Both GRID games had major flaws, hopefully they get it right in this third installment.
The first GRID had an awesome career mode structure, one of the best I've ever seen in a racing game.
Although I'm more a Sim kind of guy, I don't mind arcade racers as long as the driving experience is nice. And that's where GRID fell through for me. The physics itself were good for an arcade racer, but the control/handling model was a complete disaster. With a controller it felt twitchy all the time, and in nearly every car you didn't really feel in control of where your car was pointing to. I already had this issue with ToCa 3, but it seemed to have gotten worse in GRID. To make it even more embarrassing, the game wasn't set up to drive with a wheel. You could hook up a wheel and drive, but the experience is absolutely horrible.
GRID 2 was the opposite in many ways from its predecessor. The new career mode structure attempted to be innovative, but eventually came across as boring and quite a drag. The physics were made more arcadey, to the point that it was too much to enjoy it as a proper circuit racer and they ditched the cockpit view. The picture just didn't fit anymore and made the entire experience flaw. The positive thing though was that the controls itself felt better than in the first GRID to me. Also my DFGT worked fine, apart from the steering being restricted to 200°. That took some time to adjust to and it never felt quite right (obviously). But at least I could use a wheel and enjoy using it.
So now with GRID Autosport, I hope they get things right. But I'm highly sceptic, looking at what Codemasters produced during the last 5 years. If they truly listened to their community as they claimed, I'm hoping to see:
- GRID 1 style career mode (looks ok)
- Return to more arcade-sim physics (To be seen. They say so, but you never know what it will feel like)
- Return of cockpit view (check) , hopefully with proper detail.
- Smooth controls with both controller and wheel (remains to be seen, would be the first Codies game since IndyCar Series in 2003)
- 900° wheel rotation support (remains to be seen)
- no steering input lag (not really hopeful here looking at other titles from Codemasters)
- No pre-order bonus crap or Day 1 DLC that makes certain content useless in online multiplayer (e.g. Brands Hatch in GRID 2)
- Proper graphics on consoles. Nearly all the Codemasters games on PS3 look embarassingly bad imho
I'm really interested in what the reviews will say
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