@ThrasherDBS Great Scapes .... They are probably best with all the other Scapes https://www.gtplanet.net/forum/threads/the-scapes-photos-thread.361291/page-3#post-11987986 đź‘Ť
PS4 Pro 3840x2160px đź‘Ť
Drone!
PS4 Pro 3840x2160px đź‘Ť
Drone!
My latest livery editor effort:
How do you mirror one side to the other? I heard on a YouTube vid by PlayStation Access that there was a feature that allowed or catered for this task... I was unable to find such a tool.
How do you mirror one side to the other? I heard on a YouTube vid by PlayStation Access that there was a feature that allowed or catered for this task... I was unable to find such a tool.
The liveries suck on certain cars too. The Cayman GT4 for example. Very low res textures.Well I haven't checked all cars since I don't have access to all of them. But the engine bays that are visible on the cars I have checked from Ferrari, Lamborghini and McLaren seem to be badly modelled. I can just about accept that since they require so much modelling, that it is best used elsewhere. The varying levels of detail on the cars is mainly apparent in the modelling of the rims, lights, exhausts and manufacturer badges. Ranging from excellent to awful. This was something that plagued GT5 and 6's models. I think it is down to varying degree of skills of each modellers working at Polyphony Digital. Whereas Driveclub's car models seem more consistent in their quality. I will post some more pictures soon.
Hey you're the guy who made the Renown livery on the Mazda LM55 VGT a few years back, right?? The way you made it is how I'll make it in the game, with a few alterations. It looked so good. Surprised to see no-one didn't make it in the demo..the wet road offers a beautiful perspective for the photos .. ^^
On each sticker you apply, there are the options to change its colour, move it, duplicate it, or duplicate on reverse.