G27, Just got it...

  • Thread starter Thread starter Pesmerga7551
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I didn't mean that the wheel makes my muscles sore. I meant the way I have to hold the wheel hurts my arms. The steering wheel is at an angle, unlike my real car where the wheel is perpendicular to the floor.

Look at the side of the G27 wheel.
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Many people keep talking about deadzones. I really hope they're all thinking about reduction of FFB, or more specifically it's tendency to oscillate around center, and not wanting a simulated "defect steering rack".

DJ
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I"m sure most here is referring to dampening the spring effect so FFB doesn't fight you keeping the wheel centered .
 
(I have to imagine the G27's FFB is a little better, no?)
Well it is a crapload quieter I can assure you. I play with a few friends from here and we all talk on skype, if the DFGT owner drifts or does anything requiring vigorous movements we all become deaf. The FFB is very loud on that wheel yet my G27 and the other two's G25's make no noise at all 👍. Infact the only really loud noise is that darn plastic gear shifter...

OP: I can't believe noone has mentioned this to you at all. The G25 and G27 are NOT officially supported, the game sees them as a controller, a DS3. This means that if you want to map a button (Excluding the six buttons that do not work) then you will have to do it via the controller mapping. This also means that FORCE FEEDBACK CAN NOT BE ADJUSTED AT ALL! 1,2,5,10....it makes NO difference AT ALL. I agree that while driving bloody fast in a car the wheel can be hard to control but it isn't terrible. The only time it is bad is when driving 400+km/h in an X1, I can assure you, THAT is difficult.
 
It took me a few weeks to get used to driving with it.
What I did was start with all driving aids on and setting the transmission to Automatic.
After a day, I went to driving manual, but with paddles.
The day after, I started using the stick.
Then as days went on, I would remove an aid every now and then.
Now, I drive stick with all aids turned off except ABS.

It worked for me so I'm pretty sure it can work for you.
 
The steering wheel is at an angle, unlike my real car where the wheel is perpendicular to the floor.
What kind of car do you have? Normal cars usually have the steering wheel at about the same angle as the pictured sim setup (examples here). Perhaps the wheel is placed too high, that might be uncomfortable - hopefully the height is adjustable.


@ Zoom!Zoom! : That's what I'm hoping :) Had to give up a couple of PS racers due to the silly worn-out-steering-rack "feature".

DJ
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I have a Miata. The wheel is not angled like the G27's. I'll keep messing with the height adjustment but I haven't found any really comfortable position.
 
..The G25 and G27 are NOT officially supported, the game sees them as a controller, a DS3. This means that if you want to map a button (Excluding the six buttons that do not work) then you will have to do it via the controller mapping.
The G25/G27 use the button mapping for the DFP wheel. The FFB strength setting also seem to make a difference IIRC (using simulation and no power steering here). Thus I assume it's currently being recognized as a DFP. If it was recognized as a DS3 there would surely be no force feedback at all, and it would not obey the button settings of the DFP.

One (more!) thing about the FFB that I dislike is that there are no end stops; when the steering in the simulated car reaches its' lock, you can keep turning the wheel with no indication of that. Perhaps there is a FFB governed lock for other wheels than th G25/G27? But that's a different issue...

DJ
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For Pesmerga7551 and anyone else disappointed with their G27, G25, or other FFB wheel...

1. Plug your wheel into your PC. Depending on the computer, you might need to download driver software. Trust me, it'll be worth the trouble.

2. Download the free Live for Speed demo and install it.

3. Feel free to check the axes/buttons in the "Game Controllers" control panel, or set the maximum lock to 720 degrees, but leave the FFB settings alone (default).

4. Open Live for Speed, and make sure the wheel controls are set up correctly. Set the force strength to a medium-to-low number; "50" is a good place to start.
Tweak it lower if you like lighter steering, or higher if you like it heavier.

5. Drive.

If you still don't like the wheel, then it's a problem between you and the wheel. If it suddenly feels a lot better to drive, it's a FFB software issue with GT5.

