_MS_Combined.bk2 again after each ****ing update to get rid of those pestering ****ing intro videos???
They nailed the sound on that car, even got the DCT quick shifts correct. Im impressed. It's not quite as fast in a straight as I thought but I realize all the downforce it has it makes sense. It's excellent under braking though, stops on a dime.The GTD sounds mean.
2016 Honda S660 Alpha
For me its weakness in straight-line speed is my only complaint, but the Mustang GTD is indeed sexy in design, shape, aerodynamics and sound.They nailed the sound on that car, even got the DCT quick shifts correct. Im impressed. It's not quite as fast in a straight as I thought but I realize all the downforce it has it makes sense. It's excellent under braking though, stops on a dime.
I actually enjoy driving it a lot more than the current GT3 RS in-game. It feels much more stable and less twitchy.For me its weakness in straight-line speed is my only complaint, but the Mustang GTD is indeed sexy in design, shape, aerodynamics and sound.
Despite its near two-ton weight, its agility is so sharp and stable, coupled with highly-responsive brakes which can make fools out of lighter opponents. I remember hearing it's the suspension which contributes to most of the GTD's weight despite the extensive use of carbon, the lack of rear seats, and almost no trunk space.
A GT3 can be quite lively, especially under braking. FR cars are typically more understeering going in. Wouldn’t be surprised if your experience is true to life.I actually enjoy driving it a lot more than the current GT3 RS in-game. It feels much more stable and less twitchy.
I actually used the Purosangue for the championship. I'm not the best tuner, but it does handle good.Have you ever looked at the cars on the event banner on the Festival Playlist and said: "Why not try beating it with that?"
So I chose a stock Ferrari Roma for the Ferrari-based Seasonal. I won, but had to settle for 2nd on the race that cuts across the park.
Also, Purosangues can apparently corner like LMP2s.
They are a massive pain around Electric Circuit in particular, it's like they're a PI class higher than everyone else.Also, Purosangues can apparently corner like LMP2s.
I used the Purosangue as well. It’s genuinely impressive.I actually used the Purosangue for the championship. I'm not the best tuner, but it does handle good.
Why do the PC versions of Forza Horizon (ie. 4, 5, 6) have lengthy unskippable intro videos but the Xbox versions omit them entirely? (You only see them the first time you play the game, but never again.) Also for those of us who've played on both Xbox and PC, the page of text where it warns to drive carefully in real life etc. is at a low resolution on PC, looks like 720p so the text is poor quality when stretched to full screen, compared to on Xbox. I wonder if they could find room in their next 7GB update for a higher resolution version.Because you’re not meant to delete them. The developers don’t want the game modified at all, but I don’t think they can easily encrypt the entire game.
I don't use it that much, however, a good friend of mine used it in a challenge with his buddies the other night and the car really performed, got 2nd place within the challenge ruleset set.I used the Pirosangue as well. It’s genuinely impressive.
Honestly, intros like these are an incredibly disrespectful and intrusive piece of insolence. If it weren't possible to delete the intro on a PC, I wouldn't have bought the game for that reason alone.Why do the PC versions of Forza Horizon (ie. 4, 5, 6) have lengthy unskippable intro videos but the Xbox versions omit them entirely?
These type of things come out right after the game is released. I don't even know if I remember what the intro videos are anymore. You too can forget all about them. lolWhy do the PC versions of Forza Horizon (ie. 4, 5, 6) have lengthy unskippable intro videos but the Xbox versions omit them entirely? (You only see them the first time you play the game, but never again.) Also for those of us who've played on both Xbox and PC, the page of text where it warns to drive carefully in real life etc. is at a low resolution on PC, looks like 720p so the text is poor quality when stretched to full screen, compared to on Xbox. I wonder if they could find room in their next 7GB update for a higher resolution version.
I used the Pirosangue as well. It’s genuinely impressive.
Speaking of genuinely impressive, I’m surprised at how much I’m liking the Mustang GTD. I thought this was going to be another garage queen, but it’s actually really fun to drive.
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You don't need a mod for that, as there's just one file to delete (C:\XboxGames\Forza Horizon 6\Content\media\ui\videos\T10_MS_Combined.bk2). But you have to do this (or apply the mod) again after each patch or hotfixThese type of things come out right after the game is released. I don't even know if I remember what the intro videos are anymore. You too can forget all about them. lol
You are correct! I just figured a page with instructions and all might be a bit more formal.You don't need a mod for that, as there's just one file to delete (C:\XboxGames\Forza Horizon 6\Content\media\ui\videos\T10_MS_Combined.bk2). But you have to do this (or apply the mod) again after each patch or hotfix
When I did this on Forza Horizon 4 you just got 30 seconds of blank screens instead, it didn't reduce loading time at all. And if you checked Task Manager, no loading was taking place - it was just a hard-coded delay the same length as the videos were. Is this any different?These type of things come out right after the game is released. I don't even know if I remember what the intro videos are anymore. You too can forget all about them. lol