[Gran Turismo 5 @ E3 2010] (SEE POST 1!: New Vids, Pics, Interviews!)

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Take into consideration what we saw at E3 2009. A trailer. Yes, a trailer!

Now take into consideration E3 2010: We have the unveiling of Sony's 3D tv campaign, PS Move, GT5, which will be a large part of that, etc.

And lastly, take into consideration how far along the game is (in its last stages)!
 
Maybe just another trailer. And that's all folks see you next E3.
 
I have nothing against GT, but it's creator is much to passionate about his game to realize that after 5 years, it's time to finish up what you're doing & release it to the fans.
I understand what you're saying Mac, and in the flat abstract of it I fully agree. If it's nothing more than the modelers are begging Kaz for 50 more cars and three tracks, the physics team asking for three more months to try one more tire model they've been pondering, the damage team saying, "It's just *thiiiissss* close to perfection, sensei, just four more months," or something like that, this is a no brainer. Kaz should say, "We have met the milestones I have set to my satisfaction. Finalize the code and produce the master file."

On the DLC aspect, I'd much rather the tracks be done completely, because unless they have a master system to properly integrate them, tracks are a pain to incorporate into a racing game, and I really dislike it. But, that aside...

Keep in mind that even though Kaz is notorious for keeping GT5 a year or more from initial release projections, it looks like this time, SONY Japan is holding it hostage too. I'm thoroughly convinced that SCEJ ordered Kaz to dangle GT5 at the gaming world last fall to make trouble for Microsoft and their launch of Forza 3.

Jordan was shown internal SCEA documents which revealed the holiday launch schedule for GT5. Now, SCEA woudn't make stuff up as a bluff themselves. This was stuff that was given to SCE America straight from SONY Japan. We got much the same from bits coming from SCEE. It can't be any clearer that SONY Japan was misinforming their own people. And then we learn strong indications that GT5 is being held back to both make the PS3 and GT5 sales take off like a kite in a hurricane this fall, and be a killer 3D app to spur sales of 3D Bravia TVs.

Obviously, Kaz has put the time involved with this delay to good use, fine tuning the physics, damage, A.I., possibly further developing weather effects, day and night effects, maybe work on a livery editor for all we know. But this time, I think it's not a matter of putting the blame squarely on the Master.
 
even better yet, real gameplay walkthrough presentation on stage

This 👍, I want to see the menus and dealers so bad, that I've even asked Grand Cobra for one his guesses about the dealers... :guilty:

I want to see the dealers, because I'm afraid they did use the very same dealers scheme from Prologue, strange camera angles and you can't actually see the damn car, it would be bad. :yuck:
 
That's a great defense mechanism you got there.

But seriously, we cannot keep receiving trailer after trailer. It's a year later, much has changed!

Indeed, last year KY wanted to promote gt psp. This year he is either promoting gt5 or nothing
 
Fanboy vs. Fanatic - fine line, no?

Not really. You can easily distinguish one from the other. I consider myself to be a normal fan of the series. Proof of that is that I bought a PS2 just to play GT4. Sure, I ended up playing a few other games (less than 10), but the only game I really play is GT4. Fanboy, on the other hand, is someone that will do anything to defend their favorite game.

You forgot about the '63 Shelby GT350R, and the Fore Escort Rally car (I know there are a few more, I just can think of them off the top of my head). That is in GT4 as well, and there are more cars than that in previous GT titles.

Sure. What I meant is that he was talking about a legacy, but there are only two Ford Mustangs in the newest GT title. A bad way to represent such an important car. But if he meant otherwise, then my apologies. 👍

You obviously don't understand Kazunori, Gran Turismo, or me, if my little essay said nothing to you. If Gran Turismo says nothing to you except "*vroom vroom* I'm just another racing game!"

Gran Turismo is just another racing game, to be honest. But a very good one at that, I won't deny it because I would be lying.

Someone said that there's no difference between Polyphony Digital and every other developer, that they're only in it for the money. But there is a very obvious difference.

Other Developers: We have to get the game out, bugs and all, by (X-date).

