To appeal to my nephews, perhaps they should try...
"Tony Hawk's Gran Turismo for SK8TRs"?
I'm not sure what held my nephews back in
GT1.
Parents found the concept of license test more offensive than the children did difficult. I mean, the tests are mostly a true learning exercise. Perhaps a "practise entry" option in higher levels would help. Or more careful attention to making sure the simulation races available gave you opportunity to practise for the next level. Getting your A license was particularly bad in that respect; Arcade Grand Valley wasn't the same as Simulation Grand Valley, and there were no opportunities to try out the Grand-Valley A-8 test in available B license races. Or abandoning licensing altogether.
But even after helping my nephew through his A license, I'd fit him up with a nice fully-modified
Viper GTS (because he likes Vipers), which I thought was a shoe-in for the XXvxYY series, and he couldn't quite hold it together. And it he did hold it together, he was going too slowly, and I couldn't easily identify where he was going too slowly.
The trouble is, any video game can require an awful lot of devotion. I spent hours and hours on
GT1 initially. If the game just doesn't inherently appeal, that effort will not be expended. And yet strangely, if everything comes too easily, that ought to be boring, too.
I should probably go and research the real details of the actual proposal (if there are any) before yacking any further.
