- 258

- Pinto (Madrid, Spain)
Ah yes...like the old times! Prepare for levels of nitpicking they should be illegal.
I was planning to post the following on the general discussion, but...it was getting too long. So I thought, why not bring back this thread for FH6?
Now, first things first. I'm really happy with Horizon 6, is a really strong title, and of course, the rescanned M3 E30, Skylines R32, R33, R34, as well as the Silvia S13 and S15 or the Lancer EVO VI, just to name a few, mean a lot, since the curse of the inaccurate models is finally being killed...even though some still remain sadly.
In fact, a really late surprise was the AE86. It might still need a new rescan but...at least they fixed the front bumper after 12 years! Weirdly, the pre-release footage, including videos and trailers got the bumper still wrong, and in fact, as of today, the thumbnail is also wrong...but the bumper is fixed. The panda look, finally complete.
So...some things cannot be changed. More than 15 inaccurate models still remain (including the S14 Silvia duo...weird they missed those but did the S13 and S15) and will remain like that since we know a new model cannot be replaced once the game is launched, would break many things in-game. So let's focus on things that hopefully CAN be fixed. And...why not start with something even worse than the AE86 bumper? Yes, worse. The AE86 got the issue back in Horizon 2, but was fine before that...one car has always been wrong since Horizon 2. Since it was introduced. The Focus RS? Yes...but that belongs in the re-scan category. Nothing can be done for Horizon 6. I mean...the Clio Williams.
Since the AE86 front bumper has been finally fixed after 12 years (shame they forgot about fixing/updating the thumbnail and/or the pre-release footage...) I can move on to another historical inaccuracy...the Clio Williams rear.
So...a bit of background first.
The Clio 1 had 3 phases. 1st one ran from 1990 to 1994, 2nd from 1994 to 1996, and finally, 3rd from 1996 to 1998, when it was replaced with the Clio 2.
Main changes? Phase 2 got updated tailights, with the inner part more rounded, the part between the lights went from normal plain plastic to a plastic that 'emulated' tailight look, like a baby heckblende. Also, the 'Renault' and 'Clio' badges moved from that part to just above it, in the hatch body. Finally, Phase 3 got updated front, with way rounder headlights, among other changes.
And this is where it gets tricky. The Clio Williams also had 3 phases but they DIDN'T matched the same as the regular car...well, they did for the first 2 ones, but Phase 3 on the Williams was essentially Phase 2 with some minor changes, it never got the rounder front.
So...hopefully it's clear until now.
Here are the 2 kind of rears you can find in the Williams, here is Phase 1, with the older tailights, and the plain plastic with badges on it:
Phase 2 and 3 were like this, you can clearly see the red part is now rounder on the corners, and the bar between the lights has the look I described before, with the badges moving above it.
Hopefully it was easy...so, since the one in the game is a 1993 car, it should look like the 1st pic hands down, an early unit. Let's check the actual car referenced to create the Forza version, this 1994 Clio Williams with plate 'L97 JUD'. It all fits, the lights, the plastic bar in between, the badges...
Now let's check the Forza car. What happened here?
So...Phase 1 lights, Phase 1 plastic bar...yet the badges are Phase 2. And of course...the lights. The main shape is correct, but they look awful. They always did sadly...
I mean, I get they only got pics AFAIK, not an actual scan but...let's begin.
...yep. They got 'fixed' back to FH2 standards, but they never got them right in the first place.
It's just weird they referenced a real unit so heavily, with thousands of pics, yet the lights look so dull. But hey, again could be worse!
Anyway, I know I got too much into it, but hey, where else I can share this? I mean...options are getting scarce anyway.
So, whatever you find, no matter how big or small is, you can list it here. Hopefully some things will be fixed, who knows. If not...hey, we got them listed at least, I guess.
EDIT: I ended up finding more things wrong detail-wise, so I ended up creating a thread on atlassian suggestions with all my findings:
forzafeedback.atlassian.net
I was planning to post the following on the general discussion, but...it was getting too long. So I thought, why not bring back this thread for FH6?
