Gran Turismo 5 Customization?

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What could the customization refer to?


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My thoughts on DLC and upgrading all standard cars to premium is that it's very unlikely.

I have no doubt they'll do a number of popular ones in Premium form as well as new cars, but I don't think GT5 will see all those cars remade as premium. It's not as simple as slapping a cockpit onto the existing bases, remember.
 
I dream about a livery editor with the possibility to create my own on photoshop and then import it in the game...Am I dreaming too much? Probably. Damn Forza, it's the only thing I want from that game (and the F40LM, of course)
 
I dream about a livery editor with the possibility to create my own on photoshop and then import it in the game...Am I dreaming too much? Probably. Damn Forza, it's the only thing I want from that game

same, at least we know Kaz has it in mind even if it hasn't made the cut this time though. 👍
 
Customization might refer to driver/avatar customization.

Did you mean might also refer to driver/avatar as car customization is already a given?
I do hope we might get a selection of racing suits and helmets like Tourist Trophy offered and we even saw pictures of drivers wearing casual ( or normal ) clothing as well.
I do wonder whether it might even extend to actually designing a driver ( height, weight and facial features, etc. ) especially now with B-spec offering 6 different drivers.
Could be the same as a game like FIFA ( and similar games ) where you're able to fully design a player, some might dismiss it as another irrelevant feature and not essential for gameplay ( which it indeed probably isn't ) but it would add another nice element to the whole social online aspect I guess and would be fun for some to tinker with.
Not that far fetched I guess considering the accurate replication of real life drivers like Loeb, Gordon and Vettel we've seen, maybe they've created a tool like course maker to be able to make a virtual version of any driver ( real or fictional ) or even yourself ( or perhaps an idealised version ).;)
 
That is what TDU2 is for, hang out at houses and the car club sporting your new threads. I don't want PD devoting time to avatar customisation.
 
That is what TDU2 is for, hang out at houses and the car club sporting your new threads. I don't want PD devoting time to avatar customisation.

Come on, I didn't mean a TDU style playboy lifestyle representation, just an outfit and physical appearance you could choose yourself somewhat similar to Tourist Trophy combined with a FIFA-style "create a player" option.
Most real life racing drivers design or help design their unique helmets ( the graphics I mean ) and it would only add to the game becoming more personalized in my opinion and add a bit of fun.
If something like it is in they would've already devoted the time to it, I'm not requesting anything to be added as that would be impossible with the current timeframe.
 
You see, Ill explain why I believe Standards Wont get Bodykits/Race mods.

Standards arent like Premiums, which are made in Pieces, Ex: Bumpers, Sideskirts, Doors, Hood, Trunk, Headlights, Etc. are different pieces or 3D models, doenst matter how you want to see it.

Now, those parts are detachable, so if you want to change a Bumper, Sideskirt, Door, Etc, you just change that 3d Model for another one that fits.

BUT, Standards are Just ONE piece models with Textured gaps to resemble the idea of being different parts.

The question is, To change a bumper you'll probably have to remake the complete car model, or maybe adding something to it, but not changing It.

By the way, it also Explains why standards cant get damaged like Premiums, they cant broke/sepparate/detach its pieces because its an only piece model, so it can get a little bit deformed but thats all.

Excellent points, and with the race car standards, it makes complete sense. When it comes to race cars (both premium and standard) I am not sure as to what level we will be able to go.

However, look at GT4 and it's limited customization for non race cars. You could add a rear wing to nearly every car. I see the same type of deal when it comes to the front splitter. It won't be a complete bumper change, but perhaps it will be something like what's in Forza. Nothing but a flat piece.

Plus, you could add carbon fiber doors, hoods, and lids per se. They could easily be nothing more then a paint or texture change, or only be offered in paint grade only.

Do I see it on the same level as the Premiums? No chance. But I also don't see the standards being the same as GT4.
 
