I"m sure most here is referring to dampening the spring effect so FFB doesn't fight you keeping the wheel centered .Many people keep talking about deadzones. I really hope they're all thinking about reduction of FFB, or more specifically it's tendency to oscillate around center, and not wanting a simulated "defect steering rack".
DJ
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Well it is a crapload quieter I can assure you. I play with a few friends from here and we all talk on skype, if the DFGT owner drifts or does anything requiring vigorous movements we all become deaf. The FFB is very loud on that wheel yet my G27 and the other two's G25's make no noise at all 👍. Infact the only really loud noise is that darn plastic gear shifter...(I have to imagine the G27's FFB is a little better, no?)
What kind of car do you have? Normal cars usually have the steering wheel at about the same angle as the pictured sim setup (examples here). Perhaps the wheel is placed too high, that might be uncomfortable - hopefully the height is adjustable.The steering wheel is at an angle, unlike my real car where the wheel is perpendicular to the floor.
The G25/G27 use the button mapping for the DFP wheel. The FFB strength setting also seem to make a difference IIRC (using simulation and no power steering here). Thus I assume it's currently being recognized as a DFP. If it was recognized as a DS3 there would surely be no force feedback at all, and it would not obey the button settings of the DFP...The G25 and G27 are NOT officially supported, the game sees them as a controller, a DS3. This means that if you want to map a button (Excluding the six buttons that do not work) then you will have to do it via the controller mapping.
Just gonna say here that an Evo VIII on some better suspension at 150+ you will have a grip on the wheel.
When the car has a tight ratio, they are very responsive. Even at 65mph you move it slightly you will go to the other lane.
Had some other cars that 150+ You grip, but they was mushy and not connected feeling. . . I have owned some pretty powerful cars in my years....
Sadly after all the years of Domestic only, I went with an Evo for family reasons yet retain fun factor.
I recommend one to everyone.For the price you got a super car killer with little work.
Ever tried the nixim mod? I would not be without this brake mod. With this mod I like g27 pedals just as much as CSP.I have a G25 and a playseat for over a year now. The deadzone is not realistic on GT5, but it's a GT5 problem. To me it's a minor problem; you're not going to control a car with one finger while racing.
The brakes are ridiculously bad calibrated, just try to set ABS to 0 and try any car, they will all lock up with a slight touch.
But PD is not (yet) supporting the G25 and G27. Let's see, i think they will address this.
It absolutely feels like an real car! In real life I get in situations sometimes where my SIM skills helps me very much!! Without the sim games I would never know what my car will do in the next corner if I take it too fast... Ok maybe after some crashes...
FFB does not make the steering feel ANYTHING like a real car. This game won't teach you much about real life driving either. Its not realistic enough and obviously you get no seat of your pants feel.
Yea, I got one today as well and I SUCK! I can't pull off a clean lap to save my life. Deep forest, grand valley, suzuka, no where. Have tried several different cars and this force feedback is not realistic in my opinion. Ive driven a e92 m3, an f430, a GT-R, and my wheel never shook going 100+ on a straight like it does in this game. WHY THE EFF DOES MY STEERING WHEEL SHAKE BAVK AND FORTH WHEN GOING IN A STRAIGHT LINE? I have settings set as: Simulation, assist off, an FFB setting is all the way down to 1, yet it it is impossible to control a car. And my brakes lock up with a slight tap of it..I'm very displeased. I find it no fun to be driven off the track because my wheel is shaking back and forth uncontrollably. If anyone has answers for THAT I have open ears!
I didn't mean that the wheel makes my muscles sore. I meant the way I have to hold the wheel hurts my arms. The steering wheel is at an angle, unlike my real car where the wheel is perpendicular to the floor.
Look at the side of the G27 wheel.
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This is my 2nd day with my DFGT. I guess the wheel is not for me. It does what it is designed to do, but I don't find it fun to drive with this thing after all, which is a shame since I debated so long before purchasing it. The force feedback is a load of garbage and not realistic to driving, the wheel doesn't come out of hairpin turns for anything (I don't want to have to re-steer in the opposite direction to straighten the car back out), and if you start to really lose it you REALLY lose it. Again, it's probably functioning as intended, but I would highly advise against getting a wheel if you want a casual gaming experience. I guess I'm just not hardcore enough for this thing.![]()
I can completely understand what the OP is talking about. In races where the speed gets above 120mph the force feedback ossilates much more than in real life while trying to go straight.
This is my 2nd day with my DFGT. I guess the wheel is not for me. It does what it is designed to do, but I don't find it fun to drive with this thing after all, which is a shame since I debated so long before purchasing it. The force feedback is a load of garbage and not realistic to driving, the wheel doesn't come out of hairpin turns for anything (I don't want to have to re-steer in the opposite direction to straighten the car back out), and if you start to really lose it you REALLY lose it. Again, it's probably functioning as intended, but I would highly advise against getting a wheel if you want a casual gaming experience. I guess I'm just not hardcore enough for this thing.![]()
This was what I thought when I tried my DFP with GT4, it was not like driving a real car IMO, GT5P and GT5 are much better IMO. This is the difference between playing GT5 as a game and those of us who are trying to have a realistic driving simulator, with a controller GT5 is just a game, you can do things with the controller that you can't do in real life such as go lock to lock almost instantly and dramatically oscillating your steering angle and acceleration to get through a corner quicker. As far as the game goes when you convert to a wheel you have to train yourself to drive properly because you just cannot do the crazy things you can with the controller.
The biggest mistake new wheel users make is mashing the pedals. Next time you drive your real car concentrate on what your feet are doing and take note of how many times you fully depress either pedal, in normal everyday driving this will be almost never, sometimes the accelerator will be depressed fully in standard cars but even then you don't just mash it instantly. The difficult part with a wheel in the game is treating it like real driving because you do not get the same seat of the pants feel but once you do work it out if you value the driving simulation more than the game you will never go back to a controller.