Forza Horizon 6 - General Discussion

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FH6 Release Notes: August 10, 2026​

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Version Number:

  • XBOX Series X|S: 3.419.635.0
  • Windows PC (Xbox app): 3.419.635.0
  • Steam: 1.419.635.0
New Features (Available from Aug 13)

  • 47 EventLab Props; Horizon Mascot Party
    • 28 new props in Signs & Flags: Mascot Flags (9 variations), Mascot Billboards (9 variations), Mascot Cutouts (9 variations), Inflatable Curry Rice Mascot
    • 9 new props in Walls & Fences: Mascot Barrier (9 variations)
    • 4 new props in Road & Racing: Pit Garage (4 variations)
    • 3 new props in Vehicles: Bike, Covered Scooter, Sports Motorbike
    • 2 new Garage props: Plastic Crate and Plastic Container
    • 1 new Rural prop: Plant Box
10 Unlockable Cars (Available from Aug 13 onwards)

  • 10 Festival Playlist Reward Cars
    • 1970 Honda N600 (Series Reward, 80 PTS)
    • 1967 Renault 8 Gordini (Series Reward, 160 PTS)
    • 2018 Exomotive Exocet Sport V8 XP-5 (Summer Reward, 20 PTS)
    • 1969 Datsun 2000 Roadster (Summer Reward, 40 PTS)
    • 2024 Chevrolet Camaro ZL1 (Autumn Reward, 20 PTS)
    • 2016 Abarth 695 Biposto (Autumn Reward, 40 PTS)
    • 1974 Toyota Celica GT (Winter Reward, 20 PTS)
    • 1989 Toyota MR2 SC (Winter Reward, 40 PTS)
    • 1988 Mitsubishi Starion ESI-R (Spring Reward, 20 PTS)
    • 1968 Dodge Dart HEMI Super Stock (Spring Reward, 40 PTS)
4 Car Pass Cars (Available from Aug 13 - only included with the Forza Horizon 6 Car Pass, Deluxe, Premium & Premium Upgrade Editions)

  • 1968 Alfa Romeo Autodelta Tipo 33/2 Daytona (Aug 13)
  • 1957 Ford Thunderbird (Aug 20)
  • 1983 Nissan Skyline 2000 Turbo RS (Aug 27)
  • 1987 Porsche #203 Porsche AG 961 (Sep 3)
“Horizon Mascot Party” Limited Time Series Features (Available from Aug 13 - Sep 10)

  • Evolving World: Edamame Time Attack Circuit
  • Evolving World: Shimanoyama Heat Collectible
  • 1 Dango Outfit
  • 2 Player Badges (Party Time & Hot Lap)
  • 3 Car Horns (Fus-Roh-Dah, Mascot & Pinball Machine)

Bug fixes and changes (Available from Aug 10)

General


  • Performance and stability fixes.
  • Fixed an issue where the Evolving World timer would count down to the end of the Season rather than the end of the Series (Bug 4491706).
  • Fixed an issue where players were receiving a Garage Full pop-up after receiving a new Car Pass car (Bug 4482861).
  • Fixed an issue where players were unable to remove cars from their Garage when it is full (Bug 4419739).
Accessibility

  • Fixed an issue with Screen Reader where only the description of each mode would be played when displaying the What’s Next? screen (Bug 4393469).
  • Fixed an issue with Screen Reader where it would not play the name of the prize when redeeming a Wheelspin (Bug 4393493).
  • Fixed an issue where the Screen Reader was becoming unavailable after completing the ANNA Tutorial (Bug 4393568).
Cars

  • Fixed an issue with the 1972 Nissan Patrol where and the 2022 Lamborghini Huracan Tecnica kerbs could cause a dead stop (Bug 4492945, Bug 4481632).
  • Fixed an issue where the power-to-weight ratio (PWR) was being calculated incorrectly (Bug 4479613).
  • New stock exhaust audio for the 2017 Alfa Romeo Giulia Quadrifoglio.
Creative Hub

  • Fixed an issue where players could buy a car from a Car Meet and unlock the Livery (Bug 4418138).
  • Fixed an issue where thumbnails of cars with custom Liveries would not load (Bug 4397338).
  • Added the option to delete locally saved EventLab Events (Bug 4382411).
Gameplay

