Gran Turismo 7 Update 1.71 Arrives With Major Physics Changes & Fanatec FullForce Support

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Interesting to note, it seems they implemented the Ioniq 6 N with the simulated gears:

1787144818397.webp


1787144910965.webp
 
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... which still leaves unanswered the question of why the single-week Time Trial...

Edit: Also lol at the PlayStation Blog post:


Gran Turismo 7’s 1.71 update roars onto PS5 today*, bringing with it new cars, as well as introducing three new World Circuits, while Whistler added as featured Curation in Scapes.
 
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... which still leaves unanswered the question of why the single-week Time Trial...
They don't typically post about physics/BoP updates in the trailers, right? They end up just being a surprise day of.
 
They don't typically post about physics/BoP updates in the trailers, right? They end up just being a surprise day of.
The last big physics change (well, last but one, as it was tweaked for the bouncy cars and then changed a bit later) was indeed in the blog posts the day before:


 
Being local-ish to Whistler, I'm happy to have yet another location (like the previous British Columbia ones in scapes) that I can take my RL car to too recreate pics from the game c: We may not have a proper racetrack this side of Canada but at least the scapes are representing!
 
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@Gt6_Champ1980 rather than putting a 💩 on posts you don't like, maybe accept that there's validity to the comments.

It has been over a year since any of the new cars have been added to the list of officially supported cars, which means you either struggle to find a place to use them online, or you're forced to race against Reggie, which is it's own struggle in finding fun.



A quick video showing the 2022 Porsche GT3R in a Sophy race. This is my teammate in this set up and I use the Sophy cheat to equip it with the Porsche. It successfully raced on almost all the Sophy tracks. Finished respectably well a few times. Now I'm teamed up with a driver using the 296 GT3. FYI, all the hypercars work with Sophy 2.1 as well.

They keep giving us new cars, and no where to use them in a fun capacity. The only true differentiating reason to have the PS5 version is Sophy, and every update, that differentiating reason is ignored. Why? It's not a technical reason as evidenced in the video. Sure, it isn't all cars on all tracks, but that's true of the officially supported cars as well.

I will post a video on Friday of the Caterham in a Sophy race to prove my point. Would you like to see me create a one make race, or race it against other cars? And then the important question, if I can make this happen with a cheat, why can't this be officially enabled for everyone?

Hate to be that guy, but street cars are the very foundation of Gran Turismo, including ones you'll drive "exactly one time". 🤷🏻‍♂️
And @BlazeTheCat05 wouldn't even have to make this comment if they simply (officially) flipped the variable to enable Sophy.
 
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Of all the things I don't understand about PD - and there's clearly a lot that I don't - one that's towards the top of the list is why they think "3 Race Events" is marketable enough to be title-worthy.
 
If the Caterham does not get featured in one of the new races, it will almost certainly get sporadic one-make special events for the weekly challenges.

An average update, but I give PD credit for continuing to add content 4 and a half years after launch.
 
My prediction is that one of the Toyota's is 5-speed manual, while the other gets the 4-speed auto.

And neither of them gets more than 5-speed gearbox even when fully upgraded.

JTCC/LM edition Chaser had 6-speed sequential.
So, I got it half right regarding the transmissions on those Toyotas, but I keep my prediction regarding the number of gears after upgrading them still being 5.
 
If the Caterham does not get featured in one of the new races, it will almost certainly get sporadic one-make special events for the weekly challenges.

An average update, but I give PD credit for continuing to add content 4 and a half years after launch.
Added bonus: this update marks a major milestone where 150 cars have been added to the base game since launch.

It's possible by early next year we will hit 600 cars.
 
Being local-ish to Whistler, I'm happy to have yet another location (like the previous British Columbia ones in scapes) that I can take my RL car to too recreate pics from the game c: We may not have a proper racetrack this side of Canada but at least the scapes are representing!
Whistler... If I remember correctly, Ice Arena from GT4 was located in Whistler.
 
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