Gran Turismo 7: Latest news and discussion thread

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Crosspromotion with the movie and game in Sony's new video service - if you buy the movie you get a voucher code for in-game credit, no other details yet. Meh.

"If you’re a PlayStation Plus Premium/Deluxe member, you’ll get access to a curated catalog of up to 100 movies"

I kinda like this , i was wondering when they will do that
 
I guess the GT-R GT3 will be available. If the movie costs $20, are $20 worth of credits equal to 2,000,000?
 
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Sport mode being borked finally got me to check out the Meeting Places seriously since I was itching for some online driving and it was actually pretty enjoyable. They should advertise it more in like the menus or something imo, I get that lobbies sorta do the same but having an official hassle-free track day mode is very useful.
 
Oh hello there

This from Gran Turismo Movie

Both cars are literaly in game footage.

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In "data leak" there is Vantage 18 but we will see if this is true or not
 
I think the Porsche 911 GT3 Cup car 992 have a high chance to be in GT but not sure if in GT7 tho
 
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I think the Porsche 911 GT3 Cup car 992 have a high chance to be in GT but not sure if in GT7 tho

Maybe not cup car, but i believe we will see 992 gen 911 sooner or later.
 
"If you’re a PlayStation Plus Premium/Deluxe member, you’ll get access to a curated catalog of up to 100 movies"

I kinda like this , i was wondering when they will do that
I don't use a lot of my premium features, I got it to play F122 Manager trial and barely play the other games, would love some Sony studios movies content.
 
... or Seattle Goddamnit.

Sorry. Been asking for it for what feels like 20 years.
I’m a little late on the reply but in my post history somewhere I did a breakdown on how Seattle would’ve needed to be changed - it wasn’t much at the time, but with the new construction on the waterfront for better walkability the route will need to be a lot different. Won’t really be able to break it all down till it’s all finished, which will be late next year.

The old layout was outdated by somewhere around 1998-2001, when the King Dome was demolished and an earthquake required the teardown of some of the Alaskan Way viaduct, mostly on the south end. The viaduct is completely gone now but the route was still drivable, just requiring a further extension south around the stadium, as the old route would’ve been straight through the football field.

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The old U-turn at the start of the track will probably be gone entirely. I’d expect a right turn towards the city section somewhere else, probably more north than it was previously. There’s a chance the entire new waterfront road structure will be too skinny for a fictional race track entirely if it was to go off real roads though, or at least would require a completely different area of the city to be used for the pit straight.

That said, if it can be made to work, it would be a very pretty track:

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I'm just here wondering why these tracks need to use the exact real life roads.

I'd be perfectly happy with something like the Grid Legends city circuits. Stick in some recognisable landmarks and make up the rest.
 
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I'm just here wondering why these tracks need to use the exact real life roads.

I'd be perfectly happy with something like the Grid Legends city circuits. Stick in some recognisable landmarks and make up the rest.
That's just always been PD since GT3. Whenever they've made street circuits (that aren't call "Special Stage" or "Clubman Stage), they seem to usually model them in a real location using the surrounding roads.

In "data leak" there is Vantage 18 but we will see if this is true or not

Well that looks to be the Aston Martin Vantage GT12 and it is from 2018 sooo...

Also worth nothing certain cars from Sport have gotten their Road or Race going counter parts in GT7. Notable examples include:

Nissan GT-R NISMO '17 = Nissan GT-R GT3 NIMSO '18
Porsche Cayman GT4 Clubsport '16 = Porsche Cayman GT4 '16
Ford GT '17 = Ford GT Race Car '18 (Actual name should be Ford GT LM GTE 18')
 
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I'm just here wondering why these tracks need to use the exact real life roads.

I'd be perfectly happy with something like the Grid Legends city circuits. Stick in some recognisable landmarks and make up the rest.
I only bring it up in this format because the original Seattle Circuit was done with 1:1 accuracy to late 90’s Seattle.

The new Grand Valley uses real landmarks but the whole track isn’t a 1:1 stretch of Pacific Coast Highway (State Route 1), so it’s possible PD would do some squeezing and squishing if they do some other IRL location/city based tracks. Then again in this case it’s not super necessary cuz a lot of Seattle’s landmarks are just already right there.
 