  • Fixed an issue where Chapter 6 of the Moto Auto Zine Stories: Shibuya Showstopper could not be completed without the Yellow Wristband (Bug 4331732).
Visual

  • Fixed an issue with the Aftermarket 1990 Subaru Legacy RS where the wheel rims were missing and would take a while to load (Bug 4378206).
  • Fixed an issue where painting the 1994 Ferrari F355 Berlinetta would cause strange dents (Bug 4436326).
  • Fixed an issue where raindrops could be seen inside the car in Cockpit or Dashboard view in the 2023 Toyota GR Corolla, 2024 Ram 1500 TRX, 2020 BMW M2 Competition Coupé, 1970 GMC Jimmy & 2001 Mitsubishi Lancer Evolution VI GSR TM Edition (Bug 4374069).
Still no Murcièlago SV car sound fix reee lol.
 
Basically, Bugatti, Daihatsu and Suzuki are the most important brands yet to be featured in FH6 thus far.

And speaking of post-launch content, we gained around 71 known cars so far (from 534 cars to 605) - not including any Forza editions or promotional cars. The Car Pass is expected to be complete by December 10th.

Would be interesting to see how many cars we actually end up with in time for the game's first year anniversary next year, or in the shorter term, when the game releases on PS5.

However, fully eliminating all FOMO mechanics (making all Festival Playlist cars available in the Autoshow after a series) should be in Playground's priority list.
My List count, with the new additions of this season, 609 cars, not including the FH Edition or Promotional Cars, i dunno if I have made a mistake....
There's also Alpine and Vauxhall as missing brands.. (plus a bunch of others who have only one or two cars, thinking about Morgan because I just love their cars, and might be a returning one from next season?)
 
Edamame Circuit is already there and playable.
Edamame is more than playable, it looks like it even got its own event node, so Horizon Apex got one more permanent event this update. Its Festival Event restriction is Blue Wristband (so early-midgame) and Eclectic Domestics.

View attachment 1556886
Not surprisingly, it’s very tight and twisty.
 
I was on the forza support site reading about the new festival reward car details,so I put the 4 cars from previous playlists and the Dodge Dart which was a wheelspin car,on the AH and made a nice few credits.I will have them back after completing the next few playlists anyway and they might not be worth anything to sell then.It would be just my luck they will change the reward cars now i`ve sold mine on. :lol:
I went back on the AH a few hours later and apart from the Dodge,the others have dropped in value quite bit,so many of them on there now.
Im hoping in a later update that maybe PGG will remove the wheelspin only cars and add them to the aftermarket cars,maybe rotate them each week or whatever but I dont know how that would affect the game economy.Not like the exotic dealership,as I said in my previous post I personally thought that was a wasted opportunity and could have been better.
Just my thoughts. 👍
 
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I drove the circuit and it was nothing special, been there, done that.

The cars don't interest me this time around.

Still only one Skillpoint for the custom races....

I am going to take a break for a month when the British cars will be the subject.
 
Time to do something I also haven't done in a while, cursory reviews of all the new cars in the update! All of these assume that you're looking at a pure stock build.

1970 Honda N600: D 100 Eclectic Domestics. Not unexpected, but honestly, I struggle to see what makes this stand out against the ZGT. D-class Eclectic Domestics is kind of a BoP'd car class anyway, considering how most kei cars perform similarly, but against the Sera, the Autozam and the JPN Taxi, it and the ZGT would struggle owing to their age.

1786386403913.webp


2024 Chevrolet Camaro ZL1: S1 718 Modern Muscle. Its primary differentiator is its lower displacement engine, and according to the blogpost a more tightly tuned suspension. Presumably that gives it more room to upgrade, but unless we have a new bodykit, it definitely feels like they could have moved this to Track Toys so there could be another Camaro in there.

1786386759462.webp


1988 Mitsubishi Starion: C 446 Retro Sports Cars. On paper this seems like a full 102 PI point nerf from FH5, where it sat at 549, though considering that the C class PI cap is now 500, it may as well have only lost 3 PI points, so not much has really changed.

1786387021505.webp


1974 Toyota Celica GT: D 287 Classic Sports Cars. Again, another small nerf--the A40 was at 315 PI in FH5. But ultimately it's only a nerf of about 20, so it doesn't change much.

