Forza Horizon 6 - General Discussion

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What about the Mazda RX-7 FC? 🧐

I ask because I’ve noticed my B Class Savvana RX-7 FC also has 4WS wheel steering when parked, but they didn’t come with 4WS IRL, they came with Dynamic Tracking Suspension System that only activates under heavy cornering loads from what i’ve read.
they use DTSS (Dynamic Tracking Suspension System), which introduced a passive rear-wheel-steering capability to the sports car for more agile handling https://www.rx7club.com/2nd-generation-specific-1986-1992-17/can-someone-explain-dtss-639615/

dang gonna dig up to old forum just to find answers
 
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This is for players new to Horizon, or returning players who might appreciate a reminder.

You earn skill score for nearly everything you do when you drive a car. Every 50,000 skill score earns you one skill point. You don’t have to do it in one go. The game keeps track and gives you the skill point when you cross the 50,00 skill score threshold.

You redeem skill points to unlock perks from your car’s skill mastery tree. Those are very helpful because they contain everything from skill multipliers to longer skill chains to credits, regular and super wheelspins, and even cars.

The game only gives out ten skill points at any one time, so there’s no need to get more than 500,000 skill score. You can gain more skill score, but you won’t get more skill points. Most cars have a 5x multiplier you can unlock from the skill mastery tree, so that lowers the number to 100,000 skill score for ten skill points. Some cars have a 7x multiplier, which lowers your skill score number to 71,428.571… call it 71,500 for convenience sake. And there are cars with a 9x multiplier, which means you only need to grind out 55,556 skill score to get the max ten skill points.

You can lower that number to just 50,000 by listening to the radio. Skill songs double the skill score multiplier to 10x. They say “double” but if you’re in a car with a 7x multiplier, it only goes to 10x, not 14x. As long as you start a skill chain while a skill song is playing, the multiplier stays at 10x, even if the skill song ends.

Since FH2, the trick has been to listen to the classical station, since those songs could go on for several minutes. Unfortunately, Opus FM has some surprisingly short songs. My last skill song was only two minutes. You’re better off listening to Pulse or Bass Arena or Hospital Records.

I hope this helps.
 
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This is for players new to Horizon, or returning players who might appreciate a reminder.

You earn skill score for nearly everything you do when you drive a car. Every 50,000 skill score earns you one skill point. You don’t have to do it in one go. The game keeps track and gives you the skill point when you cross the 50,00 skill score threshold.

You redeem skill points to unlock perks from your car’s skill mastery tree. Those are very helpful because they contain everything from skill multipliers to longer skill chains to credits, regular and super wheelspins, and even cars.

The game only gives out ten skill points at any one time, so there’s no need to get more than 500,000 skill score. You can gain more skill score, but you won’t get more skill points. Most cars have a 5x multiplier you can unlock from the skill mastery tree, so that lowers the number to 100,000 skill score for ten skill points. Some cars have a 7x multiplier, which lowers your skill score number to 71,428.571… call it 71,500 for convenience sake.

You can lower that number to just 50,000 by listening to the radio. Skill songs double the skill score multiplier to 10x. They say “double” but if you’re in a car with a 7x multiplier, it only goes to 10x, not 14x. As long as you start a skill chain while a skill song is playing, the multiplier stays at 10x, even if the skill song ends.

Since FH2, the trick has been to listen to the classical station, since those songs could go on for several minutes. Unfortunately, Opus FM has some surprisingly short songs. My last skill song was only two minutes. You’re better off listening to Pulse or Bass Arena or Hospital Records.

I hope this helps.
The Miata FE (and possibly other FE cars, I haven’t checked though) has an 8x skill multiplier so you only need 62,500 skill score to get to 10 points. I use it for skill point farming when drifting in the woods and also for Chaos type Stunt Parties since most of those have a skill chain round.
 
It has just occurred to me that, somehow, shared vinyl groups are unlocked after this update.

This is an invite to all paint booth veterans and casuals alike to peruse my Storefront and download what you need before they realize they did something right for once and patch that up. Alas, I'll be away this weekend, but I'll be sure to upload more stuff for everybody to "steal" as soon as I can.

Who knows, maybe after this fiasco they'll realize some people don't care to "monetize" their vinyl groups and will give us the option to just share them unlocked, no bugs or trickery involved?
 
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It has just occurred to me that, somehow, shared vinyl groups are unlocked after this update.

This is an invite to all paint booth veterans and casuals alike to peruse my Storefront and download what you need before they realize they did something right for once and patch that up. Alas, I'll be away this weekend, but I'll be sure to upload more stuff for everybody to "steal" as soon as I can.

Who knows, maybe after this fiasco they'll realize some people don't care to "monetize" their vinyl groups and will give us the option to just share them unlocked, no bugs or trickery involved.

If anyone wants to use my vinyl groups, go ahead.

I’ve been asking for groups to be (optionally) open source for years so how’s your chance.

I’m not bothered because I’m a logo maker and there should only be one correct version of a logo, so grab mine if you want accuracy (or to learn how I make my stuff by peeping at the layers).
 