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The new Grand Valley uses real landmarks but the whole track isn’t a 1:1 stretch of Pacific Coast Highway (State Route 1), so it’s possible PD would do some squeezing and squishing if they do some other IRL location/city based tracks. Then again in this case it’s not super necessary cuz a lot of Seattle’s landmarks are just already right there.

Grand Valley also kinda never had a real world location either so they naturally were abit more free with it when it came to plopping that track into a Real World location.
 
I only bring it up in this format because the original Seattle Circuit was done with 1:1 accuracy to late 90’s Seattle.

The new Grand Valley uses real landmarks but the whole track isn’t a 1:1 stretch of Pacific Coast Highway (State Route 1), so it’s possible PD would do some squeezing and squishing if they do some other IRL location/city based tracks. Then again in this case it’s not super necessary cuz a lot of Seattle’s landmarks are just already right there.
No no I don't want this for "street" circuits. Grand Valley works because it's not in a city.
 
Well that looks to be the Aston Martin Vantage GT12 and it is from 2018 sooo...

Also worth nothing certain cars from Sport have gotten their Road or Race going counter parts in GT7. Notable examples include:

Nissan GT-R NISMO 17' = Nissan GT-R GT3 NIMSO 18'
Porsche Cayman GT4 Clubsport '16 = Porsche Cayman GT4 '16
Ford GT '17 = Ford GT Race Car '18 (Actual name should be Ford GT LM GTE 18')
The one from the movie looks more like the older one from '15/'16
Vantage '18 - tells me being the new Vantage AMR

not saying you are wrong but we will see :D
 
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On the street circuits using real locations topic, with the new weather radar we now know they put every circuit in an exact latitude/longitude spot on Earth.

So I'd imagine any new fictional track, even if they brought back something totally fictional like SSR5, would then use trackside buildings and maybe some roads from around where exactly they put it on the globe.
 
The one from the movie looks more like the older one from '15/'16
Vantage '18 - tells me being the new Vantage AMR

not saying you are wrong but we will see :D
I hope. I‘d rather see a new face.
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This just in, GT7 updates have been canceled, forever. Kaz wants us to play the new Forza Motorsport game instead.
Maybe, but he would have to quit Polyphony and treat finding correct wheel settings as his full time job...
 
What I can't understand in GT7 is why they thought it would be a great idea to price cars according to their real life values? It's a game, it's not reality.
I prefer that thousand times more than what they did in that other game... 500k for most expensive car xD?
 
I’m a little late on the reply but in my post history somewhere I did a breakdown on how Seattle would’ve needed to be changed...
I remember your posting that back in the day mate.

My 2¢ worth on the authenticity thing:
IMHO there's no need for a track to match reality unless it's touted as being, say, the 2023 version.

We've had historic versions of tracks in GT. Seattle could simply be one of them.
 
The prices are fine. It’s all the reasonable grievances as to it being poorly implemented,….by design.
True, if they increased the prize money and made it so you didn't have to grind your **** off for an hour to get 1.5 million (clean driving, of course) on the same circuit, I wouldn't have so much of an issue.
In this way, in order to get the Daytona Coupe you'd need to do the same one hour race about 13 times (13 hours)
That's just one car.

I prefer that thousand times more than what they did in that other game... 500k for most expensive car xD?
Nah, I prefer the other game's design. It's a game after all, not an occupation or career.
 
An idle thought: I'm replaying the café missions as a full VR playthrough, and given part of the point of the café is to go through car history, I wish they'd have done more to expand on that concept in the races themselves instead of just having text everyone skips through.

Take the GT-R menu: You could have had a set of races where you first use the Hakosuka, then the Kenmeri, and then the R32/33/34/35 in order so you actually see the progression in history of the GT-R. Or the Gr.1 series could be a LM protoype history lesson: a race in the Group Cs, then a race in the 908/'11 R18, then a race in the '15-'16 cars, then one in the GR010. Or the SEMA book could have been each SEMA winner in order.

It feels like the whole car history idea in the café is one that they kind of flirted with but then didn't fully execute on, and it could have been fun if they'd leaned into it more.
 
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