1786387619374.webp


2018 Exomotive Exocet V8 XP-5: S2 841 Track Toys. S2 Track Toys has a new non-DLC king and it's the Exocet. It's light, it's got a great power-to-weight ratio, and it can more than compete with a roadgoing McLaren. 'Nuff said.
1786387569169.webp



1987 Porsche 961: S2 840 Retro Racers. A potent addition to the category, especially since it gets slicks by default. Almost certainly, it's going to tear things up in there, especially since that... actually gives the JGTC cars and the Super Silhouette competition, even with its lower PI.


1786388047027.webp


1957 Ford Thunderbird: D 332 Rods and Customs. Rods and Customs is a very underused category, in both Festival Playlists and the Festival Event mechanic in general, so I'm surprised it didn't end up in Classic Muscle. I'm guessing it's so it can appear in events alongside its fellow 1950s car icon, the Bel-Air, but if so, this basically relegates it to disappointing irrelevance, even if it's basically now top-tier in D-class Rods and Customs.

1786388305562.webp


1968 Alfa-Romeo Tipo 33/2 Daytona: A 680 Classic Racers. Basically a car that can compete with the super-expensive Ferrari 330 P4, in a paid Car Pass, and there's not much else to say other than that. Gonna be interesting to see what its Autoshow price tag is, since it waited this long to be in a Forza game and was probably difficult as hell to source.

1786388484028.webp


1983 Nissan Skyline 2000 Turbo RS (zenki R30): C 414 Retro Sports Cars. The R30 isn't as strong PI-wise as the R31, but that's not a shocker. In a category as diverse as Retro Sports Cars, it feels right at home where it is, even if that's right at the bottom of C-class Retro Sports Cars.

1786388770555.webp
 
No turbo c 205hp



R30 skyline in best motoring

Time to do something I also haven't done in a while, cursory reviews of all the new cars in the update! All of these assume that you're looking at a pure stock build.

1970 Honda N600: D 100 Eclectic Domestics. Not unexpected, but honestly, I struggle to see what makes this stand out against the ZGT. D-class Eclectic Domestics is kind of a BoP'd car class anyway, considering how most kei cars perform similarly, but against the Sera, the Autozam and the JPN Taxi, it and the ZGT would struggle owing to their age.

View attachment 1556927

2024 Chevrolet Camaro ZL1: S1 718 Modern Muscle. Its primary differentiator is its lower displacement engine, and according to the blogpost a more tightly tuned suspension. Presumably that gives it more room to upgrade, but unless we have a new bodykit, it definitely feels like they could have moved this to Track Toys so there could be another Camaro in there.

View attachment 1556928

1988 Mitsubishi Starion: C 446 Retro Sports Cars. On paper this seems like a full 102 PI point nerf from FH5, where it sat at 549, though considering that the C class PI cap is now 500, it may as well have only lost 3 PI points, so not much has really changed.

View attachment 1556929

1974 Toyota Celica GT: D 287 Classic Sports Cars. Again, another small nerf--the A40 was at 315 PI in FH5. But ultimately it's only a nerf of about 20, so it doesn't change much.

View attachment 1556931

2018 Exomotive Exocet V8 XP-5: S2 841 Track Toys. S2 Track Toys has a new non-DLC king and it's the Exocet. It's light, it's got a great power-to-weight ratio, and it can more than compete with a roadgoing McLaren. 'Nuff said.
View attachment 1556930


1987 Porsche 961: S2 840 Retro Racers. A potent addition to the category, especially since it gets slicks by default. Almost certainly, it's going to tear things up in there, especially since that... actually gives the JGTC cars and the Super Silhouette competition, even with its lower PI.


View attachment 1556932

1957 Ford Thunderbird: D 332 Rods and Customs. Rods and Customs is a very underused category, in both Festival Playlists and the Festival Event mechanic in general, so I'm surprised it didn't end up in Classic Muscle. I'm guessing it's so it can appear in events alongside its fellow 1950s car icon, the Bel-Air, but if so, this basically relegates it to disappointing irrelevance, even if it's basically now top-tier in D-class Rods and Customs.

