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There are a few cars that have become bugged by the new physics, with proof, so it all depends on what cars you struggle with.I love the new physics but the stability is confusing me at times.
There are a few cars that have become bugged by the new physics, with proof, so it all depends on what cars you struggle with.I love the new physics but the stability is confusing me at times.
Almost all that are very fast with a RWD. Also some won't brake in a straight line until I change setups.There are a few cars that have become bugged by the new physics, with proof, so it all depends on what cars you struggle with.
That's a thing that 1.49 introduced, pretty much every car (street car anyway) does that now. It sucks for controller users, but what can you do.Also some won't brake in a straight line until I change setups.
Don't know if this applies to you, but I found that it now actually takes time for tires to develop their full grip and the difference between cold and hot tires is now way more pronounced.Dunno what's going on but I find the new physics are difficult to be difficult to not spin out at times. Actually quite often.
I got ASM, TCS 3, Anti-Counter at Strong and ABS at Strong... but I still spin out because the cars seem to outdo themselves much easier with the impression that they seem to outperform their grip capacity.
Before that I would be a very decent driver. Now I'm mister Spinout.
Don't get me wrong though. I love the new physics but the stability is confusing me at times.
Thanks, I had no idea where to even post them.@RPR6143 RPG You know there is a specific thread here to post all of your videos and clips instead of spreading them over any other threads you think they'd be relevant in. 👍
The full lap TT videos are ok to go in the TT thread, but most others like those above should go in the video thread.Thanks, I had no idea where to even post them.
For all its faults... Gran Turismo still remains unbeatable in the 'feel' department. I find especially with the haptic feedback on PS5, even without PSVR2, it's an astonishing immersive experience and the thing that pulls me back into the driver's seat again and again.I'll preface this post by saying, that, my intention with this post, isn't to create an argument about which game is better, which console is better or anything, it's simply to voice my opinion with regards to Forza and Gran Turismo.
I played Gran Turismo 7 solid for the best part of a year, from the pre-order launch, I put about 380 hours into it in a relatively short time (I know, amateur numbers compared to some but as a working dad of 2, pretty good). I had my disappointments with the game, many of which I voiced here, lack of single player content, expensive cars, annoying grind mechanics etc. But on the whole I enjoyed my time with the game.
Then Forza Motorsport was announced properly, I was craving Forza Horizon again, and some other Game Pass titles, so I sold my PS5, purchased a Series X and off I went, Forza got delayed yada yada but it was sounding promising, all new career mode, built from the ground up, all new multiplayer etc. Release came and the disappointment was intense, Motorsport focus with no Motorsports in the very narrow minded career mode, lack of circuits, boring car list, time limited events (a problem for the working dad of 2 part). Gave it a good shot and plenty of updates to see if it could come good and unfortunately it just doesn't do anything for me. 25+ hours of gameplay, nothing kept me going back like it did with GT7.
A few months away from the anniversary of it's release, I decided enough was enough, sold the Series X and its ever escalating Game Pass pricing, and bought a PS5 again. Reinstalled Gran Turismo 7 immediately, and wow.
Sometimes in life, you don't know what you have until you haven't had it for a while. Of course, GT7 has had updates in that time, new physics update recently, new events added etc. But there's just something about Gran Turismo, it has a pull, something that keeps you playing, keeps you going back, can't always put your finger on it, but it has that 'thing'. Sometimes it isn't clear that it has that 'thing' until you have time away from it and explore another option. Gran Turismo 7 is by no means a perfect game, it could be argued it isn't even a top 3 Gran Turismo title, but it has that secret ingredient that makes it irresistible.
I'd put GT7 in my top 3 Gran Turismo titles but apart from that, I feel the exact same way as you do. GT7 is unique in the racing game space in that it has a distinctly Japanese flavour with all these funny little bits and pieces that many Western games are too scared to put in. Forza Motorsport just feels dull and BORING, so I've ditched it completely. However I haven't sold my Xbox because of Forza Horizon 5, which is a great game to screw around in.Sometimes in life, you don't know what you have until you haven't had it for a while. Of course, GT7 has had updates in that time, new physics update recently, new events added etc. But there's just something about Gran Turismo, it has a pull, something that keeps you playing, keeps you going back, can't always put your finger on it, but it has that 'thing'. Sometimes it isn't clear that it has that 'thing' until you have time away from it and explore another option. Gran Turismo 7 is by no means a perfect game, it could be argued it isn't even a top 3 Gran Turismo title, but it has that secret ingredient that makes it irresistible.
Tokyo live event date (September 28) is way too late for them to announce an update unless they push it to October, provided they didn't do an update before the event. (Announcing an update too close after the release of one doesn't seem like something they do - the reason they didn't do it at Prague.)Maybe we be back with silhouttes next weekend. I would still imagine that pd and Sony have something bigger planned for Tokyo game show and live events at Tokyo would be perfect time to reveal something for major update for possibly november.
