GT7 Daily Race Discussion

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Is it something personal or are they awarding red SR randomly now?
My last 3 races at Sardegna
-5th all blue Dr SR
1st (from 7th) red SR S and immediately down to SR A ( strict, harsh because i just had contact in the first lap and beginning of 2nd the driver in front of me hit the left barrier in turn 2 and lost maybe 30 kmh and swerved.. But ok, i take)
But the last race, starting 5th, with all DR B un front of me. After turn 1 i am first. Finished in 7:07.xxx seven seconds ahead of P2, didn't touch anyone, went a little white in T1 once. (2tyres on the grass?)
Red SR A and directly down to SR B. While my Dr barely progressed. GT,the real driving frustrator
 
Is it something personal or are they awarding red SR randomly now?
Any time you have contact with a fixed object or another vehicle, and any time you run three wheels beyond what's considered the track limit at that location, you lose SR. You can only gain SR by running a sector/split without doing any of those things.

Penalties are irrelevant, as is how heavy the contact is or how far you go off-track, or when it occurs in the race.

As I understand it, you gain SR at a much lower rate than you lose it, so one incident may require an entire clean race (depending on length) to offset it.
 
As I understand it, you gain SR at a much lower rate than you lose it, so one incident may require an entire clean race (depending on length) to offset it.
This is entirely true, the DR by its nature is sort of hockey stick until it plateaus once you have dropped

SR seems/appears to work in a slightly different way as incidents are seemingly weighted hence the one single contact pen can knock half a bar off.

It’s interesting in A this week as it’s really visible how slow (fast on the down side) this all works.


Edit:

The game has much bigger problems than how it assigns SR.

I’m absolutely fuming after this.

I’ve included the start to see how “fun” that is as I’m sure we are all having the same T2 issues. But the penalty at the end made me quit.

For those that don’t want to watch it’s just the last 15/20 seconds (it’s only 2 min long in total) that someone hits a wall is broken and well a passenger and I clip them (in VR so my self preservation is high) but way after their crash and I get a 3s penalty.

I’m beyond words quite frankly, the A+ guys all get the ghosting because Le Mans has 2 chicanes and I get a pen because a car hit a wall flat out in front of me. It’s a joke. I have good reflexes but that’s asking in a made up vision car with more aero than Mars? Can make.

Yet in 3 corners it was completely fine to run deep in to me (i regret saying that on the internet!)

But honestly this isn’t even about the players it’s about the reality that the game can’t handle. Sophy is great but the penalty system is archaic.

Roll the tape

 
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Yep. YOu were hit literally into every damn corner the first lap, like EVERYY time, barely a penalty around you. Then you clatter into someone facing backwards on the racing like at 250 clicks and you get the penalty.

Race A last night all I did was try and avoid contact, not even racing just circulating trying to avoid contact and I went down the SR A from S due to people hitting me.

It's so stupid.
 
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This is entirely true, the DR by its nature is sort of hockey stick until it plateaus once you have dropped

SR seems/appears to work in a slightly different way as incidents are seemingly weighted hence the one single contact pen can knock half a bar off.

It’s interesting in A this week as it’s really visible how slow (fast on the down side) this all works.


Edit:

The game has much bigger problems than how it assigns SR.

I’m absolutely fuming after this.

I’ve included the start to see how “fun” that is as I’m sure we are all having the same T2 issues. But the penalty at the end made me quit.

For those that don’t want to watch it’s just the last 15/20 seconds (it’s only 2 min long in total) that someone hits a wall is broken and well a passenger and I clip them (in VR so my self preservation is high) but way after their crash and I get a 3s penalty.

I’m beyond words quite frankly, the A+ guys all get the ghosting because Le Mans has 2 chicanes and I get a pen because a car hit a wall flat out in front of me. It’s a joke. I have good reflexes but that’s asking in a made up vision car with more aero than Mars? Can make.

Yet in 3 corners it was completely fine to run deep in to me (i regret saying that on the internet!)

But honestly this isn’t even about the players it’s about the reality that the game can’t handle. Sophy is great but the penalty system is archaic.

Roll the tape


That’s ridiculous 🙃
 
Yep. YOu were hit literally into every damn corner the first lap, like EVERYY time, barely a penalty around you. Then you clatter into someone facing backwards on the racing like at 250 clicks and you get the penalty.

Race A last night all I did was try and avoid contact, not even racing just circulating trying to avoid contact and I went down the SR A from S due to people hitting me.

It's so stupid.
Edit:

Let’s be honest that’s not even crappy racers or decision making it’s just pretty bad.

If anyone has some tips to avoid this then I am all ears.
 