View attachment 1556933

1968 Alfa-Romeo Tipo 33/2 Daytona: A 680 Classic Racers. Basically a car that can compete with the super-expensive Ferrari 330 P4, in a paid Car Pass, and there's not much else to say other than that. Gonna be interesting to see what its Autoshow price tag is, since it waited this long to be in a Forza game and was probably difficult as hell to source.

View attachment 1556934

1983 Nissan Skyline 2000 Turbo RS (zenki R30): C 414 Retro Sports Cars. The R30 isn't as strong PI-wise as the R31, but that's not a shocker. In a category as diverse as Retro Sports Cars, it feels right at home where it is, even if that's right at the bottom of C-class Retro Sports Cars.

View attachment 1556935
 
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Like the SE048 SP, which is from the Museo Arese, the chassis of the Tipo 33/2 Daytona in the game it's from the same collection.
So seems Forza might have scanned all Museo Alfa Romeo Arese collection, just like, as i always repeat myself, the Zama Museum Nissan (and the Skyline Turbo RS is of course another one frome that museum!)
(So my wish for the 164 ProCar might become real..)

EDIT: chasssis it's the 750.33.012, and it might be one of the Team VDS's cars from 1968's 24h of Le Mans.
 
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The Camaro might honestly be even more egregious than the Evo Spyder. That at least had the removable roof. As far as I can tell, this is literally the exact same as the 2017 ZL1 model. Can only hope it has some kind of visual mods to make its presence mean literally anything

The good news is, the 2024 ZL1 should come with the final/facelift rear end:

Used-2024-Chevrolet-Camaro-ZL1-1726082609.jpg



(It might also be somewhat safe to assume the 1LE wing could come as an option -- though, either way, I'm glad it's not the default.)

Regardless, I am a bit surprised(/disappointed) that they didn't choose a different level of the "final" Camaro (at least, if/until the one currently floating around in the rumormill comes to market), as the ZL1 looks by far the closest to the previous version (given the face was left unchanged), despite practically every other version having a unique front end. Even the SS:

2024-chevrolet-camaro-ss-collectors-edition-1-647e1933c6c20.jpg


I imagine the ZL1 was chosen again because it served as the final version of the most recent Camaro. (Technically, the actual final model - at least, from what I gather - was the ZL1 1LE, but at least going with the non-1LE means it's a bit more different to the previous most recent Camaro in a Forza title.) Bit unfortunate from a uniqueness perspective, but it is what it is.

(Heck, even the "basic" 1LT models with the turbo 4-banger were lauded for years by members of the automotive media as being a rather impressive car for the money, sitting a bit closer to GR86 territory than the V8 models. The perceived "heresy" of a non-V8 Camaro aside, it could've made for something more unique, both to drive and to look at. But alas, I digress...)

2019-chevrolet-camaro-1544717268.jpg
 
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Like the SE048 SP, which is from the Museo Arese, the chassis of the Tipo 33/2 Daytona in the game it's from the same collection.
So seems Forza might have scanned all Museo Alfa Romeo Arese collection, just like, as i always repeat myself, the Zama Museum Nissan (and the Skyline Turbo RS is of course another one frome that museum!)
(So my wish for the 164 ProCar might become real..)

EDIT: chasssis it's the 750.33.012, and it might be one of the Team VDS's cars from 1968's 24h of Le Mans.
Oooo exciting 😀.

Sometimes I wonder why I'm still subbed to Nick...
Same here..
 
I drove the circuit and it was nothing special, been there, done that.

The cars don't interest me this time around.

Still only one Skillpoint for the custom races....

I am going to take a break for a month when the British cars will be the subject.

Go to play challenges under creative hub to farm skill points. They still haven't patched that one in this update.
 
The good news is, the 2024 ZL1 should come with the final/facelift rear end:

Used-2024-Chevrolet-Camaro-ZL1-1726082609.jpg



(It might also be somewhat safe to assume the 1LE wing could come as an option -- though, either way, I'm glad it's not the default.)

