Consigliere
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- Consigliere
Posted this earlier on another forum but thought it would be more interesting with GTP's users' opinions.
GT Mobile is actually growing on me. I didn't think it would. I thought the controls would be impossible but they turn out to be acutally pretty decent. However, there are two things with the game that I feel are huge draw-backs.
1) The speed at which you can progress in the game. Progress is way too fast. This is of course due to the lack of a career mode and I miss it so! I do realize that the game it supposed to be 'pick-up-and-play' and I can only pray GT5 will use the old formula of a slow, steady grind with ever evolving slow cars that after much work earn you enough cash to buy the super cars you want. I even felt GT4 was too fast-paced with all the cars you won. Loved every minute of GT3 with my beloved AE86!
2) The 'rubberband effect' in GT Mobile/PSP is just ridiculous! I started a mini-endurance on Seattle (love that track for some reason) with a BMW M3 GTR. Lovely. Started pulling away up to almost two seconds at the end of lap one. I thought, I've chosen a car that's too fast! But then and there my lead stopped growing. For every lap I did the AI matched my pace like the cars behind me were tied to the back of my car with string. It didn't matter wether I did a blazingly fast lap or completely blew 2 or 3 corners, the AI was right on my tail, 1,5 - 2 seconds back. It also seems the boost they get is increased at the end of the race? I noticed I did my fastest lap on the penultimate lap by something like half a second. However the AI (out of nowhere) gained 1,2 seconds on me. This really stops me from enjoying the game fully.
...sorry for the rant..
Cheers!
GT Mobile is actually growing on me. I didn't think it would. I thought the controls would be impossible but they turn out to be acutally pretty decent. However, there are two things with the game that I feel are huge draw-backs.
1) The speed at which you can progress in the game. Progress is way too fast. This is of course due to the lack of a career mode and I miss it so! I do realize that the game it supposed to be 'pick-up-and-play' and I can only pray GT5 will use the old formula of a slow, steady grind with ever evolving slow cars that after much work earn you enough cash to buy the super cars you want. I even felt GT4 was too fast-paced with all the cars you won. Loved every minute of GT3 with my beloved AE86!
2) The 'rubberband effect' in GT Mobile/PSP is just ridiculous! I started a mini-endurance on Seattle (love that track for some reason) with a BMW M3 GTR. Lovely. Started pulling away up to almost two seconds at the end of lap one. I thought, I've chosen a car that's too fast! But then and there my lead stopped growing. For every lap I did the AI matched my pace like the cars behind me were tied to the back of my car with string. It didn't matter wether I did a blazingly fast lap or completely blew 2 or 3 corners, the AI was right on my tail, 1,5 - 2 seconds back. It also seems the boost they get is increased at the end of the race? I noticed I did my fastest lap on the penultimate lap by something like half a second. However the AI (out of nowhere) gained 1,2 seconds on me. This really stops me from enjoying the game fully.
...sorry for the rant..
Cheers!
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