I never had a chance to use my G25 when I rented GT5, so I don't know what the issue could be here. However, I do know Live for Speed has excellent FFB effects, and it can run on most computers (even old ones that aren't hyper-amazing gaming machines), so it's a good test.

It's certainly worth trying this before selling or throwing out your wheel. :)
 
I have a G25 and a playseat for over a year now. The deadzone is not realistic on GT5, but it's a GT5 problem. To me it's a minor problem; you're not going to control a car with one finger while racing.

The brakes are ridiculously bad calibrated, just try to set ABS to 0 and try any car, they will all lock up with a slight touch.

But PD is not (yet) supporting the G25 and G27. Let's see, i think they will address this.
 
^ Yes, the response of the brake pedal is bothersome. Same for the clutch, which IS analogue, despite the popular belief that it's not, but the lack of travel makes it hard to control.

Let's hope that PD adresses the G25/G27 issues in the next patch.

DJ
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Just gonna say here that an Evo VIII on some better suspension at 150+ you will have a grip on the wheel.

When the car has a tight ratio, they are very responsive. Even at 65mph you move it slightly you will go to the other lane.

Had some other cars that 150+ You grip, but they was mushy and not connected feeling. . . I have owned some pretty powerful cars in my years....

Sadly after all the years of Domestic only, I went with an Evo for family reasons yet retain fun factor.

I recommend one to everyone. :) For the price you got a super car killer with little work.

I second the notion I have owned an evo since 2003 and never have regretted my purchase. I love the car in every way it it is extremely comfortable and stable at speed. I have been 170+ indicated by the speedo and tracked the car as well. It is an amazing ride :)
 
I have a G25 and a playseat for over a year now. The deadzone is not realistic on GT5, but it's a GT5 problem. To me it's a minor problem; you're not going to control a car with one finger while racing.

The brakes are ridiculously bad calibrated, just try to set ABS to 0 and try any car, they will all lock up with a slight touch.

But PD is not (yet) supporting the G25 and G27. Let's see, i think they will address this.
Ever tried the nixim mod? I would not be without this brake mod. With this mod I like g27 pedals just as much as CSP.
This mod is very helpful with Forza 3 touchy brakes as well.
 
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It absolutely feels like an real car! In real life I get in situations sometimes where my SIM skills helps me very much!! Without the sim games I would never know what my car will do in the next corner if I take it too fast... Ok maybe after some crashes...
 
It absolutely feels like an real car! In real life I get in situations sometimes where my SIM skills helps me very much!! Without the sim games I would never know what my car will do in the next corner if I take it too fast... Ok maybe after some crashes...

FFB does not make the steering feel ANYTHING like a real car. This game won't teach you much about real life driving either. Its not realistic enough and obviously you get no seat of your pants feel.
 
FFB does not make the steering feel ANYTHING like a real car. This game won't teach you much about real life driving either. Its not realistic enough and obviously you get no seat of your pants feel.



This.


I just got a wheel tonight. It doesn't feel much like actual driving, at least in terms of what the FFB does. Otherwise, yes, it feels like driving. Hope this helps. :rolleyes:
 
Yea, I got one today as well and I SUCK! I can't pull off a clean lap to save my life. Deep forest, grand valley, suzuka, no where. Have tried several different cars and this force feedback is not realistic in my opinion. Ive driven a e92 m3, an f430, a GT-R, and my wheel never shook going 100+ on a straight like it does in this game. WHY THE EFF DOES MY STEERING WHEEL SHAKE BAVK AND FORTH WHEN GOING IN A STRAIGHT LINE? I have settings set as: Simulation, assist off, an FFB setting is all the way down to 1, yet it it is impossible to control a car. And my brakes lock up with a slight tap of it..I'm very displeased. I find it no fun to be driven off the track because my wheel is shaking back and forth uncontrollably. If anyone has answers for THAT I have open ears!

