- 55
- Pittsburgh
- kilikfanof2mrow
I hate to break it to those who were waiting for the RX3 to be digitized in Forza.. if my memory serves me well, it has been digitized for 10 years. Sega GT 2002 had it as one of its starter cars.
Sega GT was a great little game. The RX-3 has been included in a few more:I hate to break it to those who were waiting for the RX3 to be digitized in Forza.. if my memory serves me well, it has been digitized for 10 years. Sega GT 2002 had it as one of its starter cars.
I'll back you up on that. After playing nothing but Horizon, it was nice to take out the Tamora and Cerbera in Enthusia the other day. I don't like the Sagaris, so it never gets driven.I am still a bit let down, that Turn 10 and Playground Games doesn't give TVR the respect it deserves.
Isn't the FRS already in the game? Why do we need its twin? Honestly not enthused about this one. Not a single car. As a season pass holder can I hold out on downloading this one and save one of the six car packs? Or do you just get the first six.
The FR-S is just a LHD 86 already. At least the BRZ has a different fascia and trim, with different tuning. It's no better than the Go-Faster-Edition supercars PG has been dumping on us, but it's not just a badge.
No. No. No. No one seems to understand that the Forza Horizon car models AREN'T FM4 models.
I'm pretty sure the only thing PG tweaked was the tire model, when they incorporated their advertised "65 surface types." Or maybe it's only the surface variables, and the tire model is untouched. Cars still juke and corner and drift exactly like they do in FM4, just with higher limits than you'd expect on surfaces like gravel.Car models, physical engine, and variables attached are three different things. As for the variables bound to each car, they have been tuned (better grip, better launch, better braking ; accel and speed have been kept), which is a ridiculous amount of work compared to modeling.