GT5 is better @ 720p

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Teddy_Bear-420
I have been doing alot of testing and looking around. i have come to the conclusion that GT5 runs better in 720p. there are many sites that have also found this to be true. look on these sites and click on the pics... you will see that GT5 @ 720p is sharper and clear:

See the Gages here:Click on the pics to enlarge http://www.eurogamer.net/articles/digitalfoundry-gt5-time-trial-blog-entry

See the depth and sharpness of colors here: Scroll down on this forum to see pics: http://www.psu.com/forums/threads/245650-GT5-Experiment-720p-better
 

I'm glad someone fixed it for him...

That is just a lie lol. There is no need to look around at different websites for "screenshots" if you have your own 1080p TV to compare on.

I assure you it looks better in 1080p.Get yourself a good TV.

Did you even read your own article.?

Results were fairly similar: the same low of 52FPS, though the torn frame count elevated to around 12 per cent of the system's output. Overall, this seems to be in keeping with the approximate performance level that we saw in GT5 Prologue in much the same conditions. Whether it will be improved in the final game out next year remains to be seen

You basing framerate results of an Alpha version of the game LOL That isn't judging what it looks like in photomode etc. Please don't post this crap in future.
 
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I agree with the OP, there are many games that look better in 720p, I mean 1080p can look great at times, but isnt balanced and can look frizzy in some places, 720p is much more balanced and keeps a fresher picture quality.
 
Digital Foundry reran the tests on GT5 final and found basically the same results.

Interesting. So that says that it doesn't matter which TV you're using, even if it's a top-of-the-market LEDTV with all the bells and whistles, the game will still run better at 720p? All aspects of GT5? Racing, Photomode, etc. How do they define "better?" Is it framerate, color, what?
 
user Bostonmess 2nd page:

The screen tear is quite frequent for me. It doesn't bother me though, I find it minimal, I definitely wouldn't say it was the worst in any game, check out Uncharted.

For those who've missed it check out the 720p screen grab on the first page.

Ok, I want to throw this out there, I doubt anyone will know but:

Those two images on the first page from Digital Foundry.

Are they just bull **** or what?

How do they get them to look so close? Like they've been taken a few frames apart? Same speed indicator, slightly different gas (to be expected if they're braking or accelerating), same car in front, same distance apart, same track position, same skybox reflections on the car.

How's it done?

He's right. How would they get the exact same picture?

And looking at the pictures with cockpit and the others on Eurogamer (and knowing what GT5 1080p looks like), would you rather want MSG4 or CoD? 720p looks "sharper" but I don't think it's necessarily better. It might just be me, but 1080p gameplay just seems more natural to use. 720p does have its advantages, just not enough to make me want to change from 1080p.
 
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Interesting. So that says that it doesn't matter which TV you're using, even if it's a top-of-the-market LEDTV with all the bells and whistles, the game will still run better at 720p? All aspects of GT5? Racing, Photomode, etc. How do they define "better?" Is it framerate, color, what?

color is deeper, the interior gages are clear, the grass & road looks better, i will keep my PS3 on 720p from now on
 
Guys... 720 vs. 1080 are resolutions.

So OBVIOUSLY a game like GT5 is going to have components that will look better at 720.

Example. If you take super mario bros on a NES and play it on your fancy schmancy 1080 tv. It will look like crap. Because you've taken it out of its native resolution. So sure... all of the little blocks (pixels) will look clean and crisp, but because the game was built in SD all of those little blocks will be HUGE. So SMB will probably look WAY better on some crappy CRT SD TV from the 80's.

GT5 on the other hand... the standard cars, and shadows, and other "low res" textures may actually look better in 720, because the resolution is lower. This doesn't mean that they ARE better, you just can't see as many defects. And of COURSE the game will run "smoother" if you aren't taxing the systems resources as much.

BUT! GT5's premium cars were DESIGNED FOR 1080. So... while they may not look worse in 720, they will probably look better in 1080.

In short... much like 99% of arguments on this site... this is completely stupid, and pointless.
 
http://www.eurogamer.net/articles/digitalfoundry-gran-turismo-5-tech-analysis?page=3

Although 720p uses 4xAA and 1080p uses quincunx!

