GT5 vs. TDU2

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spedy7
Ok, we all know TDU2 is free roam galore, so trying not to talk too much about the "just cruise" ability of the game. STRICTLY MY OPINION, AND MINE ONLY.

SOUND
Both games have great sounds, but I'd say they're relatively equal. GT5 doesn't have great sounds, nor TDU2 with it's repeated tone that's only manipulated for each car. If I were to only choose one, I'd say GT5.

PHYSICS
Yes, TDU2 is arcade. Yes, GT5 is a sim. Not exactly what I'm after. In TDU2, random physics can kick in, which can lead to your car randomly flying 45* to the right after landing a jump, and that's not fun. Not only that, but just random 🤬 can happen in general (accidentally flew off the track in my Caterham 260, went to get back on the road at an intersection, and right as I go over the curb, my car flips over...WTF?). Also, regaining control of your car is just a pain in the royal ass. You lose control, have fun gaining control at 150mph without stomping on the brakes.

GRAPHICS
Ok, I have to say, both games are fantastic. A quick look at how the cars look, GT5 easily takes the love: the premium cars look absolutely fantastic (somewhat the same for standards). TDU2, the cars look fine, but not as great (2D rims when moving). Looking much deeper into the environment, and TDU2 just looks great. Environment feels great and active. Continuous day/night cycle, weather (only online sadly), and environment changes (house lights turn on at night, trees move in the breeze, birds flying) just adds to the detail. One thing interesting is that cars with metallic paints show the sparkles in the paint...even GT5 doesn't have that :/.

FEATURES
TDU2 easily. Cruising online, drag racing, being able to be a cop and chase people online, online racing, and off roading are just some features. It's mostly strait racing in GT5 (duh), but you can also drift and drag (on TGTT mostly).

VARIETY
Generally speaking, GT5 takes the cake. MANY cars to choose from. Plenty of classics and newer cars, from daily drivers to high-tech F1 cars, from compact to prototypes, GT5 has just about every type of car you can imagine. TDU2 mostly has cars that would make Jay Leno and Top Gear jealous. Koiengseggeseggeseggesegg, Spyker (about the only game that has these cars?), Pagani, Ferrari (yay! :D), Bugatti, RUF (yep, no Porsche still), Alfa Romeo, and many more. Plenty of high performance cars, but not many "just cruise and relax" cars, sadly (besides a Lancia Delta, Mustang 302, and a couple more).

ONLINE
No mute button=annoying, which leads to you having to have your headset on, but sitting on the shelf, having to go to a different part of the island, or turning online interactions off. Also, can't customize online races and make them specific like GT5. GT5 definitely wins here.

ECONOMY (no, not ours)
GT5 wins again. Finish all the championships in TDU2? Have fun attempting to make money! Can't redo championships to get another $2.5 million out of that cup, only measily $3k side missions and repeating the races in the championships.

SUPPORT BY THE DEVS
Sure, we don't have PD posting here like on the TDU2 forums (we wouldn't understand what he says anyways), they are still watching and following us. Release day, we got a good sized patch which added in some features. December, we got even MORE features. As of today, EVEN MORE features! Just shows PD loves us. TDU2? "Thanks for your support, we'll take it into consideration!" is just about all you see on the forums. Also, the devs appeared to be mocking everyone on Twitter over not being able to sell reward cars, saying things like "haha, you have to deal with that pink mustang!" and "too bad". Really shows your care for your customers....

Overall, I say GT5. PD keeps pushing out top notch updates, proving small features that help us in big ways (ex: loaning a friends car, helps you complete a race and check the car out before you trade for it). TDU2's servers were down on day one and were finally fixed 3 days later. I wouldn't stop you from TDU2 though. If you like to just drive, then I highly suggest it. It's your choice on it, I'm not saying it absolutely sucks (personally, I think it needs some
major improvements until it's just right), but just my opinion between the two.
 
Interesting post, although you are comparing two very different games. Just because they both feature driving, doesn't mean they are immediately comparable. I loved TDU, I had some fun getting my PC to try to run it, but loved the stripped down PS2 version also, and plan to get the sequel but it's just a completely different game and premise to GT.

And as for Spyker, seriously? GT has featured the C8 at least since GT4, would need to check GT3.
 
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TDU2 is just another game.

GT5 will live on until GT6 is released.

/thread

While I agree with your point of view, enough with the "/thread".

All the posts belong seem to prove you wrong with the "/thread".
 
Next post = apples vs. oranges?

...I'm just bitter. I wanted TDU 2 to be something that it isn't. An apple :(.
 
Well if they collaborated I would be interested. GT5 physics mainly, with TDU2 open roads.
 
I was going to make a thread comparing night with day, it seemed to make sense considering they both run on the same platform.