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livery editor??? this is from tgs :odd:
 
I dream about a livery editor with the possibility to create my own on photoshop and then import it in the game...Am I dreaming too much? Probably. Damn Forza, it's the only thing I want from that game (and the F40LM, of course)

+1
a livery editor would be sweet!
:)
 
👍
Did you mean might also refer to driver/avatar as car customization is already a given?
I do hope we might get a selection of racing suits and helmets like Tourist Trophy offered and we even saw pictures of drivers wearing casual ( or normal ) clothing as well.
I do wonder whether it might even extend to actually designing a driver ( height, weight and facial features, etc. ) especially now with B-spec offering 6 different drivers.
Could be the same as a game like FIFA ( and similar games ) where you're able to fully design a player, some might dismiss it as another irrelevant feature and not essential for gameplay ( which it indeed probably isn't ) but it would add another nice element to the whole social online aspect I guess and would be fun for some to tinker with.
Not that far fetched I guess considering the accurate replication of real life drivers like Loeb, Gordon and Vettel we've seen, maybe they've created a tool like course maker to be able to make a virtual version of any driver ( real or fictional ) or even yourself ( or perhaps an idealised version ).;)

Maybe this would be found under the user Profile. It would seem that PD might want to carry over some items gained from TT.
 
👍

Maybe this would be found under the user Profile. It would seem that PD might want to carry over some items gained from TT.
This would be extremely cool. I would give my virtual driver a handlebar moustache as that instantly gives your car increased performance. Moustaches win races, lol.
 
I would love it if there was a true livery editor like in forza, no photoshop, no copying/paste, just pure skill and technique, ok i can go on forza for that but then who do i show it off too ? half the people i used to play with have left the game because it was such a let down, if GT5 had this in the game, it would be a great success, it gives people a great chance to show off their talent and would attract even bigger crowds. Some may say it would become more about painting than racing, but personally i dont think it will, because unlike xbox playstation does not have a party chat and therefore people would soon dive into a race with friends just to chat. Maybe im wrong, maybe im right, we shall see, just my opinion in the matter :).

Steve .
 
There may still be a livery editor but not as evolved or open as the one in Forza.. But we wont know till we play it.l
 
I would love it if there was a true livery editor like in forza, no photoshop, no copying/paste, just pure skill and technique, ok i can go on forza for that but then who do i show it off too ? half the people i used to play with have left the game because it was such a let down, if GT5 had this in the game, it would be a great success, it gives people a great chance to show off their talent and would attract even bigger crowds. Some may say it would become more about painting than racing, but personally i dont think it will, because unlike xbox playstation does not have a party chat and therefore people would soon dive into a race with friends just to chat. Maybe im wrong, maybe im right, we shall see, just my opinion in the matter :).

Steve .

How will a livery editor attract a bigger crowd? I really don't think one feature will draw in a significant amount of people. And if it did, I shudder to think of the sort of people it would bring in. This is GT, the Real Driving Simulator, not GT the "yo, yo, yo, check this pimpin' paint job I put on my car dawg" Automotive Paint Detailer/Car Show Simulator. For each truly quality design, you'll have who knows how many hundreds of horrible ones. It's not an issue if you race with a good community of people like GTP, but I really don't feel like getting in an online race with some 12 year old who can't drive and has a hideous neon pink body with bright green bumpers and a yellow hood. If GT5 not having a livery editor makes you(collective, not referring to any one individual in the thread) not buy the game on the basis that other game b was out sooner and had one and it's a total deal breaker, then frankly good riddance, you're the kind of person GT doesn't need: a shallow, whiney, "but but but I can't be an individual" pratt who has their priorities far too screwed up.
 
If livery editor makes it into GT5 it has it's good and bad .
some or most people might use the livery editor to make perfectly georgeous cars into a worthless peice of ricer crap cars.
the GT series will do better without the livery editor .(just to prevent it from turning into the real rice simulator)
 

Ah, a GT purist. Duly noted.

In any case, it seems like PD would try to start creating Premium models of all the cars in the game that aren't already. If they do plan on making GT6 (and it's still on the PS3), then it would make sense that they would be making better models of all the cars.
 