Kazunori: It will be ready when it is complete.

I don't understand what's the point of this. As long as the game is fun, I really don't care if there are bugs or not.

About the thread, if you don't like it, go away. It obviously isn't E3 time yet anyway.

No, thank you. It's fun to see what some people's opinion is. Besides, there's a lot more activity here than in the GT4 sub-forum.

Oh, one more thing. Gran Turismo is one of a very select few games which do indeed practically advertise themselves.

I never said it wasn't...
 
Have we heard anything else about cars rolling over?

I remember on those initial details that appeared on PD's page just after E3 the translations came through as something about cars turning over.

I hope this is included, I haven't really even seen cars going up on 2 wheels on any of the trailers.

Its not the be all and end all but it would be cool.
 
Sure. What I meant is that he was talking about a legacy, but there are only two Ford Mustangs in the newest GT title. A bad way to represent such an important car. But if he meant otherwise, then my apologies. 👍

He did mean legacy more in general, not all ancestors of every car ( like the Mustang ) but he meant the Benz Patent included in GT4 as the very first car ever build, so it is therefor the ancestor of every car that followed.;)
 
Not really. You can easily distinguish one from the other. I consider myself to be a normal fan of the series. Proof of that is that I bought a PS2 just to play GT4. Sure, I ended up playing a few other games (less than 10), but the only game I really play is GT4. Fanboy, on the other hand, is someone that will do anything to defend their favorite game.

Anything?

Anyway, my point was rather that, just because Tenacious D calls himself a "fanboy", it doesn't mean you have the right to exercise all of your prejudices and preconceptions (of how you define a "fanboy") against him, nor should it mean you immediately discount or ignore his opinion.

That sort of thing is similar to what starts Holy wars...

I'm not saying you're the anti-christ or anything (that's Forza :p), but a label (i.e. "fanboy") is just that. Tenacious D's arguments are usually well constructed and backed-up at least by reason and logic; if you don't agree then you're obviously free to say so, but don't attribute the reasoning simply to his so-called "fanboyism" - just that he differs in opinion from you. 👍

I hate to single you out like this, since I think many people on these forums could better stand back once in a while and be a bit more, human.



And I find games usually far less fun because of bugs, unless they're funny - but they're few and far between.
 
Oh snap, what I have started. :lol:

But I stand by what I posted. There are lots and lots of racing games. I like about half of them, including NFS II and III, so I do have my occasional fling. Each one has it's own flavor, and brings it's own unique selection of entres to the meal. Some of them, like the GTR series, is rather limited in what you can race. Some of them, like Toca, are fairly diverse. Some, like Test Drive Unlimited, Project Gotham, Grid and Shift, are weird critters that you either enjoy a lot or despise with a passion.

And then there's Gran Turismo. Well, and Forza, but I'll get to that in a minute.

Gran Turismo is utterly and completely unique, because it isn't just a game that yanks pieces of the automotive world willy nilly and jams them together in an ill-fitting jumble. It's a monument to the automobile in the form of a game. As you get to know the game, you get to know the creator, Kazunori Yamauchi, and you learn that he really, seriously loves cars, and everything about the world of cars. And in a sense, Gran Turismo is a way of him trying to seduce you into that love of cars too.

How many of us fired up GT1 or 2 and wondered, "What's with all the sports cars? And there are some wimpy ones too." (raises hand) I did. I thought it was really odd that Miatas, Civics and Celicas were in the way of all these high performance supercars and race cars. When I was getting into it and turning everything into a 300-400 hp monster or worse, a relative told me to ease up and try the cars stock, then lightly modify them, a bit at a time, and notice how they were transformed even with some minor enhancements.

And then the scales began to fall from my eyes. I saw that GT was a car encyclopedia and simulator, that tried to give you the essence of owning cars you couldn't begin to collect in real life. Not just race cars, but every car was shown to be unique in some way. And this was why the delays between games kept getting longer and longer, as the Master tried to shape Gran Turismo into his dream game. A game that came as close as possible to real life, so that if you bought a Mustang with certain mods and took it to the Nurburgring, it would behave remarkably like the real world counterpart on that unmatchable course.

