- 1,210
- Sydney
GT series is always trying hard to be realistic. So then can anyone explain why they are STILL purposely persisting with this tiny steering wheel movements in cockpit view?
Watch 2:50 to 3:00 and compare how much the wheel is turned in GT6 compared to real life. Same car Same track, same inputs, you cant get a more perfect example of how flawed GT is.
I have been complaining about this since GT Prologue and even sent an email to Sony and still nothing.
They have now realised a GPS datalogger that manages to a collect vast amount of sensitive information, and replicates a real life drive into GT6, but somehow they refuse to make the steering wheel in game turn at the same rate that you turn it.
I understand it will look silly to DS3 users, but please PD enable it for for people with steering wheels.
Watch 2:50 to 3:00 and compare how much the wheel is turned in GT6 compared to real life. Same car Same track, same inputs, you cant get a more perfect example of how flawed GT is.
I have been complaining about this since GT Prologue and even sent an email to Sony and still nothing.
They have now realised a GPS datalogger that manages to a collect vast amount of sensitive information, and replicates a real life drive into GT6, but somehow they refuse to make the steering wheel in game turn at the same rate that you turn it.
I understand it will look silly to DS3 users, but please PD enable it for for people with steering wheels.