Gran Turismo FIA Online Championship World Final Preview: Glory Awaits

Not every race can be a thriller. But I think starting the field closer and dry track might have helped.
 
Why do the World Tour drivers get all the nice stuff before everyone else? Two by two rolling start, transparent Halo, new camera angles, cockpit cam with head movement, basically all DLC , etc..
I mean we all paid the same (more or less) for the game...
Because they need to test not only functionality but also crowd reaction? Having 60 players on site to get direct feedback from is a great tool to have
 
Why do the World Tour drivers get all the nice stuff before everyone else? Two by two rolling start, transparent Halo, new camera angles, cockpit cam with head movement, basically all DLC , etc..
I mean we all paid the same (more or less) for the game...
Special LAN build for esports, would have more features than the consumer version that may not have gone through enough QA testing to guarantee stability for all players when released to the public.

Some features may not have been integrated for all cars/tracks either, only the ones used in competition.
 
Surely a Gr.1 version of the Lambo VGT is inevitable considering that it follows the same path as the McLaren Ultimate?

Speaking of Gr.1 VGTs... should be interesting to see how the third race plays out. Can Hizal maintain his stronghold round Le Sarthe?
 
Miyazono already shoots to the front! Nice move!

Now it's Beauvois… no, Hizal!

BEAUVOIS IN THE GRAVEL! Replay shows a sideways shove from Miyazono...

4-second penalty for Miyazono. Cody up to second... but not if Lopez has anything to do with it!
 
Great recovery by Beauvois following that Lap 1 incident. The battle for second between Cody and Lopez looks fairly close, but it's advantage Cody as we enter the final lap...
 
3 out of 3 for Hizal, doing an amazing job and almost has this in the bag. Feel like he needs Fraga there to battle with, as he himself wished.

But, one last race, double points, anything can happen!
 
Special LAN build for esports, would have more features than the consumer version that may not have gone through enough QA testing to guarantee stability for all players when released to the public.

It's simple, just make it available only for the player car. We can't even acess the cockpit view of others in online races anyway.

Some features may not have been integrated for all cars/tracks either, only the ones used in competition.

Over the past almost two years, they have shown these angles on various cars and tracks. It doesn't seem difficult to implement them in the whole game.
 
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