Now, first things first. I'm really happy with Horizon 6, is a really strong title, and of course, the rescanned M3 E30, Skylines R32, R33, R34, as well as the Silvia S13 and S15 or the Lancer EVO VI, just to name a few, mean a lot, since the curse of the inaccurate models is finally being killed...even though some still remain sadly.
In fact, a really late surprise was the AE86. It might still need a new rescan but...at least they fixed the front bumper after 12 years! Weirdly, the pre-release footage, including videos and trailers got the bumper still wrong, and in fact, as of today, the thumbnail is also wrong...but the bumper is fixed. The panda look, finally complete.
So...some things cannot be changed. More than 15 inaccurate models still remain (including the S14 Silvia duo...weird they missed those but did the S13 and S15) and will remain like that since we know a new model cannot be replaced once the game is launched, would break many things in-game. So let's focus on things that hopefully CAN be fixed. And...why not start with something even worse than the AE86 bumper? Yes, worse. The AE86 got the issue back in Horizon 2, but was fine before that...one car has always been wrong since Horizon 2. Since it was introduced. The Focus RS? Yes...but that belongs in the re-scan category. Nothing can be done for Horizon 6. I mean...the Clio Williams.
Since the AE86 front bumper has been finally fixed after 12 years (shame they forgot about fixing/updating the thumbnail and/or the pre-release footage...) I can move on to another historical inaccuracy...the Clio Williams rear.
So...a bit of background first.
The Clio 1 had 3 phases. 1st one ran from 1990 to 1994, 2nd from 1994 to 1996, and finally, 3rd from 1996 to 1998, when it was replaced with the Clio 2.
Main changes? Phase 2 got updated tailights, with the inner part more rounded, the part between the lights went from normal plain plastic to a plastic that 'emulated' tailight look, like a baby heckblende. Also, the 'Renault' and 'Clio' badges moved from that part to just above it, in the hatch body. Finally, Phase 3 got updated front, with way rounder headlights, among other changes.
And this is where it gets tricky. The Clio Williams also had 3 phases but they DIDN'T matched the same as the regular car...well, they did for the first 2 ones, but Phase 3 on the Williams was essentially Phase 2 with some minor changes, it never got the rounder front.
So...hopefully it's clear until now.
Here are the 2 kind of rears you can find in the Williams, here is Phase 1, with the older tailights, and the plain plastic with badges on it:
Phase 2 and 3 were like this, you can clearly see the red part is now rounder on the corners, and the bar between the lights has the look I described before, with the badges moving above it.
Hopefully it was easy...so, since the one in the game is a 1993 car, it should look like the 1st pic hands down, an early unit. Let's check the actual car referenced to create the Forza version, this 1994 Clio Williams with plate 'L97 JUD'. It all fits, the lights, the plastic bar in between, the badges...
Now let's check the Forza car. What happened here?
So...Phase 1 lights, Phase 1 plastic bar...yet the badges are Phase 2. And of course...the lights. The main shape is correct, but they look awful. They always did sadly...
I mean, I get they only got pics AFAIK, not an actual scan but...let's begin.
- The black borders (including the one that divides the lower and upper areas) are way too thick.
- The red part lacks its obvious partitions (in the real unit you can clearly see 3)
- The bottom part...it's tricky. I'll say that. In that pic they look similar, but if you look at the Clio Williams pic you'll see they are not. They are smoked, and depending on the light, and how the light itself aged, can look different. Bottom line, they have always been too light in Forza.
- They lack all fine detail, including texts and marks embedded on the lenses.
...yep. They got 'fixed' back to FH2 standards, but they never got them right in the first place.
It's just weird they referenced a real unit so heavily, with thousands of pics, yet the lights look so dull. But hey, again could be worse!
Anyway, I know I got too much into it, but hey, where else I can share this? I mean...options are getting scarce anyway.
So, whatever you find, no matter how big or small is, you can list it here. Hopefully some things will be fixed, who knows. If not...hey, we got them listed at least, I guess.
EDIT: I ended up finding more things wrong detail-wise, so I ended up creating a thread on atlassian suggestions with all my findings:
Jira Service Management
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