Yikes! I thought I would have more time to naturally bumble away my DR A rating in daily races before the next season started. At least it is only the one account. I suppose I can stand to stay up a bit later than usual for the next few Saturday nights. Genesis and Honda this season. Let's go!
Just for something new. Of the manufacturers that I haven't used yet, they were among the least popular in Canada last season, which is my usual criteria for selecting a manufacturer. I just noticed that technically, by that criteria, I should be driving Lexus this season which had fewer Canadian drivers than Honda or Genesis, but I made a mistake. I've been driving Honda and Genesis for practice in daily races since last season, though, so I'm going to stick with them.
Been around for a while and is a fan favourite for racing.
The S curves demand precision and knowledge of your car to get optimal lap times. It also features two double apex corners (turn 1/2 and the spoon curve). In turn 1/2 you wanna slow down the car while turning to avoid losing time but you gotta be very careful has if you press the brake slightly too hard you will end up in the run off area.
For the spoon curve you want to maximize you exit speed to hopefully get a good run towards 130r which is a good overtake opportunity, providing you got the move done in the straight. If you try to go two car wide there you will both end up off track.
You have multiple possibilities to make an overtake if you can position yourself correctly.
into turn 1, you want to be on the inside line but be aware of a possible switch back from the car you tried to overtake.
Into the hairpin of turn 11, easy to outbrake yourself so moves on the inside or the outside can work against a struggling opponent.
Exit of spoon curve, if you can find a line that maximizes your exit speed, you might be able to get ahead before 130r.
Final chicane, you can either try to hold the outside line that turn into the inside (it might slow you down on the start/finish straight and leave you vulnerable in turn 1) or you can try a dive on the inside. (Watch out for your opponent who might park their car on the apex of the second apex)
This weekend no rains is expected and you must use the racing soft and the racing medium. I’ll leave the strategy to our favourite strategist 😉
For the qualification, we get 7 minutes which should be enough for 2 push laps (out lap + 2 push laps). If you are one of the first out you might get a 3rd one but don’t count on it to much, your soft tires will have 3 laps of wear so getting a faster lap could be difficult. Also don’t forget select the soft tires before the start of qualifying and to change if you prefer starting on the medium before the start of the race.
We are also getting an update this week and we think we might be getting a physic change and we might also get a BOP change. I recommend waiting after the update to make your manufacturer pick if you want to drive the car that you feel is the fastest.
Also special livery for Suzuka:
I added a window tint in dark pink on the carbon fibre to get a tinted one. I think it came out really good.😁
Sorry gt7 my page is down so I had to take in game screenshots and not the scape photos I took.🥲
It feels like quite short notice, a short event and GR3 cars only. If there is a change to physics and or BOP on Thursday then there isn’t a lot of time to pick or practice. I am definitely out of the final event as well or
I am thinking of using the Porsche as that is what I have been racing recently but if there is a big change this is one of the cars that might get restricted. One option is to deliberately try and copy Moose78 this time!
Yeah me too… although I have been playing a lot of fh6 so I didn’t play the daily race has much but I might try gt1 too. 8pm should be manageable for me.
Sadly will I can only do 3 round. I’m out of town on the 3rd round so won’t be to highly ranked.
Maybe we will see each other.😉
I also said last round that I would try to do a weekend preview so I’ll get working on that and should post it later today
Me three! Luckily I have created an alt account (I had assumed you had to pay another ps plus for this, was impressed at everyone else's dedication!) and have got that to high B so can hopefully use that when I can't make the silly GT1 times work. Have gone for Porsche for GT1 and Honda for GT2 as fancied something a bit different.
I think PD really need to put strategy into the CGV races otherwise they become very aggressive as there are so few overtaking points.
Me three! Luckily I have created an alt account (I had assumed you had to pay another ps plus for this, was impressed at everyone else's dedication!) and have got that to high B so can hopefully use that when I can't make the silly GT1 times work. Have gone for Porsche for GT1 and Honda for GT2 as fancied something a bit different.