Forza is a nice try to copy a magical formula, but it's just not the same, which you expect of a copy. Dan and the others do talk a good game, about how they want gamers to understand the coolness of tinkering with cars and making them go faster and harder around a course. But the flavor is distinctly different. They won't hold the game back from release because something just isn't quite there. You can see this in the community, where the factions are pretty much taken up with the drift and touge crowd, the supercar fiends and the high performance race car nuts. While Forza has a variety of cars, it's top heavy with supercars and race cars. Very few people explore the odd rides except to see if there's an undiscovered fluke which will rocket them to the top of the hotlap leaderboards. Very few people are calling for the inclusion of the MR2 Mk I or Sileighty in a new car pack. We're overwhelmed with those wanting more muscle cars, more supercars and more race cars. And those wanting more basic vehicles are usually Gran Turismo fans.

Yes, these folk exist in Gran Turismo too. The kids and 30 somethings in the millions gravitate to the muscle cars, race cars and supercars. But a surprising number want to have their car, or their dad's car, or the neighbors car. A Volkswagen Golf, a 240SX hatch, a Celica, a Mercedes Bens 190 E. And they want to get cars in the same vein. Then they want to collect all the BMWs, or all the Skylines (raises hand). :lol: Almost half of my massive GT4 garage consists of cars with less than 300 hp. I still have cars to collect in that game.

Yeah, it's easy to say glibly that Gran Turismo is just another racer. But you'd be missing the point by a mile.
 
Thanks Tenacious D, i fully subscribe to everything you wrote, although it has to be said i haven't played all those games ( including Forza ) to make a 'fair' comparison.
The thing that makes it so appealing to a wide audience i guess is that it is indeed many thing to many people, and although it actually can be played as just another racer, i love that it offers so much more for those who appreciate a broader context.
Just driving a humdrum car alone on the Nurburgring not trying to set a lap record but just for fun is often times enough for me.
GT treats every car with the same attention to detail and respect, not just the respect it might deserve, but you just feel a nineties hatchback is somehow equal in relevance to a supercar.
I'm not talking personal preference or real life relevance here, but within GT everything seems to be created equal for you to decide the relevance it makes and which you'd prefer.
 
I'm not saying you're the anti-christ or anything (that's Forza :p), but a label (i.e. "fanboy") is just that. Tenacious D's arguments are usually well constructed and backed-up at least by reason and logic; if you don't agree then you're obviously free to say so, but don't attribute the reasoning simply to his so-called "fanboyism" - just that he differs in opinion from you. 👍
His arguments may be well "constructed", but his reason & logic behind simple statements are more than just opinion.

I stated how gullible people were for listening to Gran Turismo 5's poems, & he uses it as another reason to pot shot Turn 10. We get it, he doesn't like Forza all that much, but his comments on how Polyphony is so much different from others are daft. They're a developer just like anyone else & their game is going to have its pros & cons just like any other racing game. The only thing different about it is that it's taken 5 years.

Other than that, it's just another racing game on the market; nothing more, nothing less.
 
Well, I suppose we'll let the game and the gaming world decide that. ;)

However, there is one thing over which I disagree with you completely, that Kazunori is just another company president, and Polyphony is just another developer. There is only one other developer I can even consider an equivalent, and that's Hideo Kojima, and Kojima Productions. Sometimes, there are rare, unequaled individuals which grace our small planet, and I really couldn't consider any peers to these two.
 
His arguments may be well "constructed", but his reason & logic behind simple statements are more than just opinion.

Not sure what this means - divine inspiration, perhaps?
Seems like an argument for the sake of it...


I think there are many developers that do it for the love of what they create, self serving as that may sound; but also for the desire to do something new, something different, that allows players to express themselves differently.
Peter Molyneux, Sid Meir, David Braben are other examples that spring to mind.
 
This is sad, nothing going to happen at E3.


Oh, alright. Everybody, move on. Nothing to see here.