You might want to read back over some of the threads about how TERRIBLE the ffb in gt5 is compared to even forza, or some of the hardcore pc sims like iRacing. GT5 ffb is laughable at best in comparison to others
 
Taking La Sarthe long straight with no chicanes, 400kph - Even with a pad, you're constantly making significant corrections every half a second or so. I know, it's not the ultimate racing experience with a pad. But it does shine a light on the physics from a different angle. Clearly in GT5, as was the case in GT4, the physics just don't stack up in extreme conditions (400kph on a "bumpy" public road).

Not to take away from the whole game. It's pretty good. But if people believe that the physics are, in every way, very realistic, in my opinion they are very much mistaken.

My G27 is arriving in a few days. This talk of unrealism driving in straight lines etc. is a downer of course. But as a pad user, you learn to compromise pretty easily - avoiding some cars, circuits etc, if necessary. There's so much else to do in the game (well, once they add on the leaderboards).
 
I just got the G27 for Christmas. Though I have been using one at my friends house for some time now, the G27 is a major improvement over the controller. Since GT1, improvements have been made in the game to better enhance a users experience, this will keep on... The fact that the G27 doesn't even have PD's support in game yet gives it the handicap for small flaws. But in my opinion these small, easily ignorable difficulties make you a better driver. I think driving a real car is somewhat easier than in game. Give it time and patience and maybe you'll act on your own flaws with driving rather than blame something you have no experience with. G27+GT5=The real driving simulator. Go try need for speed if your looking for ease.

Happy Holidays _Shift
 
This is my 2nd day with my DFGT. I guess the wheel is not for me. It does what it is designed to do, but I don't find it fun to drive with this thing after all, which is a shame since I debated so long before purchasing it. The force feedback is a load of garbage and not realistic to driving, the wheel doesn't come out of hairpin turns for anything (I don't want to have to re-steer in the opposite direction to straighten the car back out), and if you start to really lose it you REALLY lose it. Again, it's probably functioning as intended, but I would highly advise against getting a wheel if you want a casual gaming experience. I guess I'm just not hardcore enough for this thing. :(
 
I didn't mean that the wheel makes my muscles sore. I meant the way I have to hold the wheel hurts my arms. The steering wheel is at an angle, unlike my real car where the wheel is perpendicular to the floor.

Look at the side of the G27 wheel.
images

I hear ya there, I don't get why they're at such an angle.

I actually worked it out in my wheelstand

DSC02179.jpg
 
This is my 2nd day with my DFGT. I guess the wheel is not for me. It does what it is designed to do, but I don't find it fun to drive with this thing after all, which is a shame since I debated so long before purchasing it. The force feedback is a load of garbage and not realistic to driving, the wheel doesn't come out of hairpin turns for anything (I don't want to have to re-steer in the opposite direction to straighten the car back out), and if you start to really lose it you REALLY lose it. Again, it's probably functioning as intended, but I would highly advise against getting a wheel if you want a casual gaming experience. I guess I'm just not hardcore enough for this thing. :(

Don't hate it now. It's my second day too, and while I'm still working out the kinks (i.e., my braking lines and placement is out of whack) but it's still better than having no feel with a controller. I find it fun and simple. It's not the best wheel, but I don't care.
 
It's not even about the best wheel or not, I just don't think I'm a wheel person. I just raced about 3 races with my DS3, and I enjoy just sitting here racing. The only things I like better about the wheel are the gas and brake sensitivity.
 
I can completely understand what the OP is talking about. In races where the speed gets above 120mph the force feedback ossilates much more than in real life while trying to go straight.

I have driven my 928 at 3 digit speeds plenty of times and it doesn't feel like the car is trying to pull to the side like this. If it did I would be getting an alignment and closely checking the tires and suspension.

However, the rest of the experience is far better than with the controller. The steering and shifting and braking (I love the brakes) are just soo much better. I just have to hold on very firmly as it tries to tug from side to sideat high speed. An annoyance but I can live with it. It just kills some of the rest of the realism.

I too am new to the G27 (I just got it for Christmas) and am still getting used to it, so I will see if this gets better. Over all I am loving it so far, apart from this.
 
I can completely understand what the OP is talking about. In races where the speed gets above 120mph the force feedback ossilates much more than in real life while trying to go straight.