I think PD really need to put strategy into the CGV races otherwise they become very aggressive as there are so few overtaking points.
So far, I've done one round of tests so far with the Genesis X GR3 and NSX Gr.3. If I have time, I might do some tests with the GT500 NSX yet, too. It is going to take a second round to clean up the data before I'm ready to share the details. Right now, though, 8RS-12RM is the fastest strategy for the Genesis and 9RS-11RM for the Honda.
Of course, any physics or BoP updates on Thursday could invalidate these results. We'll have to wait and see.
I can't stop you, I suppose. Just be aware that I'm a mediocre driver who gets mostly mediocre results using mediocre cars. If this sounds like your cup of tea, sure, come along. If you are looking for the best possible results, you may be disappointed.
I'll go for Audi this time - played thier gr3 a lot during weekly races two weeks back (Tokyo) and last week (Fuji) and seems like a nice car to drive. I also drove Porsche a lot but I assume lots of people will use that and will be significantly harder to be in those top ranks. Might be also a case for Audi but I got a decent livery for it
Mostly by checking the leaderboards for fastest lap times. Many will also know their own times on various tracks and will do some testing after the update to compare times. The raw data will also be available on sites such as GT-Engine or GTStats.
Mostly by checking the leaderboards for fastest lap times. Many will also know their own times on various tracks and will do some testing after the update to compare times. The raw data will also be available on sites such as GT-Engine or GTStats.
Honestly it's kind of a crapshoot, at least this go-around anyway. A handful of if/thens, if you will.
IF there is either a physics and/or BoP change come Thursday, and IF PD reset the leaderboards then that would be a good way to see which car(s) are new top runners. Kinda. We will have an example of two: Suzuka and Yas Marina (daily C) are the only two tracks in which will have a Gr3 leaderboard to check.
Flip side is IF we have the physics and/or BoP update and PD decide not to reset the leaderboards, said leaderboards are all moot as it'll potentially be comparing apples to oranges. PD have basically Nerf'ed a whole group before (Gr4 and Gr3) so if all cars are Nerf'ed and the leaderboards aren't reset then checking them is worthless.
Best way is to try them yourself. But with 10s of cars to try at a number of different tracks (even a few examples of high, medium, and low speed BoPs) that is quite the ask for most with the season starting two days after the update.
Honestly it's kind of a crapshoot, at least this go-around anyway. A handful of if/thens, if you will.
IF there is either a physics and/or BoP change come Thursday, and IF PD reset the leaderboards then that would be a good way to see which car(s) are new top runners. Kinda. We will have an example of two: Suzuka and Yas Marina (daily C) are the only two tracks in which will have a Gr3 leaderboard to check.
Flip side is IF we have the physics and/or BoP update and PD decide not to reset the leaderboards, said leaderboards are all moot as it'll potentially be comparing apples to oranges. PD have basically Nerf'ed a whole group before (Gr4 and Gr3) so if all cars are Nerf'ed and the leaderboards aren't reset then checking them is worthless.
Best way is to try them yourself. But with 10s of cars to try at a number of different tracks (even a few examples of high, medium, and low speed BoPs) that is quite the ask for most with the season starting two days after the update.
My suggestion is to pick a car that you feel drive well but still wait after the update before confirming said choice. If we do get physic change the car might not feel has good to drive and you might be inclined towards an other manufacturer..
Yikes! I thought I would have more time to naturally bumble away my DR A rating in daily races before the next season started. At least it is only the one account. I suppose I can stand to stay up a bit later than usual for the next few Saturday nights. Genesis and Honda this season. Let's go!
I've got some strategy test results for the Genesis X GR3 and Honda NSX Gr.3 (not the GT500 yet). Let's see if they are worth anything after tomorrow's update.
For these tests, I did 11 laps on RS and 14 laps on RM on both cars. I chose 11 for the softs because that was as long as I thought I could get them to last in the Genesis X. You'll see below that the NSX's tires last a lot longer, so I should have probably used a longer test stint on the softs for it. Oh, well.