:dunce:

If E3 2009 provided a trailer, we should expect a lot more an entire year later. Especially considering that the game is complete, or very close to being complete.

Not to mention, GT PSP won't be at E3 2010 (it stole the show last June).
 
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Well, I suppose we'll let the game and the gaming world decide that. ;)

However, there is one thing over which I disagree with you completely, that Kazunori is just another company president, and Polyphony is just another developer. There is only one other developer I can even consider an equivalent, and that's Hideo Kojima, and Kojima Productions. Sometimes, there are rare, unequaled individuals which grace our small planet, and I really couldn't consider any peers to these two.
Who's to say TDU2's creators aren't passionate about cars? Who's to say EA isn't either? The only reason KY & HK are seen this way is because these 2 are always asked about it. I'm pretty sure Dan is passionate about cars as well (hell, he does base Gran Turismo as to why he bought a car once), he just goes overboard with his words & has people like Che running his connections to the community. I'm sure if Kaz. left Translator Guy to do the same thing as Che, we'd all be wondering WTF are these guys doing.
 
Oh, alright. Everybody, move on. Nothing to see here.

:dunce:

If E3 2009 provided a trailer, we should expect a lot more an entire year later. Especially considering that the game is complete, or very close to being complete.

Not to mention, GT PSP won't be at E3 2010 (it stole the show last June).
Hey who knows...maybe Kaz will present GTPSP...2!:scared:
 
Not sure what this means - divine inspiration, perhaps?
Seems like an argument for the sake of it...
I think what he meant to say is that all I'm doing is giving an opinion with nothing to back it up. Which is funny, as his posts are nothing more than, "I'm right, and you're full of poo gas, 'cause I say so." ;)

I think since a lot of time has passed - sorry, on the phone with a very sick mom through this - and Mclaren has responded, I'll edit this portion.

I do know that game developers consider their pet projects to be like children growing up, and they all want their games to be loved. I know that Mac has defended GT pretty vociferously over at Forzacentral, but it does seem like he hates anything being put up on a pedestal over anything else. I don't subscribe to the notion of "all things being equal." I don't look at missing tire marks the same way I do a broken photo sharing system which can literally take hours to get sorted. One is a little piece of missing reality, the other is a major headache and lost time I can't have back.

All racing games are there to give you the pleasure of running a bunch of noisy polygons around a field of polygons screaming past you at one speed or other, with difering visual and audio qualities to them. But they aren't all the same. Sales figures will indicate that something is lacking in one game, while something awesome is in another.

I know, to some people, Gran Turismo is just another glob of code on a disc, but to millions of us, there's quite a bit more to it than just another racing game that has way too many street cars and not enough supercars.
 
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Hey who knows...maybe Kaz will present GTPSP...2!:scared:

Wouldn't that be a 🤬?

Well, I don't believe it will happen. GT5 will be the only GT to appear.

Now it's a matter of how big its appearance will be. Hopefully no smoke and mirrors like 2009.
 
Well, I don't believe it will happen. GT5 will be the only GT to appear.

I'm afraid so, "appear" is just what they actually can do.Do you remember many auto saloons and events? PD said many times: "We will have a great showcase of the game" and we always end up watching the same demo videos. :grumpy:

Even if it's a powerpoint slideshow describing the features that will actually be in the game, and maybe some screenshots and video footage of these features ( GT Auto, car dealerships, final version damage build, explanations on the AI improvements, and so on ). It would be perfect. 👍
 
I'm afraid so, "appear" is just what they actually can do.Do you remember many auto saloons and events? PD said many times: "We will have a great showcase of the game" and we always end up watching the same demo videos. :grumpy:

Even if it's a powerpoint slideshow describing the features that will actually be in the game, and maybe some screenshots and video footage of these features ( GT Auto, car dealerships, final version damage build, explanations on the AI improvements, and so on ). It would be perfect. 👍

You're a smart man. That's all I really want to see. I could do without a new trailer or demo. Instead I want to see a features list. No holding back. Tell us what will be in the game. It's 2010 and we know far too little.

Nevertheless, I would like a new trailer, but new features should be the priority.
 
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