shirakawaa
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- GTP_shirakawaa
Having an IT background, I find interesting to check out how the full GT6 build number changes after each update. This information is available on the top corner of the screen when opening the in-game manual. These are the build numbers I've collected so far. Some of them I checked out for myself from the version I have, while others were found on the Internet from different sources. I think I might have forgot including a couple ones from hotfixes between major version updates.
1.00.68673923 (2013-11-03?) pre-release, Willow Springs event (US)
1.01.69143971 (2013-12-06) JPN hotfix?
1.01.69157022 (2013-12-06) EU day 1 patch (+hotfix?)
1.01.69205182
1.01.69232792
1.02.6930733E (2013-12-18) [official changelog]
1.02.6933468E (2013-12-18)
1.02.6935117E (2013-12-19)
1.03.6964525E (2014-01-14) [official changelog]
1.03.6974785E (2014-01-15)
1.03.6976018E (2014-01-16)
1.04.6985911E (2014-01-28) [official changelog] [GTP Thread]
1.04.6994774E (2014-01-30) [official changelog]
1.04.6997743E (2014-01-31) [official changelog]
1.05.7040189E (2014-03-10) [official changelog] [GTP Thread]
1.05.7047721E (2014-03-10)
1.05.7053654E (2014-03-10) [official changelog]
1.05.7055463E (2014-03-11) [official changelog]
1.06.7079023E (2014-04-07) [official changelog]
1.06.7095932E (2014-04-08) [official changelog]
The last character denotes the region area of one's own game. While this can change across different regions, the rest of the build number should remain the same. Starting from GT6 1.02 this got changed to a letter (for clarity, I guess).
1/? = Japan?
2/E = Europe
3/A = America
?/B = UK (B as in "Britain", "British" ?)
?/H = Hong Kong/Asia?
Perhaps other things can be decoded from this information. For example, the 1.0/pre-release build number of GT6 began with 68 instead of 69.
I will try updating this thread as new game versions/builds (through hotfixes) come out. It would be useful if people from other regions posted their version number as the game gets updated as well, in order to have some redundancy in the process (I might not always be able to post the current build number in time until the next patch/hotfix gets released) and see if there will be differences between different regions.
1.00.68673923 (2013-11-03?) pre-release, Willow Springs event (US)
1.01.69143971 (2013-12-06) JPN hotfix?
1.01.69157022 (2013-12-06) EU day 1 patch (+hotfix?)
1.01.69205182
1.01.69232792
1.02.6930733E (2013-12-18) [official changelog]
1.02.6933468E (2013-12-18)
1.02.6935117E (2013-12-19)
1.03.6964525E (2014-01-14) [official changelog]
1.03.6974785E (2014-01-15)
1.03.6976018E (2014-01-16)
1.04.6985911E (2014-01-28) [official changelog] [GTP Thread]
1.04.6994774E (2014-01-30) [official changelog]
1.04.6997743E (2014-01-31) [official changelog]
1.05.7040189E (2014-03-10) [official changelog] [GTP Thread]
1.05.7047721E (2014-03-10)
1.05.7053654E (2014-03-10) [official changelog]
1.05.7055463E (2014-03-11) [official changelog]
1.06.7079023E (2014-04-07) [official changelog]
1.06.7095932E (2014-04-08) [official changelog]
The last character denotes the region area of one's own game. While this can change across different regions, the rest of the build number should remain the same. Starting from GT6 1.02 this got changed to a letter (for clarity, I guess).
1/? = Japan?
2/E = Europe
3/A = America
?/B = UK (B as in "Britain", "British" ?)
?/H = Hong Kong/Asia?
Perhaps other things can be decoded from this information. For example, the 1.0/pre-release build number of GT6 began with 68 instead of 69.
I will try updating this thread as new game versions/builds (through hotfixes) come out. It would be useful if people from other regions posted their version number as the game gets updated as well, in order to have some redundancy in the process (I might not always be able to post the current build number in time until the next patch/hotfix gets released) and see if there will be differences between different regions.
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