Definitely agree. At the same time, once I got used to it, I barely even noticed it. At first it seemed like a challenge just to hold a straight line, and now I don't even think about it.
 
This is my 2nd day with my DFGT. I guess the wheel is not for me. It does what it is designed to do, but I don't find it fun to drive with this thing after all, which is a shame since I debated so long before purchasing it. The force feedback is a load of garbage and not realistic to driving, the wheel doesn't come out of hairpin turns for anything (I don't want to have to re-steer in the opposite direction to straighten the car back out), and if you start to really lose it you REALLY lose it. Again, it's probably functioning as intended, but I would highly advise against getting a wheel if you want a casual gaming experience. I guess I'm just not hardcore enough for this thing. :(

This was what I thought when I tried my DFP with GT4, it was not like driving a real car IMO, GT5P and GT5 are much better IMO. This is the difference between playing GT5 as a game and those of us who are trying to have a realistic driving simulator, with a controller GT5 is just a game, you can do things with the controller that you can't do in real life such as go lock to lock almost instantly and dramatically oscillating your steering angle and acceleration to get through a corner quicker. As far as the game goes when you convert to a wheel you have to train yourself to drive properly because you just cannot do the crazy things you can with the controller.

The biggest mistake new wheel users make is mashing the pedals. Next time you drive your real car concentrate on what your feet are doing and take note of how many times you fully depress either pedal, in normal everyday driving this will be almost never, sometimes the accelerator will be depressed fully in standard cars but even then you don't just mash it instantly. The difficult part with a wheel in the game is treating it like real driving because you do not get the same seat of the pants feel but once you do work it out if you value the driving simulation more than the game you will never go back to a controller.
 
Good tip 7HO, I've seem to become a pedal masher. It only causes problems on my created courses when I put the width all the way down. Then I lose control.
 
7HO
This was what I thought when I tried my DFP with GT4, it was not like driving a real car IMO, GT5P and GT5 are much better IMO. This is the difference between playing GT5 as a game and those of us who are trying to have a realistic driving simulator, with a controller GT5 is just a game, you can do things with the controller that you can't do in real life such as go lock to lock almost instantly and dramatically oscillating your steering angle and acceleration to get through a corner quicker. As far as the game goes when you convert to a wheel you have to train yourself to drive properly because you just cannot do the crazy things you can with the controller.

The biggest mistake new wheel users make is mashing the pedals. Next time you drive your real car concentrate on what your feet are doing and take note of how many times you fully depress either pedal, in normal everyday driving this will be almost never, sometimes the accelerator will be depressed fully in standard cars but even then you don't just mash it instantly. The difficult part with a wheel in the game is treating it like real driving because you do not get the same seat of the pants feel but once you do work it out if you value the driving simulation more than the game you will never go back to a controller.

👍👍👍
 
I'm still working with it. I was up really late last night playing with the new wheel and I'm tired today. Probably a little grouchy too. :) I was able to pull equal times to the controller today, which is a good sign. I also realized that simulation settings with no power steering assist are more consistent than otherwise. The wheel can be harder to turn, but I turned all of those off and put the FFB on 8 today and it was actually easier to drive because it was more predictable. I'll stick with the wheel for a while, I spent too much money on it not to.
 
I don't believe somebody that "races real cars" is having trouble with a G27, have you ever driven a Go-kart? if you think a G27 wheel is pulling you around, a Go Kart would rip your arms off. There are pro real world drivers who drive sims using wheels such as the G27 who are amazingly fast, and there are Sim racers who use the G27 who are amazingly talented in real cars.

Road cars with power steering will not feel anything like driving with a G27, but remember you're not driving a car, you're driving a game and just like every car is different, and just like non power steer cars are completely different to power steering cars a G27 steering wheel game controller is going to be different. At the end of the day if you can drive, you can drive. Adapt and adjust accordingly.


And what about the brake being like a brick? The brake pedal itself is really easy to push compared to most race cars, though it is a bit overly sensitive in the game il give it that, its not the fault of the G27, its GT5.
 
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