Having read this thread I'm not sure there's much sense in my idea now; it's been done better than I could ever have managed.
 
I was expecting TDU2 since it was announced in March 2010. I was so hyped and everything. But slowly I realized it was a racing game implemented into a facebook game, no the other way around. Hair, plastic surgery, clothes, parties, atrocious player animations, etc. Most people at the official forums dislike the game, and I'm very happy I didn't buy it. This game was released as a beta and it'll take a lot of patching to get right. IMO it truly deserves the 5.5 IGN gave it.

I want to like it, I really do. :(
 
I loved the concept of TDU 2 and it would have been a great game.. In a different way then GT5 is a great game..

However with TDU 2 it seems like half way trough the proccess the Dev's just lost interest and everything from there was half assed.
 
Why should everyone compare everything?

If you wanna hear my opinion about TDU2.

It's one of the worst games I have bought. It's glitchy, online doesn't work properly, it looks worse than TDU and they have screwed the physics compared to TDU. The car chases with the police is also really weird.

No, a modded TDU to PC is way better than TDU2.

If you want to compare TDU2 with another game, compare it with for example TDU, Midnight Club or NFSU2. Then you will realise how bad TDU2 really is.
 
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Firstly : I'm not sure if you're being serious by comparing these but ok.


Sounds : TDU2 sounds are horrible low quality crap, coming from a background of sound engineering and recording i have a lot of insight in this area. GT5 sounds are far from perfect, or far from the best available but they are leagues ahead of TDU2.

Physics : Let TDU2 not be spoken in the same light as any decent racing game for physics, let alone GT5. Dirt 2, F1 2010, NFS-Shift, Grid, GT Series, Forza Series, and a load more, all have far far better and more enjoyable physics than this. TDU2 manages to be more difficult to drive than GT5 but without the realism aimed physics.

Graphics : Nobrainer here, TDU2 has good graphics but you cannot compare them with GT5, standard cars let GT5 down but when you're comparing premiums and the quality of the worlds graphics, GT5 is hands down better.

Features : TDU2 online world is massive and brilliant, but the roads are often badly designed for racing, traffic during races spoils any real racing, while it is fun in the cruising world. As far as providing racing is concerned TDU cannot compete with GT5, but for the cruising aspect, TDU2 has a wonderful system and brilliant world to drive around in. There is no drag racing in TDU2, other than self made races which can be done in GT5, the cars in TDU2 are too unbalanced for real drag racing and the physics are not good enough for skill to make a difference.

Cars : GT5 has more, higher quality all around (premiums atleast), though TDU2 has a few nice cars that i miss from GT5.

Online : TDU2 has been mostly (and still is) broken for a lot of its online, it also only allows 8 players at once (when it works), even with thousends online, you will never see more than 7 other drivers on the whole island at one time.

Economy : When you finish the races in TDU2 you run out of ways to make real money, up to that point you're a millionaire who can buy anything you want, and then you have no money, and the only way to earn is to grind for hours and hours. GT5 wins by miles.



GT5 is a far more polished game, much better implemented and generally stronger in almost every area. The games are a different type of genre, and while the ideas and concept of TDU2 keep it alive and fresh, it is a game that could have been made a lot better, and does not live up to its full potential.
 
These games are much too different to compare. Plus the fact that TDU2 had probably one of the worst most broken launches ever.. :ouch: but there is one thing that it does perfect and when it rains eventually the roads get wet with puddles on them. It's a VERY nice looking effect & I soooo wish the courses with rain in GT5 would look like this. As it is now the roads just look dark & don't look wet at all.

Beyond that, it's not even close. When it comes to driving/handling TDU2 is just flat out weird. It's like an arcade game trying to be a simulation and it's just a plain bad approach. (Let me say I'm still enjoying the game. It's quite addictive! :) ) Once you get used to a game like GT5 and you play another game that goes for a slight bit of realism it's easy to tell how really good PD is when it comes to simulating physics. It's definitely not perfect but GT gives you a feeling of control. In TDU2 there is no feel at all. You can learn to drive well but you never feel like you're actually in a car using the weight of the vehicle in corners. The cars feel so light it's just frustrating.
 
I agree the weather effects in TDU2 are very nice, especially the thunder storms. However i cant help but notice how strange it looks when you're driving down a hill in the rain, and there are flat puddles of water on the road.

I don't think they took into account gravity ^^.
 
I've played both, and TDU2's ace is the open-world, free-roaming gameplay. PD apparantly recognize this as a desirable feature for the GT series, and I hope they implement it someday.
 
