Need for Speed Prostreet
I am sure some can relate to this. While I was extremely prejudice towards the other two games I mentioned before I even gave them a chance, this one tells a very different story. I don’t really remember what my thoughts were prior to getting the game, but I don’t recall being extremely prejudice towards Prostreet. Chances are, I probably was expecting it to be as good as what I had already played before in the NFS series and didn’t think too much of it.
Of course, I got the game for the PS2 on Christmas of 2007 and played it some and within that very day, it didn’t take me long before I became displeased with it. I didn’t like the look and feel of the game as well as it’s atmosphere, the fact it was on closed courses, no free roam, you had to pay for the damage done to your car and it was
very confusing for me at first. Coming from the Underground series, Most Wanted and Carbon, and then playing this, it was not at all what I had come to expect from NFS at the time. Needless to say, I was disappointed with it and eventually got frustrated and put the game aside, then went back to playing Carbon like I had been doing prior to getting the game.
However, I went back to the game months later and gave it another chance. Eventually, I realized while the racing might not be what I was used to at the time for NFS, it was pretty good for what it was once I got passed the fact it wasn’t street racing. The thing that really saved the game for me was the car list and the customizations. It really did have plenty to offer for both and I ended up spending a lot of time customizing as a result. At some point, I got over most of my initial frustrations for the game and started to understand the game a lot better. Eventually, I got to where I liked the game a lot more than I did before and I ended up enjoying it when I didn’t think I would.
The story doesn’t stop there though. Fast forward to late 2011, after watching a lot of Youtube videos for the game and learning the PS3 version had even more cars than the PS2 version I had played before. I actually ended up getting the game
again, this time for the PS3. Unsurprisingly, it was everything I knew and liked about the PS2 version and more and I ended up liking Prostreet even more than I did before.
Nowadays, while Prostreet is certainly not the best NFS ever made and I still have some issues with it, it is a game that despite my initial reaction, I have to come to remember fondly over the years. In fact, it’s in my top 5 favorite NFS games list. It is the very reason I put this in my original post:
Or maybe you did play it and didn’t like it at first.
And I feel this game for me is a solid example of this.