How will a livery editor attract a bigger crowd? I really don't think one feature will draw in a significant amount of people. And if it did, I shudder to think of the sort of people it would bring in. This is GT, the Real Driving Simulator, not GT the "yo, yo, yo, check this pimpin' paint job I put on my car dawg" Automotive Paint Detailer/Car Show Simulator. For each truly quality design, you'll have who knows how many hundreds of horrible ones. It's not an issue if you race with a good community of people like GTP, but I really don't feel like getting in an online race with some 12 year old who can't drive and has a hideous neon pink body with bright green bumpers and a yellow hood. If GT5 not having a livery editor makes you(collective, not referring to any one individual in the thread) not buy the game on the basis that other game b was out sooner and had one and it's a total deal breaker, then frankly good riddance, you're the kind of person GT doesn't need: a shallow, whiney, "but but but I can't be an individual" pratt who has their priorities far too screwed up.

Don't worry, there'll be plenty of 12 year olds playing, except you wont know becasue all the cars will look the same,
Kind of person GT dosn't need, you have a nice elevated sense of yourself if you think your any more needed than those you so nicely generalised.
GT5 aint a weather simulator either but the introdution of proper weather effects hasn't gone astray,
Or are the people who wanted weather people the game dosn't need either,
Oh wait its not a customisation simulator either, wow I can use that line for almost any feature in the game, cool.:ouch:
 
Don't worry, there'll be plenty of 12 year olds playing, except you wont know becasue all the cars will look the same,
Kind of person GT dosn't need, you have a nice elevated sense of yourself if you think your any more needed than those you so nicely generalised.
GT5 aint a weather simulator either but the introdution of proper weather effects hasn't gone astray,
Or are the people who wanted weather people the game dosn't need either,
Oh wait its not a customisation simulator either, wow I can use that line for almost any feature in the game, cool.:ouch:

Considering that you can paint the car and wheels, add body kits of some type, change the wheels, and put your vehicle through racing mods that statement might not be accurate.
 
Considering that you can paint the car and wheels, add body kits of some type, change the wheels, and put your vehicle through racing mods that statement might not be accurate.

True, didnt think about that:ouch:,
Though it remains to be seen what cars you can customise to that extent.
 
Don't worry, there'll be plenty of 12 year olds playing, except you wont know becasue all the cars will look the same,
Kind of person GT dosn't need, you have a nice elevated sense of yourself if you think your any more needed than those you so nicely generalised.
GT5 aint a weather simulator either but the introdution of proper weather effects hasn't gone astray,
Or are the people who wanted weather people the game dosn't need either,
Oh wait its not a customisation simulator either, wow I can use that line for almost any feature in the game, cool.:ouch:

And I can retort to your supposed counter to my point by saying all the things you mentioned affect DRIVING, and again GT is a DRIVING simulator. Not once did I say that a livery editor was pointless, I said that if it is the one factor that sways a person towards buying or not buying, then they're just not needed. They are not the market PD has catered to since the beginning of the franchise. There is another franchise that people can go to to play Picaso with their cars.

The whole livery editor hinges on two main things: the infrastructure to be able to handle all the created cars and get them out to online races, and the manpower to scrutinize each one to thwart indecent designs. I don't have an XBox and never played Forza so I have no idea how they did it, but there were only 400 cars to deal with. PD has to deal with either 1000+ or just 200 premium, in which they would likely get backlash for only allowing it on 200 cars. I'm truly sorry for taking a realistic approach to things instead of just wishful thinking.
 
And I can retort to your supposed counter to my point by saying all the things you mentioned affect DRIVING, and again GT is a DRIVING simulator. Not once did I say that a livery editor was pointless, I said that if it is the one factor that sways a person towards buying or not buying, then they're just not needed. They are not the market PD has catered to since the beginning of the franchise. There is another franchise that people can go to to play Picaso with their cars.

The whole livery editor hinges on two main things: the infrastructure to be able to handle all the created cars and get them out to online races, and the manpower to scrutinize each one to thwart indecent designs. I don't have an XBox and never played Forza so I have no idea how they did it, but there were only 400 cars to deal with. PD has to deal with either 1000+ or just 200 premium, in which they would likely get backlash for only allowing it on 200 cars. I'm truly sorry for taking a realistic approach to things instead of just wishful thinking.