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The game only gives out ten skill points at any one time, so there’s no need to get more than 500,000 skill score.
There's one badge which requires you to get 1 million in one go, I wasn't sure if that was before or after multipliers so I spent a good 30 to 40 minutes deforesting a specific hillside... I would love to have known that first part in hindsight otherwise I wouldn't have carried on in the expectation of hitting the holy grail of skillpoints, I was rather irked when I saw that. :laughing:

Recording oopsie that messed up the video dimensions aside, it was quite amusing that I basically had to put my feet up for 5, 10 minutes so the skill chain could catch up...

 
It has just occurred to me that, somehow, shared vinyl groups are unlocked after this update.

This is an invite to all paint booth veterans and casuals alike to peruse my Storefront and download what you need before they realize they did something right for once and patch that up. Alas, I'll be away this weekend, but I'll be sure to upload more stuff for everybody to "steal" as soon as I can.

Who knows, maybe after this fiasco they'll realize some people don't care to "monetize" their vinyl groups and will give us the option to just share them unlocked, no bugs or trickery involved?
Well.. I might see how many I can get done over the weekend, both tuning logos and Weeb-related.

if folks made their stuff via Forzapainter I have no shame yanking them
 
Just watch ericship latest video on the new update, I have to agree with a lot of the things he said.
Same. Eric nailed it on the head in terms of the recycling of cars.

I also watched AR12 Nick's video about the new update. Though I disagree with Nick glazing the 2024 Camaro ZL1's inclusion (it's a bit of a pointless of an addition, to me), I do agree that the Car Pass should only feature new-to-Forza cars. The Ford Thunderbird and the Porsche 961 should either have been added directly to the Autoshow or be Festival Playlist unlockable cars, not as PAID DLC. The Porsche is the eggregious one, as it was added into Forza Motorsport (2023) not too long ago for FREE.
 
I noticed something today: before doing the Raku Raku delivery mission, I did a stunt party with my skill farming Subaru 22B.
So that was the car I drove to the delivery mission with. When I was doing the deliveries, I noticed that my skill score went up like I was still drive the Subby 🤔 It even had the "extra life" skill. This was quite helpfull in some missions, especially when you have to get to a certain skill score. I haven´t tested it with any other car though.
 
I noticed something today: before doing the Raku Raku delivery mission, I did a stunt party with my skill farming Subaru 22B.
So that was the car I drove to the delivery mission with. When I was doing the deliveries, I noticed that my skill score went up like I was still drive the Subby 🤔 It even had the "extra life" skill. This was quite helpfull in some missions, especially when you have to get to a certain skill score. I haven´t tested it with any other car though.
That applies to all cars, whatever car & perks it has when you enter a job or story event, it’ll carry over to whatever you drive.

So if you look at the leaderboards on certain story’s and wondering how they got those skill scores, that’s how they do it legitimately.
 
Once again, I am late to the party. I just realized there are cars with 9x skill multipliers, so you only need 55,556 skill score to get the max ten skill points.
1983 Audi Sport Quattro
1977 Ford #5 Escort RS 1800 MK II
1984 Lancia Stratos HF Stradale
1995 Mitsubishi Lancer Evo 3 GSR
2004 Lancer Lancer Evolution VIII ‘Welcome Pack’
2006 Lancer Lancer Evolution IX MR
1984 Peugeot 205 Turbo 16
1998 Subaru Empreza 22B-STi Version
2022 Subaru WRX
2021 Toyota GR Yaris
 
It has just occurred to me that, somehow, shared vinyl groups are unlocked after this update.

This is an invite to all paint booth veterans and casuals alike to peruse my Storefront and download what you need before they realize they did something right for once and patch that up. Alas, I'll be away this weekend, but I'll be sure to upload more stuff for everybody to "steal" as soon as I can.

Who knows, maybe after this fiasco they'll realize some people don't care to "monetize" their vinyl groups and will give us the option to just share them unlocked, no bugs or trickery involved?
I wish they'd just give in and give us the option to "open source" our liveries and vinyl groups already. We haven't had that feature since (I think) the XB360 games. I mean, some of the messages in the game even still mention them as if we have the ability to open source them, but nope they're just all locked. Main usecase I think is switching colors to better fit whatever livery you're putting together. Think: you're using others' vinyl groups to put together a Subaru WRX livery but some of the logos are the slightly wrong shade of yellow, ect.
 
Once again, I am late to the party. I just realized there are cars with 9x skill multipliers, so you only need 55,556 skill score to get the max ten skill points.
1983 Audi Sport Quattro
1977 Ford #5 Escort RS 1800 MK II
1984 Lancia Stratos HF Stradale
1995 Mitsubishi Lancer Evo 3 GSR
2004 Lancer Lancer Evolution VIII ‘Welcome Pack’
2006 Lancer Lancer Evolution IX MR
1984 Peugeot 205 Turbo 16
1998 Subaru Empreza 22B-STi Version
2022 Subaru WRX
2021 Toyota GR Yaris
I did not realise that there were that many x9 cars. I've been using the Subaru 22B as my skill farm car, I'll give some of the others a go.

On a different note I completed The Trial this afternoon. It took me 5 attempts. For once my team mates bad driving wasn't the issue. None of us could keep up with the drivatars. I eventually sneaked it on the 5th attempt whilst driving the Subaru FE. I hope you guys and gals found The Trial easier than I did.
 
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