- 1,894

- France
You have no other solution but to use a rabbit here. This might require reducing your car's performance if the opposing cars turn out to be too slow.So here's my fundamental problem. I can leave T7 as shown below in the 963 Hypercar with a 1.5 second lead over 2nd who's in the BMW Hypercar and by the time we get to the braking zone at T10A they've closed the gap to within .300 seconds. That means they're gaining 1.2 seconds on me in 8/10ths of a mile or just about 4500 feet.
I'm not smart enough to do the math on what the closing speed has to be to close down a 1.2 second gap over the space of 4500 feet but I imagine it has to be rather large. By the time we get back to the line the gap is about half a second. Closes to .350 or so by T1 then I stretch the gap all the way back up to 1.5 by T7 again because the AI is very slow through T3 and The Esses.
I don't think there's a solution other than PD codes Sophy better. 1.0 was a legitimate Alien. 2.0 cheats to keep up with you. Turning Boost off means at least they can't cheat to catch back up. It also means if you make a mistake or get off sequence with pits you need to be an Alien yourself OR you need to have gotten off sequence to where you're ahead when the race ends.
BOP on or off doesn't seem to make a difference. Probably b/c I am doing multi-class. If it were single it probably works. Boost off makes the racing the fairest but because there's no FCY/Safety Car in game if you make mistakes you're just done.
Boost weak makes the racing closer but also means that when I'm leading the AI is lapping between 4-5 seconds faster than the Real Life 2026 Pole Time and 4 seconds faster than the All Time Pole Record.
I know it can't be perfect I just want better
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Though, I didn't tried to race at Road Atlanta with Sophy since the update to see if it was totally bugged as it is at Le Mans now.