gt3 drifting vs gt4 drifting?

Sloth
It's just impossible for me to drift that huge downhill hairpin after the bridge on Autumn Ring with the S13 on Econo N1 tires.

Get used to the camber change by gripping it a hand full of times, then it's just a matter of commiting.
 
seems the key to long drifts in gt4 is to get the car sideways kinda slowly and gradually get more sideways as your getting close to the exit. seems in gt3 i could just flip it sideways and drift for a long time but thats either really hard in gt4 or impossible. i dont wanna say impossible cuz i was proved wrong before so maybe ill just say its really hard =x. seems the best way for me at least is to get it sideways toss it maybe 1 turn then gradually countersteer more and more giving it gas too. but then you have that ****ty slow straightening the wheel out problem and most the time i end up flying into the wall before i get it straightened out enough =/
 
I've just bought a DFP after reading some of the posts on this site. I used to hurt GT3 but GT4 in comparison has really humbled me. It's much more diifficult due to the advancement in the physics engine, give the game a chance.

BTW someone has let me into a little secret about the DFP I'm sure a few of you are aware of.......... Well press and hold select and R3 and press the right back gear shift and you can toggle 900 degree steering lock and it's narrower counterpart.
Also if you use the the same key combo and press the left back gear shift instead you can toggle the froce feedback setting. I presonally like the stronger setting as it gives you an indication of the bumps in the each of the tracks. Not only that it appears the wheel corrects itself quiker when applying out of an exit to a corner.

Still a novice with the wheel upward learning curve

Hope this helps anyone out there!! good luck!
 
skypoweredS13
seems the key to long drifts in gt4 is to get the car sideways kinda slowly and gradually get more sideways as your getting close to the exit. seems in gt3 i could just flip it sideways and drift for a long time but thats either really hard in gt4 or impossible. i dont wanna say impossible cuz i was proved wrong before so maybe ill just say its really hard =x. seems the best way for me at least is to get it sideways toss it maybe 1 turn then gradually countersteer more and more giving it gas too. but then you have that ****ty slow straightening the wheel out problem and most the time i end up flying into the wall before i get it straightened out enough =/

Long drifts are easy to pull off, Its all about having the momentum to carry you threw the turn depending on your angle and the cars settings.
 
k i love donuts or heli's wateva u wanna call em they are grate fun i meen with gt 4 right u can sit there hold u revs on 4000 and drop ya brake and slide it. gt3 actual drving side feels bad compared to this but it has that little bit of realism. like u sit there in ur vette on 3000 - 4000 drop ya brake and u can flick ya tail out.
 
skypoweredS13
seems the key to long drifts in gt4 is to get the car sideways kinda slowly and gradually get more sideways as your getting close to the exit. =/

👍 This is true. For me, if I want a long drift I can get one with a high angle on my exit, this would be the way I would get it. Start your angle small at the entrance, and gradually powerover the rear end and let the angle grow at the exit. It looks great on the exits. This is more exhibition than going for a fast exit speed, otherwise if you want a better exit speed you flip the roles, you come in in a high angle and end up straight at the exit. But for me this second style is not so consistent at doing long drifts, it looks great on enterance, but all the wheel spin occurs and its hard to tame the drift when sliding in fast at the enterance. For me, the second style can provides higher angle more often, but risk is higher at spinning out.
 
telfer
k i love donuts or heli's wateva u wanna call em they are grate fun i meen with gt 4 right u can sit there hold u revs on 4000 and drop ya brake and slide it. gt3 actual drving side feels bad compared to this but it has that little bit of realism. like u sit there in ur vette on 3000 - 4000 drop ya brake and u can flick ya tail out.

Telfer, I invite you to check out the Terms of Service with regard to your post.

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* No slang words that promote laziness, ie; "r", "u", "plz", etc.

* Half decent grammar is expected. Use of capital letters
starting sentences is looked upon favorably. Spelling
half decently is also encouraged.
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This was also the case in the FF Drift thread. Please clean this up in the future.
 
I was just about to quote that and say, "What?"

I didn't even try to decypher it.


And btw, d3p0: I hate you.


After watching that clip, I realized that my problem is that I'm either shifting too much weight onto the outside tires or going for too much angle.

Despite spent like 35 laps on A.R. Reversed, I could not drift that corner with that same sort of completeness that I desire.