Framebuffer/Image QualityLet's kick off the proceedings by taking a look at the physical make-up of the framebuffer. By and large, not a great deal has really changed from the rendering principles laid down by Gran Turismo 5 Prologue. The game still renders at native 720p with 4x multi-sampling anti-aliasing (MSAA) when your XMB is set to 720p mode, while the resolution shifts to 1280x1080 with 2x quincunx (QAA) when the 1080p mode is engaged. So we're not seeing anything like native 1080p resolution here, but you are getting a 50 per cent increase in the number of pixels rendered. Thin objects and specular highlights such as the sheen on the beautifully rendered cars (one of the most important elements in the game's visual make-up) definitely benefit from the increase in resolution, adding to the precision look of the game. However, up against the 4x MSAA of the 720p mode, the combination of the upscaling from 1280 to 1920 pixels in width, along with the use of quincunx anti-aliasing, does serve to make textures look a touch more blurred. There is an argument that Polyphony might have considered 720p with 2x MSAA for lowest resolution mode. Running at 60FPS tends to blend things naturally in the human eye any way, and this effect is amplified when everything is in motion, as in a driving game. It may also have increased performance and reduced tearing. That said, achieving 4x MSAA with frame-rates and details as high as this is indeed a technical achievement unmatched by any of Polyphony's competitors (Forza 3 is 720p with 2x MSAA, for example), and there is a definite feeling that Kazunori Yamauchi's team likes to push boundaries like this. The 3D mode is an interesting experience, operating at an effective 1280x720's worth of resolution per eye in the familiar top/bottom stacked HDMI 1.4 format. Here we see that the 4x MSAA is gone (presumably for performance and perhaps memory-related reasons) and the 2x QAA of the 1080p mode is installed in its place. There are no other changes made that we can see - you do
 
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Interesting. So that says that it doesn't matter which TV you're using, even if it's a top-of-the-market LEDTV with all the bells and whistles, the game will still run better at 720p? All aspects of GT5? Racing, Photomode, etc. How do they define "better?" Is it framerate, color, what?
I didn't say any of those things. I simply said that Digital Foundry found similar results in their tests of the final game to those of the Time Trial demo. Frame rate slightly worse, screen tearing somewhat higher, but otherwise basically the same.
 
color is deeper, the interior gages are clear, the grass & road looks better, i will keep my PS3 on 720p from now on
Damn. In that case, I'll try it from time to time. I usually don't need the rpm gauge to be too clear, unless it's a powerful enough car. In those cases, I'll use 720p.
 
to be clear. are we talking about the settings in xml? you can force the ps3 there to use 720p iirc. since i have a 1080p tv and gt5 is a 1080p game, afaik this would mean my tv + the ps3 have to convert the signal from 1080 to 720. this can´t be right?!

why even bother. i think, except for the poor shadows, gt5 looks great in car and trackdesign and i never noticed any lags or something while ingame (except for tearing sometimes, but this has nothing to do with resolution afaik)
 
to be clear. are we talking about the settings in xml? you can force the ps3 there to use 720p iirc. since i have a 1080p tv and gt5 is a 1080p game, afaik this would mean my tv + the ps3 have to convert the signal from 1080 to 720. this can´t be right?!

why even bother. i think, except for the poor shadows, gt5 looks great in car and trackdesign and i never noticed any lags or something while ingame (except for tearing sometimes, but this has nothing to do with resolution afaik)

yes change your settings to a max 720p from XML. i too have a 1080p FullHD tv but it looks better when i set it to 720p
 
I did this test back with GT5 Prologue. The following screens are taken off a 1080p TV. The first picture is 720p, followed by the 1080p version of a similar scene.

I achieved this by selecting the GTR, selecting Time Trial mode and Daytona Speedway. Holding the brake button as it starts you in a rolling start until it rolled to a stop and continuing to hold the brake button, and the accelerator, while I took the shots.

This was the only consistent way to get the same scene as close together as possible as I switched between the resolutions. The camera was on a tripod which didn't move, nor was touched outside of pressing the shutter button. It also should prove fairly easy to repeat for someone who wants to test it.

Once again, this was done in GT5Prologue, I can only assume GT5 is the same but haven't repeated the test to check.

