Forza Horizon 6 - General Discussion

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This Edamame TA track is exactly the sort of circuit I built this Be-1 for. Love it.

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I like the car pass cars and a couple of the Forza rewards cars with the Honda N600 and Mitsubishi Starion returning. Not too thrilled with the other cars though. I never been too interested in the Exomotive Exocet thing and find the 2024 Camaro ZL1 redundant for even my liking. And I usually welcome multiple variations of cars. But yeah, that Camaro is just a newer version of a car already in the game with different taillights.

Honestly, if they were going to add another Camaro; I would've preferred a 2024 SS. Maybe bringing back the 5th Gen ZL1 or adding an early 4th Gen Z28.
 
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Basically, Bugatti, Daihatsu and Suzuki are the most important brands yet to be featured in FH6 thus far.

And speaking of post-launch content, we gained around 71 known cars so far (from 534 cars to 605) - not including any Forza editions or promotional cars. The Car Pass is expected to be complete by December 10th.

Would be interesting to see how many cars we actually end up with in time for the game's first year anniversary next year, or in the shorter term, when the game releases on PS5.

However, fully eliminating all FOMO mechanics (making all Festival Playlist cars available in the Autoshow after a series) should be in Playground's priority list.
I'd add Alpine to the list as well. I do wonder if we'll see any of them being added, hopefully so.

Also, I feel like not featuring Tommykaira is a missed opportunity. It'd only be appropriate to give a local tuner a nod with the game being set in Japan.
 
Shove off, they didn't. D:

Man that's baffling. Really does smell like they were forced to pivot that car model away from the SS for censorship reasons.
I reckon it’s a little future proofing, the newer ZL1 will replace the older ZL1 in a future Forza title, it also has extra desirability too.

The last of the 6th Gen Camaro’s rolled off the production line in January 2024 which this new ZL1 is a 24’ model.

So while it might seem like a miss, it’s actually an upgrade in terms of rarity IRL.
 
I reckon it’s a little future proofing, the newer ZL1 will replace the older ZL1 in a future Forza title, it also has extra desirability too.

The last of the 6th Gen Camaro’s rolled off the production line in January 2024 which this new ZL1 is a 24’ model.

So while it might seem like a miss, it’s actually an upgrade in terms of rarity IRL.
I'd like to point out that the 2022 Audi TT being added to FH5 likely would have been the same way--a post-facelift version of a car replacing its pre-facelift model--only it didn't even make the jump to FH6, despite FH5 having basically all of Audi's performance lineup by the time it ended. :P
 
These useless pieces of $@%§ somehow managed to reupload ALL so far imported but already deleted vinyls with the new update. This means that I’ve hundreds of vinyls showing up in the respective selection of the editor now. On top of that it seems they aren’t even sorted by date or what ever so good luck with finding the last or new imports in there.

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Downloading and deleting them manually - which you’ve to do because who ever is responsible for the UI never thought about implementing a “delete all” function obviously - will presumably take hours as it have to be at least 500 vinyls in my case.

The only good part is the vinyls aren’t shared at least…yay!

At this point PGG can go where the pepper grows. **** them and their permanent incompetence!
 
I'd add Alpine to the list as well. I do wonder if we'll see any of them being added, hopefully so.

Also, I feel like not featuring Tommykaira is a missed opportunity. It'd only be appropriate to give a local tuner a nod with the game being set in Japan.
I don't know why they lost alpine,because the crew motorfest?They just add alpine when forza lost it
 
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Go to play challenges under creative hub to farm skill points. They still haven't patched that one in this update.
Thanks for the Tip but it is not about the farming for me. I mostly play my own custom routes/circuits and I get rewarded with one skillpoint after a point to point race of 9 minutes..

Scoring skillpoints the regular way was big part of the fun of doing these races and they just put an end to that.
 
Customization-wise, there is no customization for any of the new Car Pass cars. Though, the 1999 Lancer Evo VI GSR's audio files return oddly.
I'm really beginning to question just what on Earth is happening here. No customisation for a Japanese car (DR30) that at the very least should have the aero appendages for the top of the fender and beside the rear window, since they're period correct and they give us nothing?

This might be my last Forza if this continues. It's like Microsoft has imposed some serious cost savings on them and cars can't have any extra effort applied.
 
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1957 Ford Thunderbird: D 332 Rods and Customs. Rods and Customs is a very underused category, in both Festival Playlists and the Festival Event mechanic in general, so I'm surprised it didn't end up in Classic Muscle. I'm guessing it's so it can appear in events alongside its fellow 1950s car icon, the Bel-Air, but if so, this basically relegates it to disappointing irrelevance, even if it's basically now top-tier in D-class Rods and Customs.
It came out at least 6 years before the Muscle Car era even began... in theory it should be in Classic Sports Cars with the C1 Corvette because it was its main competition in period, but in reality it was a softly sprung cruiser that couldn't match the Vette once GM put the V8 in it, so Rods and Custom fits perfectly I think.
 
