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well it depends on where you are...and what you are watching...
NTSC standard was/is 60hz while PAL was 50hz....so 100hz makes sense for PAL territories...
The problem comes with NTSC really...our standard for the refresh rate is 60hz...this is fine for TV shows, because most are shot at 30fps (equal factor of 60)...but a problem arrises from actual movies...which are shot at 24fps (does not divide evenly into 60)....in PAL territories 24 is REALLY close to a factor of 50, so they could SLIGHTLY speed up the movie to avoid any issues...but in NTSC territories we had to use 3:2 pulldown which displays certain frames longer than others on the screen and can introduce judder...enter the 120hz TV...which allows all sorts of frame rates to be displayed properly...24, 30, and 60 which satisfies all of the NTSC broadcast formats and standards...240 obviously does the same...
Interesting! Thanks! I'm wracking my brains now, but I can't think of another refresh rate between 120 and 240 that would also do the "job", as it were. I'm sure there must be
But yeah, that explains why they're multiples of 120 Hz, then...
EDIT: I'm a 'tard! Each eye needs the full 120 Hz, which is the convenient multiple of 24, 30, 60 - so 120 Hz 3D will still have judder issues for movies? (each eye only "gets" 60 Hz) And what about 50 Hz?
Also, if I buy a 240 Hz telly and I find out that it interpolates from 60 Hz to 120 Hz and then doubles up the frames, I'll kick it in the nuts...
EDIT: But... 240 Hz 2D picture is pointless... I'm having a dumb day
*snip* the PS3 is simply not powerful enough *snip*
maybe the PS4/Xbox720 will have enough power for something like that...but its hard to say...
Yeah, I was thinking that in my head as I wrote it
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