It has been holding me back from producing a demo for two days now (although I didn't even try yesterday because I spent so much time on it the day before).

Maybe I'll give it another shot today..

It's a really great car, and I can drift almost every other corner/link on that course perfectly.

It's just that one sodding corner that makes me punch myself in the head in frustration.

:ouch: <- Like that...
 
Well actually, you can go in with more angle (hint:takumi), but it's that much harder to exit in one piece.Anyway, hurry up and make your demo, I want to see the full course :)
 
I find drifting in GT4 far easier than in GT3.

Oversteer was far easier in GT3, I thought, but I could not get an duration to save my life. The drift would either die on me or I'd do a half spin. With the same wheel (DF) in GT4, I find you have to be a bit more careful about how you initiate a drift, once you get it started I find it much easier to balance and can keep it going for far, far longer. 👍
 
I find GT4 a lot more realistic when it come for the feeling while drifting, but I find it awkward that you almost don''t countersteer in most turn. The problem in GT4 is that the front wheel have too much traction & the front tires should be understeering a bit & not gripping while drifting. So the problem here is that you can't control the angle of your drift at all compare to GT3 where you can cause the front tire in GT3 actually understeer while drifting. In GT3, drifting is a lot more easier, cause the balance still the same when you change the direction of your drift.
 
The physics of GT4 are 100% HORRIBLE it makes me hate the game. First all of the cars understeer way to much.. FR cars dont understeer like FF cars espically with a 2WAY lsd,what sense does that make. Second when breaking traction and regainng it is too violent its very hard to drift smoothly. Third is the steering its too senstive maybe bacause im playing with a controller rather then a wheel but countersteering is horrible when in full opposite lock the car violently flicks in the other direction this makes no sense at all. This game dissappointed me the ony good things about this game are the pretty graphics and the selection of cars... They left out esibu circut...
 
FRmang
The physics of GT4 are 100% HORRIBLE it makes me hate the game. First all of the cars understeer way to much.. FR cars dont understeer like FF cars espically with a 2WAY lsd,what sense does that make. Second when breaking traction and regainng it is too violent its very hard to drift smoothly. Third is the steering its too senstive maybe bacause im playing with a controller rather then a wheel but countersteering is horrible when in full opposite lock the car violently flicks in the other direction this makes no sense at all. This game dissappointed me the ony good things about this game are the pretty graphics and the selection of cars... They left out esibu circut...
the prob with you regaining traction too violently is because you are using too much c/s. i have no prob at all drifting, but it does take PRATICE.
thats all your opinion. i think the game is great. but yea, they shouldve put ebsiu circut in.
 
I can drift great in GT4. But I'll admitt that no car behaves in a drift like they do in GT4. They behave almost exactly like they do in GT3, with one acception(and this is in both games) TRACTION FALLS OFF WAY TOO FAST AND HARD WITH WHEELSPIN. In real life if you so much as lift to much you lose your wheelspin. In both games you have to hit the brake to stop wheelspin. But the physics in GT3 are better for drifting (with sim tires) and horrible for racing. GT4 is the other way around. GT4 pyshics are AWESOME for racing, and unrealistic BULL **** for drifting. I just wish GT3 accepted 900 mode on my wheel, IF ONLY. I have no prob drifting in GT4, but, I'm sorry, it just isn't realistic at all.
 
rallyeditionIII
i'm very tired so i'll just say it loud and proud:

GRAN TURISMO 3 IS BETTER FOR DRIFTING THAN GRAN TURISMO 4!!!!!!

nope, it's easier. Big difference.
 
well, first if you using the controller and you want to just have fun GT3 is for you, but
if you want realism go with GT4. But if you using the DFP you just have to go with GT4, i tried it on GT3 and it just didnt work. But as for now, im neutral between the 2
 
GT3 was so much better...I cant get a drift in GT4 even with your guys settings the ones in the drift settings depo thread =/
 
Cosmic
GT3 was so much better...I cant get a drift in GT4 even with your guys settings the ones in the drift settings depo thread =/

it takes more than just a setup to drift. you need pratice. you cant just adjust some settings, then go out for the first time and think youll be hittin corners like its nothing. because you wont. it takes pratice, alot of it. i pratice tons, and i still mess up everynow and then.
 
gt4 is a big improvment physics wise over gt3. But gt4 has its flaws (understeer and steering response) Drifting is still better in gt4 simply because it is more realistic. If you want easier drifting go play gt3 or NFSU.
 