It's a stupid comparison to be honest, they're two completely different games. TDU2 isn't trying to be GT or even compete against it, it's a totally different formula, one, in my opinion that works really well (apart from the handling that needs tweaked). Not to mention that TDU2 has been out for only a week, while GT5 has been out for almost 3 months and has had 5 or 6 updates in that time.

What really amazes me though is this, people are so quick to slate TDU2 without a mention of the inevitable patches, updates and DLC that will enhance the game. However, when GT5 came out and received a lot of critisism, all people were saying was "yeah but PD can fix that with patches, add this with updates" etc.
 
I agree the weather effects in TDU2 are very nice, especially the thunder storms. However i cant help but notice how strange it looks when you're driving down a hill in the rain, and there are flat puddles of water on the road.

I don't think they took into account gravity ^^.

I find it especially strange when it starts pouring down and the rain just disappears from your windscreen without the aid of wipers.
 
Thanks for an interesting comparison. TDU was an over-ambitious game. TDU2 looks to have had the same problem. GT5 is also ambitious but PD have the capacity to achieve what they set out to do. TDU2 has too many diverse elements and having come out just after NFS: Hot Pursuit, which was basically the same thing but without the unwanted Sims-esque nonsense, it's really suffered.

A lot of people talk about GT5 as a driving sim rather than a racing sim but that's even more true of TDU2. The random circuit generator looks like what could be the first step towards open-world racing in the GT series, so it's worth looking at what TDU2 tried to do, where it succeeded and where it failed.

My feeling is that their efforts to appeal to the casual crowd cost them badly. The whole concept of the open-world, MMO racer is technically challenging to achieve and they didn't entirely succeed the first time round. They should have focussed on getting their core concept to just work properly.

Maybe they realised that that was never going to happen, so instead found some other gameplay elements to add by way of distraction or compensation. In doing so, they've almost moved the game outside the genre of racing. If you view the game as a life sim with a strong racing element, it puts it in a much better light. The trouble is, that leaves it stuck between two stools and pleasing no-one. Watch and learn, PD - this is how not to do it.
 
The main difference is this

GT5 - Feels like the next GT game, taking things on from GT4, despite the many flaws of GT5 it is a well polished product and does what it set out to achieve.

TDU2 - Feels like an expansion pack of TDU1, with a graphical update, and that is pretty much what it is when you play it. With badly implemented online features that dont work, massively buggy (even after the first patch) and over a week into the game and key parts of the game are simply turned off and not working. The game was marketed as a type of MMO racing game, but infact only 8 players can be on screen at any one time, on the whole island you will never see more than 7 players at once, this itself has caused massive issues with people not being able to play with their friends, who are effectively "phased out". I had to find some remote part of the island in order to get my friends car to pop up on my screen, and we had to drive off from that area each time.

Many of the hardcore TDU fans complained that the sounds were better in the original game (i can believe that, TDU2 sounds are terrible) and that the car list was also generally stronger in the original game. Eden tried to implement some sim elements into the physics model, however they did quite a messy job of it and what you have is some sort of butchered arcade/sim blend, like an arcade game with tail happy cars.



I wish i could agree with DLC improving the game of TDU2 but i dont, the games car list is very small, with DLC cars and exclusive pre-order content already available, paying extra money for something that should have been included in the original game is an insult, the Casino is classed as an optional extra but infact if you want to complete the game fully you need to have it.


You can't compare the patching of GT5 with TDU2 as GT5 was perfectly playable where as many people could not log into TDU2, with the game servers constantly going offline, the friends servers not working, the clubs and casino not working, generally a lot of things are not working properly half of the time.

It was released way too early.
 
If it's anything like TDU 1, forget TDU2. It's really a GREAT idea but the developers left players in the dust LONG ago with the first game (to work on the 2nd) and it just killed the entire experience. Losing save info, glitchy player detection, just a whole bunch of crap. And it seems they haven't learned at all. I'll pass unless it was given to me. Even then, I have better cup coasters.
 
Why do we have to compare every race game to GT5? There is not benefit in this at all... I understand the one with Forza to a certain point as it's a race sim as well but NFS or TDU? Why don't we have a Mario Kart thread?
 
What in the world is TDU2? Sounds like GTA4 is better than that game. If you want a racing sim, GT5, no comparison. Blah blah blah features this, that. No other game has a physics engine like this one. Not to mention its just racing, no story or plot to go through.
 
What in the world is TDU2? Sounds like GTA4 is better than that game. If you want a racing sim, GT5, no comparison. Blah blah blah features this, that. No other game has a physics engine like this one. Not to mention its just racing, no story or plot to go through.

I love GT5 and all, but i suggest you pop over to iRacing.com and get the free month trial, if you think that no other game has a physics engine like GT5.

iRacing is a long way ahead of GT5 in physics in almost every area, also the tracks are the highest quality i've seen in any game.
 
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