Personally I've come to think lately that it's a deliberate choice by PD to avoid realistic rollovers, by decreasing grip when the car slides sideways (as the indicated speed in GT5 is relative to the car's longitudinal axis and not wheel speed - by the way this is another really annoying thing - when the car slides sideways at an angle of 90 degrees, speed drops to zero).
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I do tend to agree with this. Even the way the cars roll over suggest that they were put into the game with parameters that make the vehicles more resistant to rolling. Not to mention the bizzare lack of friction when the body of the car makes contact with the ground.