For me, at least, it's because it's clearly made by a team that wants to tell the world about cars and preserve their history - it's a game where the cars are the main characters rather than the driver. It's why the modelling is so obsessive; why there's a giant mode dedicated to taking pictures of them and showing them off; why every nook and cranny of the game insists on telling you about them - whether it's pre-race opponents telling you about their cars, to the giant car Pokédex with all the information you could ever want, to even the attract screens telling you about cars that aren't even in the game.I'll preface this post by saying, that, my intention with this post, isn't to create an argument about which game is better, which console is better or anything, it's simply to voice my opinion with regards to Forza and Gran Turismo.
I played Gran Turismo 7 solid for the best part of a year, from the pre-order launch, I put about 380 hours into it in a relatively short time (I know, amateur numbers compared to some but as a working dad of 2, pretty good). I had my disappointments with the game, many of which I voiced here, lack of single player content, expensive cars, annoying grind mechanics etc. But on the whole I enjoyed my time with the game.
Then Forza Motorsport was announced properly, I was craving Forza Horizon again, and some other Game Pass titles, so I sold my PS5, purchased a Series X and off I went, Forza got delayed yada yada but it was sounding promising, all new career mode, built from the ground up, all new multiplayer etc. Release came and the disappointment was intense, Motorsport focus with no Motorsports in the very narrow minded career mode, lack of circuits, boring car list, time limited events (a problem for the working dad of 2 part). Gave it a good shot and plenty of updates to see if it could come good and unfortunately it just doesn't do anything for me. 25+ hours of gameplay, nothing kept me going back like it did with GT7.
A few months away from the anniversary of it's release, I decided enough was enough, sold the Series X and its ever escalating Game Pass pricing, and bought a PS5 again. Reinstalled Gran Turismo 7 immediately, and wow.
Sometimes in life, you don't know what you have until you haven't had it for a while. Of course, GT7 has had updates in that time, new physics update recently, new events added etc. But there's just something about Gran Turismo, it has a pull, something that keeps you playing, keeps you going back, can't always put your finger on it, but it has that 'thing'. Sometimes it isn't clear that it has that 'thing' until you have time away from it and explore another option. Gran Turismo 7 is by no means a perfect game, it could be argued it isn't even a top 3 Gran Turismo title, but it has that secret ingredient that makes it irresistible.
I mean they might reveal what would come for november update like the ps5 pro update on either the Tokyo live event or Tokyo gameshow. Not for september update because that would be to late for that, i am pretty sure they have something bigger planned around October/November mark. And maybe 2 smaller updates for August and September and nothing for December most likely just like last year.Tokyo live event date (September 28) is way too late for them to announce an update unless they push it to October, provided they didn't do an update before the event. (Announcing an update too close after the release of one doesn't seem like something they do - the reason they didn't do it at Prague.)
That's brilliant, I'm sure Famine will appreciate it for all his hard work and Jordan too. I wonder how many hours of work you put in to that, I'd say maybe 10-12?Made a present for gtplanet.
@Famine I added your famous purple letters.👍
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Pretty sure the Supra Gr.4 we have isn't a GT4, but rather a slightly modified road car that raced at the Nürburgring 24 Hours. Hence the road car interior.Toyota Reveals GR Supra GT4 EVO2
And we still have a Supra GT4 with ROADCAR cockpit...
Toyota Reveals GR Supra GT4 EVO2 | dailysportscar.com
Toyota Reveals GR Supra GT4 EVO2www.dailysportscar.com
The GR Supra Gr.4 in the game is classified as a SP8T as a unhomologated modified production car, and (for lack of pictures I know) does seem to have a race interior (but different from the final GR Supra GT4, I think):Pretty sure the Supra Gr.4 we have isn't a GT4, but rather a slightly modified road car that raced at the Nürburgring 24 Hours. Hence the road car interior.
The GR Supra Gr.4 in the game is classified as a SP8T as a unhomologated modified production car, and (for lack of pictures I know) does seem to have a race interior (but different from the final GR Supra GT4, I think):
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I still think that they could get away with installing GT Auto roll cages on the car for now.
SP8T LFA (and R35 GT-R from the PS3-era games) has the same problem of being too powerful for Gr.4 but not technically advanced enough for Gr.3 (on top of R35 GT-R's drivetrain) - the same as R32 GT-R Gr.A.On that note, I wonder what other SP8 (and SP8T) cars could join Gr.4? Could that famed Lexus LFA that raced at the N24 be one of them?
EDIT: Looks like it is! Definitely would love to see the 2010 version of the N24-spec LFA - that’s the one that won in its class.
SP8T LFA (and R35 GT-R from the PS3-era games) has the same problem of being too powerful for Gr.4 but not technically advanced enough for Gr.3 (on top of R35 GT-R's drivetrain) - the same as R32 GT-R Gr.A.
Not to mention how they made a Bugatti Veyron Gr.4I don’t think that’s something BoP can’t fix - just look at how they got the Toyota Celica WRC into Gr.B, or the TS020 into Gr.2.
And yet it would be no better if they put this in GR.1 because the class itself is even more unbalanced, making this and potential future LMP900 additions in a far competitive disadvantage.I don’t think that’s something BoP can’t fix - just look at how they got the Toyota Celica WRC into Gr.B, or the TS020 into Gr.2.