Suzuki
it takes more than just a setup to drift. you need pratice. you cant just adjust some settings, then go out for the first time and think youll be hittin corners like its nothing. because you wont. it takes pratice, alot of it. i pratice tons, and i still mess up everynow and then.
Well I've done some pretty good drifts in my s2000 at Trial Mountain...but when I try at Apricot Hill, my drift dies at the long corner...I'll try it at Autumn Ring ;) Its kinda addictive. :)
 
gt4 is a big improvment physics wise over gt3. But gt4 has its flaws (understeer and steering response) Drifting is still better in gt4 simply because it is more realistic. If you want easier drifting go play gt3 or NFSU.

yea, GT4 offers more of a challenge to those who just completley blow away GT3, if you cant learn to work with GT4 physics then you shouldnt be playing, you need to try hard rather the just think its all easy, if you dont you'll get nowhere
 
hmm,

I too have struggled at learning the "drifting ropes" in GT4. Though not an avid drifter in GT3 (mainly because I thought it was a joke sport) I still created a 240 fastback I wanted to take to the Arcade Mode and screw around with. In GT4 I found building my own drift car was a bit of a *****, it isn't purely **** loads of horsepower and the hardest set-up you can find. No, I must give the guys at Polyphony Digital or Sony Computer Entertainment or whoever did this game some serious props. The drifting is far more complex and in my mind, far superior to the stuff from GT3. I could be wrong, I will once again remind you I was not an avid drifter in GT3, but I think it is much easier to take one of those D1GP spec cars and go screw around with that, than going threw all the trouble of building your own. What I have considered doing, is taking the set-up from the Silvia (HKS Tuner, I believe) drift car in GT4 and putting it (or as close as I can) onto my 240sx from GT3 and see what happens. While I'm on the subject, I think I may... I guess if you guys are interested, post fact and opinion about the test.

Dave.
 
I agree with both sides of this debate...GT3 has much more realistic physics IMO; i.e. for doing donuts and the like. I think what people don't realize is that drifting is doing a drawn out, high-speed donut...all the same rules apply; there's just higher momentum involved. I was disappointed by the fact that in GT4 I couldn't just hit my rear biased brakes to lock the back up and get the tail out...that's something you can do in any car in real life. Even e-braking in GT4 will not start a drift.

However, after practicing for some time I've found that it is indeed possible to drift, and I have a very wide range of drift cars, from the humdrum S13/S14 (I must have all the turbo ones) to stuff like the turbo "GS300" and the SC430. It's not as easy to initialize a long drift (i.e. the long S-turn on Midfield, the large half circle at Apricot Hill, the long turn on Tsukuba) but I've found that if you have a close ratio transmission and you slow down to maybe the last 3/4 of 3rd gear you should be able to drift through them in a well setup car. Techniques that involve braking don't really work at low speeds, but when you're coming from a super high speed an e-brake will prob. spin you out...

Anyways there's definitely validity on both sides of the field; but to me drifting in GT4 is better. It's much more of a challenge, and you have a crapload more cars to choose from and tune. GT3 drifting is so easy it's not even fun to me anymore...

The only thing I miss about GT3 is that the camera stays at the same angle relative to the TRACK, not to the CAR...meaning if you're drifting you can see exactly how much slip angle you're getting, making it easier to correct. With GT4 you kind of have to go on blind faith and intuition, which comes with practice. Also, I have yet to find a car that can drift on anything more than N2's consistently like I could in GT3...but that's all minor I guess. Anyways good luck with the drifting and keep practicing; it'll be fulfilling wen you finally get it down.
 
... even with all of gt4's flaws. it is much more realistic overall than GT3

i have no idea how in God's name the physics flaws got past testers... :dunce: but this is not a "Flame PD" thread so i will muzzle myself now.
 
Gabkicks
gt4 is a big improvment physics wise over gt3. But gt4 has its flaws (understeer and steering response) Drifting is still better in gt4 simply because it is more realistic.

If you want easier drifting go play gt3 or NFSU.

Or you could go drift in real life. Have you ever drifted in real life? It's ****ING EASY compared to GT4. Real life is much closer to GT3.
If you have never drifted in real life, then DO NOT comment on a games realism because you don't have the experience to base your decision on.
 
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