GT5 Latest News & Discussion

  • Thread starter Thread starter gamelle71
  • 76,879 comments
  • 10,791,329 views
I'll raise you...


That's just pure...orgasm on four wheels. :lol:
 
THIS is how a V8 is supposed to sound:



That sounds more like "Katherine Jenkins having, what D.H. Lawrence would call a crisis." "A constant victorian crisis". lol Top Gear.
 
After watching these two videos, i remember my one and only complaint about the GT Series! The EXHAUST SOUNDS! Why can't PD get it right after this many years? And i don't want to hear , if you have surround sound its good! Not everybody can afford surround sound! And both of the videos sounded, great on my two speaker LCD Tv. How can just about everybody in the world get EXHAUST SOUNDS right, except for PD!!!
 
After watching these two videos, i remember my one and only complaint about the GT Series! The EXHAUST SOUNDS! Why can't PD get it right after this many years? And i don't want to hear , if you have surround sound its good! Not everybody can afford surround sound! And both of the videos sounded, great on my two speaker LCD Tv. How can just about everybody in the world get EXHAUST SOUNDS right, except for PD!!!

It is a little frustrating, but they are getting better. :sly:

Alot better. If you watch the GT-R Inside Story, I swear it sounds exactly the same.

If it makes you feel any better, every game I've played that had either the CCX, CCR or CC/CC8S or even the CCGT have nothing in common with their real life counterparts...at all. They either sound like a subdued Mustang (and barely even that) or a V8 that's not even supercharged to begin with, understandable in case of the CCGT but even so.
 
Why can't PD get it right after this many years?

Depends on the car really. If you play GT5:P, you'll notice that the Subaru's sound like a vacuum cleaner.:yuck:

But, The Mines BNR34, Amuse 350Z, D1 Skyline, ferrari's, mustang, corvette, etc all sound great to me. They are getting it together, slowly.
 
After watching these two videos, i remember my one and only complaint about the GT Series! The EXHAUST SOUNDS! Why can't PD get it right after this many years? And i don't want to hear , if you have surround sound its good! Not everybody can afford surround sound! And both of the videos sounded, great on my two speaker LCD Tv. How can just about everybody in the world get EXHAUST SOUNDS right, except for PD!!!

I think it's because PD kind of try to be too clever and accurate with fancy tech and stuff to record the sounds, rather than relying on their own judgement and ears. But the advantage to PDs methods of recording sounds is that they can be recorded and built up in layers. So i don't doubt that the cars in GT5 will sound better, there was already an improvement from spec 1 to 2 with wasregates and other layers added. Trouble is though pd record cars from standstill and rev them, rather than like i said driving them hard to hear what they sound like by ear. Sometimes being hyperrealistic like in the case of PGR4 or whatever can seem more convincing but people tend to use the word ''Arcade" for any such game. Put it this way although GT5 is more technically and physically advanced then PGR, it's PGR that conveys the feelings most associated with driving a real performance car, GT5 seems dead, accurate but dead, and one of the reasons for this is the sound.
 
I was on the store today, and I read the description of the GT5 e3 trailer, it hints that GT5 will have 100's of cars, but more importantly new features. Im digging at something small, I know, but new features is practically confirmed. So long as they aren't talking about drifting and incar view.

Anyway this just made me realise that GT news is soooooooooo anticipated LOL
 
I was on the store today, and I read the description of the GT5 e3 trailer, it hints that GT5 will have 100's of cars, but more importantly new features. Im digging at something small, I know, but new features is practically confirmed. So long as they aren't talking about drifting and incar view.

Anyway this just made me realise that GT news is soooooooooo anticipated LOL
You realize the "new features" is basically the whole point of making a new game right?
 
i always thought sound is one of the weakest aspects of the GT series. not just engine sounds, but ambient, or the tyre squeal...has it even changed much in 12 years??? it sounded odd then, but PD must have thought it was perfect and never changed it lol
 
it's PGR that conveys the feelings most associated with driving a real performance car, GT5 seems dead, accurate but dead, and one of the reasons for this is the sound.
This is another instance where taste is everything. I despise PGR as much as NFS because the feeling of driving a car to me is completely missing. Plus all it is is a supercar orgy, and that's not my desire for the ultimate racer.

the tyre squeal...has it even changed much in 12 years??? it sounded odd then, but PD must have thought it was perfect and never changed it lol
The tire sounds are fine. Enjoy Froza 2, where everything sounds like a truck, or GTR, with it's odd breathy *whuff* sound until you really lose it, and the same with Enthusia. To this day, I hear car squeals outside my home that sound exactly like those in GT4 and Prologue. More games get it wrong than right, and this is something everyone seems to pretend isn't the case. Lol.
 