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This is entirely true, the DR by its nature is sort of hockey stick until it plateaus once you have dropped

SR seems/appears to work in a slightly different way as incidents are seemingly weighted hence the one single contact pen can knock half a bar off.

It’s interesting in A this week as it’s really visible how slow (fast on the down side) this all works.


Edit:

The game has much bigger problems than how it assigns SR.

I’m absolutely fuming after this.

I’ve included the start to see how “fun” that is as I’m sure we are all having the same T2 issues. But the penalty at the end made me quit.

For those that don’t want to watch it’s just the last 15/20 seconds (it’s only 2 min long in total) that someone hits a wall is broken and well a passenger and I clip them (in VR so my self preservation is high) but way after their crash and I get a 3s penalty.

I’m beyond words quite frankly, the A+ guys all get the ghosting because Le Mans has 2 chicanes and I get a pen because a car hit a wall flat out in front of me. It’s a joke. I have good reflexes but that’s asking in a made up vision car with more aero than Mars? Can make.

Yet in 3 corners it was completely fine to run deep in to me (i regret saying that on the internet!)

But honestly this isn’t even about the players it’s about the reality that the game can’t handle. Sophy is great but the penalty system is archaic.

Roll the tape


Yeah just seems how this race goes, I had one after work where I managed to get a half decent time, 41.992 so I’m starting 3rd in my CC lobbies (which is ridiculous enough) and us first three end up 7/8/9 ☹️

It’s a shame because it’s a great track but not really suited at the reverse way, ruins it - that coupled with this car makes it completely wrong. That car is more suited to something more open.

I am eager to get back but it won’t be this weekend in anyway shape or form.

Chin up and hope next week will be banging 😁
 
I'm pretty sure the folks at Red Bull were looking to build an F1 car that you could drift when they built these things. Then, later in the meeting after some drinks, one smart-a$$ at the back of the room yelled "Make it fun-sized" and it stuck.🤣

Having fun blasting around the track but y'all been fear-mongering the races, lol. I'll wade into those shark-infested waters this evening, with any luck, and will be hoping for the best.

:cheers:
 
This clumsy or sometimes even dirty driving is what stops me from playing the game now and then. But I get back to it because when the racing is fair, it is so enjoyable. Maybe the powerful Gr. 2 cars on this track is just too hectic a combo for my skill level. I have a hard time keeping it on the track by myself, let alone when others are driving close to me. That being said.. I'm still going to try at least one more time this morning, with no expectations.
There's a lot of both in Race C this week (clumsy and dirty driving). People keep running into the back of you, then get frustrated because you're driving slow due to car damage - this means they run into the back of you at the next corner, or just plain ram you off track!

I actually managed to get a clean race bonus today - didn't think that would be possible 😂. It's so easy to get rammed into the car in front, sometimes resulting in a penalty.
 
I’m starting 3rd in my CC lobbies
Things aren’t right, 5 weeks ago im in lobbies with you, Gurzu, the Brazilian dude barney and fighting with tax dodger.

I was cusp A+ and I think top 200 across the 3 races. Doing good TT times

Having maintained an SR S for multiple months I the A/A+ lobbies im honestly bloody confused.
 
Things aren’t right, 5 weeks ago im in lobbies with you, Gurzu, the Brazilian dude barney and fighting with tax dodger.

I was cusp A+ and I think top 200 across the 3 races. Doing good TT times

Having maintained an SR S for multiple months I the A/A+ lobbies im honestly bloody confused.
Yeah it can be painful when our hobby turns against us but I think that’s all it is, you just have believe better times will come.

The problem with GT7 is that there is bugger all else to do when you hit a week or a few weeks where the tracks and racing just dont gel, I mean take gr4 these days - it so dull and the biggest hit for me,

I only hope for GT8, with this huge player base that they manage some more online content for us lifers 😁
 
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That’s fair but my problem isn’t why aren’t they fixing this stuff?

I can’t do any more to avoid issues yet, yet I get the penalty as I avoided the issue. I’m getting to the point of done if this game. When the fun stops, you stop; but I’ve carried on and now meh

3 second penalty, for what, for what! I’m really still raging
 
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The worrying thing for me, with Spec III and its "online mode revamp" looming, is that it could go either way with regards to delivering in favour of us sane folk or delivering in favour of "Them".

At this point I feel like both camps are looked at as if they're entitled to play their way, and it's a coin toss to decide who gets vindicated going forward with this game. I hope they get it right.
 
THere's no avoiding it in A, every long straight ends in a wedge, literally ALL of them, it's a terrible, terrible track. We could have run this at NGP no chicane and had a blast.
 
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