GT4 AI? (plz say its improved)

  • Thread starter Thread starter Victor Vance
  • 36 comments
  • 2,766 views
The Vanishing Boy
Off Topic:
So people would like to say that they want a tougher AI in GT4? Ok, let put it this way, you're using a fully decked out [R]Escudo and you're racing at the Test Track and you're having a headache on how to beat a stock Midget II. Is that what you guys are complaining? I think I like GT4 to leave it as it is and no more B.S. about its AI.
No...where did that idea come from? The problem is, as it is now, we could beat a fully decked out Escudo in a stock Midget II. That's what we're complaining about.
 
Oh, I see.
 
Hmm... We should find a track that won't be changing come GT4 (GVS is my bet, or Laguna) and see what the AI manages atm on a normal lap around the place in a given car that reappears come GT4. I know the new physics engine may make some difference to the lap time but it shouldn't be as significant as improved AI would.
 
One flaw in GT3 I can sort of talk about was that in some races (and this is rare), sometimes, a car will be stuck in one part of the track and never be a contender. I can remember a silver Shelby Cobra get stuck into the tire barrier at Turn One of Seattle Circuit Reverse (I'm not saying "Seattle Circuit 2." It's stupid to call it that). When I won the race, he was still stuck and never completed lap one AT ALL!

Now, it's a game glitch, so don't make rants about American cars. I just wanted to say that in case anyone had any rants at the ready.
 
The same thing happend to me! A lancer was stuck while I was doing Tahiti Maze (7 laps). Gave me a pretty easy win..
 
The AI have no concept of 'self-recovery',

Just get on those train tracks and run, thats their primary mission
 
Back