You realize the "new features" is basically the whole point of making a new game right?

You're Right, but thats like a confirmation For people, as example, Like me who are Afraid of GT5 Being a GT4 with Really awesome Graphics.
 
You're Right, but thats like a confirmation For people, as example, Like me who are Afraid of GT5 Being a GT4 with Really awesome Graphics.

I don't think you should worry too much about that, after 5 years and a lot better hardware you should be able to expect a marked improvement in more than just graphics, I would say the physics are greatly improved, a bunch of new manufactures and tracks and what appears to be damage (for those who want it) I wouldn't be surprised if there are more surprises yet.

I try to avoid getting my hopes up for these sorts of things but I am confident GT5 will be a significant improvement over GT4. Oh I forgot fully customizable online mode is another thing you should expect.
 
You're Right, but thats like a confirmation For people, as example, Like me who are Afraid of GT5 Being a GT4 with Really awesome Graphics.
If you have Prologue, I can't believe you actually said that without a sarcasm notice. If you do, slap yourself now. If you don't have Prologue, rest assured, even it makes GT4 seem old.
 
^^ Agreed as I played GT4 last week and could not believe it, that game was the most high tech game back in 2004/5. I thought no way they can do better than this, they'd struggle. but as said, when you look at GT5 Prologue.. it really does put GT4 to shame. Infact having said that, I think the full version will put every previous Gran Turismo title including concept and the Prologues to shame.

It's going to actually be a REAL Real driving simulator. well to the tune of about 97% or so. I just hope the tune ups and modifications are more realistic. Would love to get a muscle car and have it sound like one. Big cam, extractors, twin high flow cat back system. Maybe the Impreza WRX's will actually sound proper aswell :lol:
 
Indeed. The driving model/physics engine in Prologue alone is already so much better and more satisfying than what GT4 ever had. 👍
 
You guys read a lot of gaming articles? I don't know how gaming articles are written - I mean they are written by one person - but is that a person an expert on 3d graphics or surround sound and do they understand the technical details and mechanics of what they are describing? Or are they simply going by personal judgement? The ign.com review GT5P the say the sound is: "Engine sounds are, bar none, the best anywhere. Decent soundtrack too." And the UK ign.com says this: "The subject of near autistic attention from Polyphony Digital, the audio helps entrap the player in complete automotive immersion."
 
Last edited:
This is another instance where taste is everything. I despise PGR as much as NFS because the feeling of driving a car to me is completely missing. Plus all it is is a supercar orgy, and that's not my desire for the ultimate racer.


The tire sounds are fine. Enjoy Froza 2, where everything sounds like a truck, or GTR, with it's odd breathy *whuff* sound until you really lose it, and the same with Enthusia. To this day, I hear car squeals outside my home that sound exactly like those in GT4 and Prologue. More games get it wrong than right, and this is something everyone seems to pretend isn't the case. Lol.[/QU

fine? maybe to you, but to me they arent very convincing. they sound very 'looped' in a progressive slide especially. tyre squeal sounds very different according to the load on each individual tyre, a braking lock up with or without pulsing ABS doesnt sound the same as a power wheelspin or corner slide for example.

i think part of the problem with engine notes is that recording from the tailpipe isnt the exact sound you would hear say 15 feet behind the car, with the major added problem that they are often recorded on a rolling road - the mechanical noise of such a road is pretty disruptive to a 'clean' exhaust and drivetrain sound. PGR4 had some of the most impressive engine notes in my opinion, as well as some of the best sounding interior notes, capturing the muffled roar rather well
 
I don't think you should worry too much about that, after 5 years and a lot better hardware you should be able to expect a marked improvement in more than just graphics, I would say the physics are greatly improved, a bunch of new manufactures and tracks and what appears to be damage (for those who want it) I wouldn't be surprised if there are more surprises yet.

I try to avoid getting my hopes up for these sorts of things but I am confident GT5 will be a significant improvement over GT4. Oh I forgot fully customizable online mode is another thing you should expect.