I'll just say now that I don't expect GT5 to have a livery editor, why, because Kaz said there would'nt be one at gamescon, so I'll be plesantly surprised if we do get one,
no wishful thinking on my part at least.
Again you say a person isn't needed becasue a livery editor left out is a deal breaker, well to someone who was excited about making/replicating race liveries its quite a blow, given it was announced to be in the game(see earlier photo).
There will be plenty of people who buy the game who won't be 'needed', and many of them will be far,far worse than someone who just wanted a livery editor.

The original point was about a livery editor attracting large numbers, which it more than likely would, given the amount of people who bought Forza just for its great livery editor/creator.
And 'only' 400 cars is a serious amount.
 
Not once did I say that a livery editor was pointless, I said that if it is the one factor that sways a person towards buying or not buying, then they're just not needed. They are not the market PD has catered to since the beginning of the franchise.
"They don't like that we are missing a feature that they felt was important for the game to have so 🤬 them" is not a particularly good way to go about designing games.
 
"They don't like that we are missing a feature that they felt was important for the game to have so 🤬 them" is not a particularly good way to go about designing games.

Did PD ever say that? Again, I reiterate the logistics of a livery editor and what it would take to implement. There are plenty of people who will buy GT regardless of what is in it or isn't. What the game has accomplished far outweighs something so trivial as being able to design a paint scheme and decals for your car. I am saying that the extra money brought in by those who would buy it ONLY if an editor was included is just not essential to the success of GT, thus, not needed. Extras are just that, extras. They are not necessary to accomplish what is set out to be achieved. It only adds to the experience, and in the case of GT, get closer to reality. Honestly, if you're sobbing in a corner because PD "said" it would be in the game and now it isn't then you've got far more serious problems. I'm over it though, continue with your useless, pedantic discussion.
 
You would have a point about how it affects racing or not if people hadn't used the Forza livery editor to create liveries for their real life race cars...
 
Ah the livery editor objections, the first and most heard one is ofcourse the classic "truly awful hideous and possibly offensive creations by 12 year olds I don't want to witness" argument which ofcourse is partly true as this will undoubtedly happen ( conveniently ignoring for now also witnessing interesting or truly beautiful creations ) but could easily be fixed by a "do not depict livery" option which will keep both sides happy I guess.
One will have the freedom and ability to create, share and witness other people's creations whilst the other will be blissfully unaware by selfimposed censorship.

The other is that it's irrelevant and doesn't add to the core of the gameplay which is the driving and racing bit.
Again also partly true, as it doesn't add to the driving/racing part in the same way that the recently added paintshop, the ability to choose a different set of wheels, the carwash and the whole social network alike aspects in GT5 don't directly or even indirectly affect the driving.
That it is also a gameplay element in itself which some, dare I say it, might enjoy ( this essentially being a game foremost ) and therefore perceive as a relevant addition might also not register between the ears of some opposing ( not all ofcourse ).

Oh yeah, the template for what makes a GT game GT ( which appears to be set in stone since 1997 according to some ) and therefore what should be deemed relevant or irrelevant is basically what made GT succesful in the past is also a good one and is again partly true.
For those who will not use all this fancy, superficial gimmickery the core of the game is still, and will be, what it always was and then some.
A livery editor will only add something for those who wish to experience another element not previously seen before within the context of a GT game and it will only add something to those who'd like such a thing, not take something away from those who seem to have all they ever asked for ( the core GT experience being still the same ).

Basically whatever is put on a disc labelled GT by a company called PD is GT and whether something is relevant or not or whether it attracts potentially new customers by enlarging the GT experience as a whole is a decision made for us by PD and we can decide to buy into it or not
 
I don't get the "it goes agains the GT-ethos" thing either... if they made it a Burnout-esque game, I could understand... but adding more racing features to a driving game doesn't really strike me as unfamiliar territory...
 
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