The concept of GT-Academy is a stroke of genius on more than just a marketing level, it used to be (and still is) that becoming a racing driver involved more than only raw talent, it required huge finances or at least a willingness by others to grant you an opportunity to show it (unlike, say football or tennis).
Theoretically now that gap or luck-factor has been made significantly smaller (you still need the hardware, read a proper wheel to even make a chance I guess) and therefor people who wouldn't have otherwise, through a karting career at a young age, can become a professional racing driver.
That may not simply change the impact of videogames or the sales of GT-games but, on a small level for now admittingly, change the face of motorsports, as it now includes racers who probably wouldn't race if it weren't for GT-Academy.
Yes ofcourse it only makes a few really happy (hello, it's a competition) but it breaks the boundaries of motorsport only being for the 'happy few'.
So far the bleeding obvious, which I thought needed to be said, but which explains that GT-Academy is here to stay and thus logical to expect the next installment.
That it coincides with a lack of DLC for a few months is unfortunate (although maybe not strictly unrelated) but I think choosing between them is a false and irrelevant proposition.
Personally I look forward much more to new DLC since I'm a mostly talentless DS3 user who won't stand a chance in this competition and even when I somehow would set a winning time, my, ahem, physical condition would without a doubt ensure I'd fail miserably in the next round (doing push ups and running around? pass).
But that doesn't mean I complain about GT-Academy, even though I'll admit being bored by articles on previous winners on how they do and what they've won (simple solution, don't read them), those lucky bastards.