Im Like 94% sure we will get a hell of a good Online System, Much Better sounds and the Physics of GT5P, are perfect for me , but ive been waiting for deeper exterior customization and weather change since GT3, so im really worried about those 2 characteristics, even if dont make it in the game, im pretty sure it will be a epic game. (imagine driving all that cars, With Interior View:dopey:)

If you have Prologue, I can't believe you actually said that without a sarcasm notice. If you do, slap yourself now. If you don't have Prologue, rest assured, even it makes GT4 seem old.

Slapped Myself. but i know that Prologue alone, makes GT4 looks like crap in Terms of Graphics/Sounds/Physics, but the game didnt showed anything more so i think it was something like a technical Demo of whats coming, now its time to see what are the new Features.
 
all this talk of sound and i saw a video of the GT guys recording a vector M12. any news of vector being in GT5, or the venturi atlantiques? i remember the atlantique 600 LM from GT2, an it was a superb race car when tuned

tyre squeal noises vary with the load on the tyre and the road surface. in this respect the 'looping' sound of GT's squeal isnt very convincing. braking with or without pulsing ABS for example sounds different from power wheelspin squeal, or corner squeal. my reply also seems to have vanished about sound recording from the tail pipe on a rolling road is never going to be the same as hearing the same car 15 feet behind it or so. a rolling road itself can generate enough noise when the car is running up on it. its not always easy to generate a crisp noise from this method of recording. PGR4for me had some of the best engine sounds and tail notes, and especially cockpit mode the sound was very very good.
 
Last edited:
What might be the reason why they're not in the game, is that both Vector and Venturi are dead car companies. The reason DeLorean was in GT4 is because they still exist, (just) so they can supply parts and maintenance. Ginetta still exists, too.

How does Vector and Venturi being dead affect their inclusion in GT games? I do not know. It would seem to me that it would be easier acquiring them if you have no one to talk to about the license... Or is there? How does that work anyway?
 
overall sound quality has gotton better with each release of GT versions but not as much as how much the graphic has improved. Everytime I drive a Ferrari (any version in Prologue) I don't hear the ferocity of engine sound resinating through the the exhaust pipe like (vAhhmmm... vAAHHHmmmm... ) like the real Ferraris... it sounds just ok... not great... I expect GT series to be great not just ok... Also I should be able to hear the other cars' sound much farther in the distance. not just when they are 20 feet away. Has any heard how these super cars sound in real life? especially on race tracks?
I hope PD improves the sound quality by a few folds for GT5 over Prologue...for some reason I don't feel optimistic.....
 
What might be the reason why they're not in the game, is that both Vector and Venturi are dead car companies.
Actually both Vector and Venturi still exist:
http://en.wikipedia.org/wiki/Vector_Motors
http://en.wikipedia.org/wiki/Venturi_Automobiles

How does Vector and Venturi being dead affect their inclusion in GT games? I do not know. It would seem to me that it would easier acquiring them if you have no one to talk to about the license... Or is there? How does that work anyway?
I'm no expert, but I believe that even if the said car companies would not "exist" anymore, somebody would still own the licensing rights, be it either the former owners or then somebody who bought the company assets when it went bankrupt.
 
Actually both Vector and Venturi still exist:
http://en.wikipedia.org/wiki/Vector_Motors
http://en.wikipedia.org/wiki/Venturi_Automobiles


I'm no expert, but I believe that even if the said car companies would not "exist" anymore, somebody would still own the licensing rights, be it either the former owners or then somebody who bought the company assets when it went bankrupt.

Hmm, interesting. Perhaps the new rights holders wanted no part in GT3 and GT4? Or maybe PD didn't want to include them. I doubt the latter though.
 
tyre squeal noises vary with the load on the tyre and the road surface. in this respect the 'looping' sound of GT's squeal isnt very convincing.
Evidently, you just prefer those other games' loops, because they ALL do it. Maybe sound is the only category you judge racing games by, because PGR blows in all other areas.
 
I downloaded the SCC beta demo yesterday. I'm thirteen so I can't REALLY know whether or not physics are great, but SCC I THINK has GREAT physics. I played that and went to GT5P, and it just seemed flat. I'm not saying GT5P has bad physics, it just didn't feel as good as SCC. Hopefully GT5 will be a bit like SCC physics wise.

(I hope I know what I'm talking about:lol:. My bad if I'm completely wrong.)
 
Ferrari Challenge used the Froza engine, so I don't really want that at all.
 
Back