I also wonder if they chose the ZL1 for SS censorship reasons; as unique as the SS looks to be, it's still something Horizon has historically censored.
Considering they normally omit the badging/nameplate in those cases, I doubt it was the main reason, but it could've possibly been a factor.



Also, update: can confirm that the 2024 ZL1 features the facelifted rear in-game, as found in a screenshot from HokiHoshi's video coverage of Series 4. (Strange that they seemingly provided him / potentially other content creators with this asset, yet didn't include it in the official article... but at least we now know / can see for sure.)

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Very excited for this update, but, reeeeeeally doesn't sit right with me that a car from FM4 is a car pass car that we've paid for. At all.

I hope they redeem it with an XJS return for this British update...

Yes I'm back on my XJS missing bs
 
I also wonder if they chose the ZL1 for SS censorship reasons; as unique as the SS looks to be, it's still something Horizon has historically censored.
I think it’s more of a “Let’s add the highest performance trim instead of the lower trims cause people want that more” type mindset that was already running for years.
 
Sometimes I wonder why I'm still subbed to Nick...
I watched the video, and even though I disagree with Nick glazing the inclusion of the 2024 Camaro ZL1 (it's a bit of a pointless addition, I feel), I do agree with him that the Car Pass should consist of only new-to-Forza cars. The Ford Thunderbird and the Porsche 961 should either have been added directly to the Autoshow or be Festival Playlist unlockable cars.
 
At least the new Chevrolet Camaro ZL1 has a new rear. I was wondering why before? But overall happy. I definitely don't mind the return cars like the Porsche 961 (FM8) and the return new Ford Thunderbird (FM4) in Car Pass. 👍
 
So like. Has anyone elses creative hub just vanished completely since the update? I can access online but not liveries or eventlab or anything

Edit: Nevermind it started working right as I sent this...
 
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Good update for Event Lab and garage detailing. Good variety of barriers and flags etc for creating circuits, still a bit bizarre they haven’t added any in universe branded ones though, the ones you seen in the game events
 
The excitement phase kind of ended with me already on the update. The Car Pass cars are the only thing shining in this update. But for a game that had an amazing launch, a lot of promise to the community, and looked like it had a bright future, they kind of just blew it with these previous updates.

The 2nd series I figured was a filler series because they were probably using that series to work on bugs and such. Series 3 had promise, and the fact we could find wheelspin cars (if we spent our time restarting our game over and over) was cool. The Temerario was a huge surprise for me (I was not expecting it to be added so soon, nor for it to be free). But this series, for casual players who just own the game, no dlc, this is such a nothing series. And by the response i see from people voicing their opinions, it is just negative as well.

And it is honestly infuriating that there is radio silence. All the negative reviews on steam get this same copy and paste response. I really want to be excited for the updates, but they are making it tough to look forward to the future of this game.

And for a live service game, they really are not doing a whole lot to retain players with these updates either. I really hate being negative, especially for the game I was the most excited about this year, but they just don't do anything to let the community know they are seeing the complaints and are doing something about it. It is all radio silence, and does not make me have high hopes for the rest of the future of this game.
When they announced the closure of the official forum,the lack of communication is what people feared would happen.I suppose we`ve always got twitter though.....
 
I'm still having fun with the game, with more than 200 hours logged even though I've long since beaten/three-starred every singleplayer challenge. It's no huge leap forward, but it's still unmatched in my book as far as its sweet spot of wide-ranging car selection and credible-yet-fun physics and handling goes. But I'm bewildered and annoyed and also a little concerned with how much the "FH6 is a crushing disappointment" narrative has taken hold online, especially on social media. There are a lot of common talking points: the story/characters/festival are bland, the customization is insufficient, online play is no fun because of all the meta car abuse, the rendition of Japanese culture isn't "realistic" enough, it's not enough like Forza Horizon 1, etc. etc. Normally I'd be able to brush it off, but since MS is in downsizing mode and Forza Motorsport is dead, I'm starting to wonder if there's some sort of moment where the bottom will drop out, all the casuals will migrate to GTA6 in a few months, and franchise fatigue will bring down a perfectly good game. I get being jaded; FH6 is more of a culmination than a revolution, and I've played other games that have a lot more character (TXR, Screamer) or customization (CarX series) or breadth (modded AC, which is in its own weird class). But whether it's physics or graphics or gameplay loop or just vibe, none of those scratch the same itch, so I'm wondering what the big deal is about all this performative boredom I see all the time on YouTube and Reddit.
Tried it for free on dey Gamepass for a full two weeks. Absolutely loved it, probably the best one they've made. Physics and car audio improvements alone made it feel more in-depth than any previous Horizon game.
 
Remember the game series you're playing.
Yes, and this time around, they have been working on updating models. I'd be surprised if at the very least it doesn't get new lighting/badge/interior meshes.

Comparing them, the windscreen looks to be updated, as do the lights in the front bumper.

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