Using the above lap times, I'm able to simulate different strategies from 6RS-14RM to 11RS-9RM. These are the fastest three for each car:
Manufacturer
Model
Strategy
Total time
Genesis
Genesis X GR3
7RS-13RM
40:43.084
Genesis
Genesis X GR3
8RS-12RM
40:43.130
Genesis
Genesis X GR3
6RS-14RM
40:43.146
Honda
NSX Gr.3
11RS-9RM
40:45.688
Honda
NSX Gr.3
10RS-10RM
40:45.819
Honda
NSX Gr.3
9RS-11RM
40:46.812
Note: This method of simulation does not account the order that the tire compounds are used. 7RS-13RM is the same as 13RM-7RS.
I'm clearly quicker in the Genesis than the Honda. That surprises me a bit. I tend to think of the NSX as a handling car, so I would expect it to do well at a technical track like Suzuka. I'm finding it a real challenge to get good laps out of the Honda, though, especially in the opening laps of each test. I guess it is a fuel weight thing. The car does seem to get easier to drive once the fuel drops to 7/8, and easier still at 3/4. The car is always twitchy, though. It takes a lot of skill to drive, which is probably why I'm strugglng with it.
The Genesis burns through the tires a lot faster than the Honda. It gets progressively more understeery as the front tires go. To me, it felt predictable and easy to adapt to. I could get the car around the track -- albeit more slowly -- right up until the tire wear gauge went completely red.
According to my simlation, the fastest strategy for the Honda is 11RS-9RM. 11 laps on RS is at the extreme end of what I tested. That suggests an even longer stint on RSs might be faster. I'm going to have to do some longer tests on the RSs in the Honda to see if that changes things.
I've got some strategy test results for the Genesis X GR3 and Honda NSX Gr.3 (not the GT500 yet). Let's see if they are worth anything after tomorrow's update.
For these tests, I did 11 laps on RS and 14 laps on RM on both cars. I chose 11 for the softs because that was as long as I thought I could get them to last in the Genesis X. You'll see below that the NSX's tires last a lot longer, so I should have probably used a longer test stint on the softs for it. Oh, well.
Using the above lap times, I'm able to simulate different strategies from 6RS-14RM to 11RS-9RM. These are the fastest three for each car:
Manufacturer
Model
Strategy
Total time
Genesis
Genesis X GR3
7RS-13RM
40:43.084
Genesis
Genesis X GR3
8RS-12RM
40:43.130
Genesis
Genesis X GR3
6RS-14RM
40:43.146
Honda
NSX Gr.3
11RS-9RM
40:45.688
Honda
NSX Gr.3
10RS-10RM
40:45.819
Honda
NSX Gr.3
9RS-11RM
40:46.812
Note: This method of simulation does not account the order that the tire compounds are used. 7RS-13RM is the same as 13RM-7RS.
I'm clearly quicker in the Genesis than the Honda. That surprises me a bit. I tend to think of the NSX as a handling car, so I would expect it to do well at a technical track like Suzuka. I'm finding it a real challenge to get good laps out of the Honda, though, especially in the opening laps of each test. I guess it is a fuel weight thing. The car does seem to get easier to drive once the fuel drops to 7/8, and easier still at 3/4. The car is always twitchy, though. It takes a lot of skill to drive, which is probably why I'm strugglng with it.
The Genesis burns through the tires a lot faster than the Honda. It gets progressively more understeery as the front tires go. To me, it felt predictable and easy to adapt to. I could get the car around the track -- albeit more slowly -- right up until the tire wear gauge went completely red.
According to my simlation, the fastest strategy for the Honda is 11RS-9RM. 11 laps on RS is at the extreme end of what I tested. That suggests an even longer stint on RSs might be faster. I'm going to have to do some longer tests on the RSs in the Honda to see if that changes things.
I've got some strategy test results for the Genesis X GR3 and Honda NSX Gr.3 (not the GT500 yet). Let's see if they are worth anything after tomorrow's update.