Regardless, I am a bit surprised(/disappointed) that they didn't choose a different level of the "final" Camaro (at least, if/until the one currently floating around in the rumormill comes to market), as the ZL1 looks by far the closest to the previous version (given the face was left unchanged), despite practically every other version having a unique front end. Even the SS:

2024-chevrolet-camaro-ss-collectors-edition-1-647e1933c6c20.jpg


I imagine the ZL1 was chosen again because it served as the final version of the most recent Camaro. (Technically, the actual final model - at least, from what I gather - was the ZL1 1LE, but at least going with the non-1LE means it's a bit more different to the previous most recent Camaro in a Forza title.) Bit unfortunate from a uniqueness perspective, but it is what it is.

(Heck, even the "basic" 1LT models with the turbo 4-banger were lauded for years by members of the automotive media as being a rather impressive car for the money, sitting a bit closer to GR86 territory than the V8 models. The perceived "heresy" of a non-V8 Camaro aside, it could've made for something more unique, both to drive and to look at. But alas, I digress...)

2019-chevrolet-camaro-1544717268.jpg
I also wonder if they chose the ZL1 for SS censorship reasons; as unique as the SS looks to be, it's still something Horizon has historically censored.
 
Time to do something I also haven't done in a while, cursory reviews of all the new cars in the update! All of these assume that you're looking at a pure stock build.

1970 Honda N600: D 100 Eclectic Domestics. Not unexpected, but honestly, I struggle to see what makes this stand out against the ZGT. D-class Eclectic Domestics is kind of a BoP'd car class anyway, considering how most kei cars perform similarly, but against the Sera, the Autozam and the JPN Taxi, it and the ZGT would struggle owing to their age.

View attachment 1556927

2024 Chevrolet Camaro ZL1: S1 718 Modern Muscle. Its primary differentiator is its lower displacement engine, and according to the blogpost a more tightly tuned suspension. Presumably that gives it more room to upgrade, but unless we have a new bodykit, it definitely feels like they could have moved this to Track Toys so there could be another Camaro in there.

View attachment 1556928

1988 Mitsubishi Starion: C 446 Retro Sports Cars. On paper this seems like a full 102 PI point nerf from FH5, where it sat at 549, though considering that the C class PI cap is now 500, it may as well have only lost 3 PI points, so not much has really changed.

View attachment 1556929

1974 Toyota Celica GT: D 287 Classic Sports Cars. Again, another small nerf--the A40 was at 315 PI in FH5. But ultimately it's only a nerf of about 20, so it doesn't change much.

View attachment 1556931

2018 Exomotive Exocet V8 XP-5: S2 841 Track Toys. S2 Track Toys has a new non-DLC king and it's the Exocet. It's light, it's got a great power-to-weight ratio, and it can more than compete with a roadgoing McLaren. 'Nuff said.
View attachment 1556930


1987 Porsche 961: S2 840 Retro Racers. A potent addition to the category, especially since it gets slicks by default. Almost certainly, it's going to tear things up in there, especially since that... actually gives the JGTC cars and the Super Silhouette competition, even with its lower PI.


View attachment 1556932

1957 Ford Thunderbird: D 332 Rods and Customs. Rods and Customs is a very underused category, in both Festival Playlists and the Festival Event mechanic in general, so I'm surprised it didn't end up in Classic Muscle. I'm guessing it's so it can appear in events alongside its fellow 1950s car icon, the Bel-Air, but if so, this basically relegates it to disappointing irrelevance, even if it's basically now top-tier in D-class Rods and Customs.

View attachment 1556933

1968 Alfa-Romeo Tipo 33/2 Daytona: A 680 Classic Racers. Basically a car that can compete with the super-expensive Ferrari 330 P4, in a paid Car Pass, and there's not much else to say other than that. Gonna be interesting to see what its Autoshow price tag is, since it waited this long to be in a Forza game and was probably difficult as hell to source.

View attachment 1556934

1983 Nissan Skyline 2000 Turbo RS (zenki R30): C 414 Retro Sports Cars. The R30 isn't as strong PI-wise as the R31, but that's not a shocker. In a category as diverse as Retro Sports Cars, it feels right at home where it is, even if that's right at the bottom of C-class Retro Sports Cars.

View attachment 1556935
The cars haven't been nerfed per se (possibly apart from the Starion there which did seem 'over PI'ed' in FH5, was never that good of a car when built for anything in B or A class), the 998 PI points just cover a bigger range of speed + grip levels in FH6, mostly due to R class being shoehorned in which I fully believe is the biggest reason for the horrible balance even post drag tires fix.
 
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