How come this thread started as a fuel consumption in a racing game thread , but has pretty much ended up as a who's got the biggest fuel tank thread !!!! WTF
Anyways i agree , fuel consumption in gran turismo ,if implemented properly could do wonders for medium to long races , just think of the scope with regards to lap times on full / empty tank . or distance you can travel on heavy or light loads .
also would it effect the handling of the car , fully laiden cars will never perform as well as light cars .
If PD can do a better job of fuel than they did with tyre wear it should be an interesting addition to the game .( if implemented well )
However
taking other threads ( 3d spectators ) and this one into account , i would far rather PD binned the spectators , fuel , tyre wear and all that , and put some more resources into getting the AI upto scratch .
GT's biggest fault has always been , that you can select a flame spitting monster of a car and whip the backside off the computer , in most of the races you can enter ( 4WD bieng the one that springs to mind - "ok i'll select my 1000bhp skyline against a standard lancer and subaru "--- NOT!!!!! ).Surely above graphics and other stuff , gameplay and AI and generally a good challenge are top of the list .
we could talk in hear all day about , what additions gt could do with like fuel , tyre wear , paint scheme's , pit stops , and these admittedly do add to a racing game - just not as much as AI .
Please PD - concentrate more on AI rather than fuel !!!