720p
DSC08004.jpg


1080p
DSC08003.jpg


The stitching across the dash and rev counter, (both the in car rev counter numbers, and the GT HUD Rev counter) are the two most obvious points to look at here.

720p
DSC08001.jpg


1080p
DSC08002.jpg


The fence here, on the top picture disappears from view, while in 1080p the picture doesn't have the same issue.

IMO the 1080p picture is the better of the two. The only difference is the resolution and you can clearly see how the resolution affects the finer details in the picture are displayed.
 
in the photos above its blurry in 1080p( sticking on the dash, the gloves, the track), look at the stiching in 720p its clearer, look at the gloves....clearer. IMO 720p looks better
 
IMO the 1080p picture is the better of the two. The only difference is the resolution and you can clearly see how the resolution affects the finer details in the picture are displayed.
This is exactly my experience as well. After users reported that they found 720p to look better than 1080p for GT5, I tried both settings to compare them.

Since my tv is fullHD, 720p has to be upscaled. That, in combination with the overall reduced resolution, lead to a mushier and clearly blockier picture. So I changed it back to 1080p and never looked back.

I'm sure that there are certain situations where the opposite is the case, situations where certain tv models handle 720p better than 1080p. In my case however, 1080p works best, and I am pretty anal about picture quality.
 
IMO the 1080p picture is the better of the two. The only difference is the resolution and you can clearly see how the resolution affects the finer details in the picture are displayed.

If you look at the right hand glove and the track directly above the right hand glove of the first two pictures, you can clearly see that the 1080p picture is without a doubt grainy... or more to the point, has linear marks.
 
If you look at the right hand glove and the track directly above the right hand glove of the first two pictures, you can clearly see that the 1080p picture is without a doubt grainy... or more to the point, has linear marks.


Resolution doesn't affect grain or create linear marks, probably has more to do with the camera I used, being a mid range point and shoot camera. 720p and 1080p are resolutions, they don't affect colour/grain/contrast etc.
 
Resolution doesn't affect grain or create linear marks, probably has more to do with the camera I used, being a mid range point and shoot camera. 720p and 1080p are resolutions, they don't affect colour/grain/contrast etc.

that 1080p is very blurry compared to 720p. you can tell yourself it looks better at 1080p because you want it to...but its not. your pictures dont help you prove it
 
Go to photomode. Take a photo of premium car.
Look in 720p, now go to your ps3 xmb and turn on to 1080p.
Tell me 720p is better now? It might be your opinion that 720p is nicer looking but from where i sit it certainly isn't

Those digital foundry tests were testing framerate drops etc.. and they only tested one section of the game.
They also said if you read it further that only the city tracks affect 1080p with slight screen tear ( which i have never noticed )
 
Go to photomode. Take a photo of premium car.
Look in 720p, now go to your ps3 xmb and turn on to 1080p.
Tell me 720p is better now? It might be your opinion that 720p is nicer looking but from where i sit it certainly isn't

Those digital foundry tests were testing framerate drops etc.. and they only tested one section of the game.
They also said if you read it further that only the city tracks affect 1080p with slight screen tear ( which i have never noticed )

i would rather have the overall game better, a still photo is better at 1080p but while playing 720p is clearer, i rather have a better race and interior view. i also do use the photo mode its pointless to me, i enjoy the cars on the track.
 
in the photos above its blurry in 1080p( sticking on the dash, the gloves, the track), look at the stiching in 720p its clearer, look at the gloves....clearer. IMO 720p looks better

Even we can obviously note that the number on Rev. meter look sharper
and clear in 1080p ?
I think the only situation that 720p performance better than 1080p is
when you got a native 720p display.
 
since i have a 1080p tv and gt5 is a 1080p game, afaik this would mean my tv + the ps3 have to convert the signal from 1080 to 720. this can´t be right?!
No. It would simply mean your PS3 would output in 720p mode and your TV would display in 720p mode. No conversion would take place.

This reminds me of the "but vinyl records sound better"-discussions...
Because of the Loudness War, for the past 10 years or so vinyl records generally have sounded better. Not a good comparison.
 
No. It would simply mean your PS3 would output in 720p mode and your TV would display in 720p mode. No conversion would take place.
Given we're talking of a fullHD tv, said tv would upscale from 720 to 1080 lines, so there is a conversion going on.
 
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