For these tests, I did 11 laps on RS and 14 laps on RM on both cars. I chose 11 for the softs because that was as long as I thought I could get them to last in the Genesis X. You'll see below that the NSX's tires last a lot longer, so I should have probably used a longer test stint on the softs for it. Oh, well.
Using the above lap times, I'm able to simulate different strategies from 6RS-14RM to 11RS-9RM. These are the fastest three for each car:
Manufacturer
Model
Strategy
Total time
Genesis
Genesis X GR3
7RS-13RM
40:43.084
Genesis
Genesis X GR3
8RS-12RM
40:43.130
Genesis
Genesis X GR3
6RS-14RM
40:43.146
Honda
NSX Gr.3
11RS-9RM
40:45.688
Honda
NSX Gr.3
10RS-10RM
40:45.819
Honda
NSX Gr.3
9RS-11RM
40:46.812
Note: This method of simulation does not account the order that the tire compounds are used. 7RS-13RM is the same as 13RM-7RS.
I'm clearly quicker in the Genesis than the Honda. That surprises me a bit. I tend to think of the NSX as a handling car, so I would expect it to do well at a technical track like Suzuka. I'm finding it a real challenge to get good laps out of the Honda, though, especially in the opening laps of each test. I guess it is a fuel weight thing. The car does seem to get easier to drive once the fuel drops to 7/8, and easier still at 3/4. The car is always twitchy, though. It takes a lot of skill to drive, which is probably why I'm strugglng with it.
The Genesis burns through the tires a lot faster than the Honda. It gets progressively more understeery as the front tires go. To me, it felt predictable and easy to adapt to. I could get the car around the track -- albeit more slowly -- right up until the tire wear gauge went completely red.
According to my simlation, the fastest strategy for the Honda is 11RS-9RM. 11 laps on RS is at the extreme end of what I tested. That suggests an even longer stint on RSs might be faster. I'm going to have to do some longer tests on the RSs in the Honda to see if that changes things.
I think that some "overtime work" will be required by you...
The new updated is bringing changes in physics of the tires, suspensions, engines, steering wheels...
...and if it wasn't enough also for the steering controllers with new "standard setup"...
...just few hours before the new championship...
(so I will have a good excuse for my poor performance)
BoP (high-speed) updates from gt-engine for anyone yet to pick their Gr3
The GT3R probably needed a proper nerf to reduce its popularity. From the entry / FP stats it's being used 3 times as much as the next most popular car.
seems when you go off track acceleration equals almost certain spin, not like in the past when you could save your car.
I'm bit slower now - low 2:20 vs high 2:01. It might be skill issues so rather its bit similar. Dunno if I like this change or not, not much have changed imho. Though I'm mediocre driver (game pad, manual gears, low B rank) so I might have not noticed some details and particularities.
Went to Nurb to do the circuit experience again and it took me about 6 attempts to even get the Beemer around without crashing. Had to unlearn and relearn everything I knew about how the car handles. This physics update is almost as savage as the day 1 physics but slightly toned down to make it more drivable. Also the FFB has definitely been overhauled. My RS50 feels absolutely incredible.
This update may well alienate a few people but it will also bring those looking for more realism back to the game. I'll be spending my day at Nurb, testing different cars, to see how things differ between the classes and the drivetrains.
Currently 3rd in the word on the Nords Circuit Experience until the rest of the world catches up. Which they will do, before the day is over. 😁
think that some "overtime work" will be required by you...
The new updated is bringing changes in physics of the tires, suspensions, engines, steering wheels...
...and if it wasn't enough also for the steering controllers with new "standard setup"...
Yep. It looks like I have some retesting ahead of me.
FWIW, I did some tests in the old GT500 NSX last night. As expected, being an older car, it is slower than the newer Gr.3 NSX. I'm not going to bother sharing the detailed results, though.
The GT3R probably needed a proper nerf to reduce its popularity. From the entry / FP stats it's being used 3 times as much as the next most popular car.