- 28,471
- Windsor, Ontario, Canada
- Johnnypenso
I would welcome any and all information anyone has on NVidia Inspector and NVidia Control panel settings for Project Cars. Being a PC noob and not really having a clue what most of the settings do, along with being inundated with contradictory information when searching online, has made this a bit of a minefield for me so far. I have a good setup, i7 4790 + GTX970 and would really like to get the most out of it with Project Cars. Some of the settings in AC you only find out about through trial and error and endless forum searches and even then you'll still find a post by someone swearing on a solution, followed by someone immediately after saying, "dont' do that or your computer will blow up". Needless to say that part of it has been frustrating.
First, is there a standard group of generally accepted settings for the game as agreed upon by SMS and the community?
Second, are there some settings that must be on or off for the game to function properly? For example, in AC, Maximum Frame Latency by default is 0 but apparently that leads to input lag and so the proper settings is actually 1.
Third, can someone post screens of their settings or link to or display all the details for us?
I realize that everyone has a different setup so I'm not looking for what cards can do certain levels of anti-aliasing or what levels of anisotropic filtering etc. More along the lines of should we let the game do the anti-aliasing or can we benefit from using the AA in Inspector/Control Panel if our card is powerful enough? What are the settings for texture filtering, pre-rendered frames, triple buffering etc?
I would really, really like to avoid weeks of tweaking and experimenting to get things just right so any help would be appreciated and I'm sure others will benefit as well.
Of course, any info relating to AMD cards would also be welcome.
First, is there a standard group of generally accepted settings for the game as agreed upon by SMS and the community?
Second, are there some settings that must be on or off for the game to function properly? For example, in AC, Maximum Frame Latency by default is 0 but apparently that leads to input lag and so the proper settings is actually 1.
Third, can someone post screens of their settings or link to or display all the details for us?
I realize that everyone has a different setup so I'm not looking for what cards can do certain levels of anti-aliasing or what levels of anisotropic filtering etc. More along the lines of should we let the game do the anti-aliasing or can we benefit from using the AA in Inspector/Control Panel if our card is powerful enough? What are the settings for texture filtering, pre-rendered frames, triple buffering etc?
I would really, really like to avoid weeks of tweaking and experimenting to get things just right so any help would be appreciated and I'm sure others will benefit as well.
Of course, any info relating to AMD cards would also be welcome.
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