- 5,888
- Vidzeme, Riga
- Driverman447
- None.
Hello,
I've been playing GT6 for quite some time now and I've noticed some graphical problems with the game.
Let's start by the constantly changing exposure. This one is well known: often the exposure is way to low in the cockpit, sometimes on some tracks the exposure can be too low in photomode as well. However, the worst moments are when the brightness is way too high, example: on Goodwood, when driving normally on the track, the brightness is ok, however, when you go or stop sideways on the track, the exposure suddenly becomes way too high, hurting one's eyes.
Then there's the aliasing, the lines are always jagged, especially when looking in the distance. Same problem with the shadows that are often flickering and jagged as well.
There's also a problem with headlights and other light sources like the sun: when looking towards them, a square appears in the color of the light.
Another weird problem is to do with the clouds: on many tracks with weather change (not all!), it's impossible to set the weather to clear (0%) and have white clouds in the sky. Setting on 25% however does either no change or makes the sky gray.
I'm not sure whether it's only me with these problems or you have the same. The reason this is important for me is that I do a lot of photography in-game, so graphics is everything to me.
Could you, guys, tell me whether you have experienced these problems or maybe have some other ones that I didn't mention? And maybe you know some solutions?
I've been playing GT6 for quite some time now and I've noticed some graphical problems with the game.
Let's start by the constantly changing exposure. This one is well known: often the exposure is way to low in the cockpit, sometimes on some tracks the exposure can be too low in photomode as well. However, the worst moments are when the brightness is way too high, example: on Goodwood, when driving normally on the track, the brightness is ok, however, when you go or stop sideways on the track, the exposure suddenly becomes way too high, hurting one's eyes.
Then there's the aliasing, the lines are always jagged, especially when looking in the distance. Same problem with the shadows that are often flickering and jagged as well.
There's also a problem with headlights and other light sources like the sun: when looking towards them, a square appears in the color of the light.
Another weird problem is to do with the clouds: on many tracks with weather change (not all!), it's impossible to set the weather to clear (0%) and have white clouds in the sky. Setting on 25% however does either no change or makes the sky gray.
I'm not sure whether it's only me with these problems or you have the same. The reason this is important for me is that I do a lot of photography in-game, so graphics is everything to me.
Could you, guys, tell me whether you have experienced these problems or maybe have some other ones that I didn't mention? And maybe you know some solutions?
Last edited: