GT7 Daily Race Discussion

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On the topic of GR.3 becoming more forgiving... I think at Spa with the current hot topics of newbies/casuals and the tyre gap, it gives us all a parallel challenge aside from the usual quali/race pace routine. There are certainly a handful of specific spots in Belgium where things are happening.

Personally I've found it quite fun (and occasionally frustrating) trying to predict the erratic behaviours of some of the other drivers, and reacting appropriately. Sometimes I come off worse, but when it pays off and I come away as the beneficiary, it's really satisfying and almost makes me forget about my dismal finishing position.
 
On the topic of GR.3 becoming more forgiving... I think at Spa with the current hot topics of newbies/casuals and the tyre gap, it gives us all a parallel challenge aside from the usual quali/race pace routine. There are certainly a handful of specific spots in Belgium where things are happening.

Personally I've found it quite fun (and occasionally frustrating) trying to predict the erratic behaviours of some of the other drivers, and reacting appropriately. Sometimes I come off worse, but when it pays off and I come away as the beneficiary, it's really satisfying and almost makes me forget about my dismal finishing position.

It’s a really interesting dynamic to be honest.

You’ll have a whole bunch of people that “get” the race so it’s optimum or alt strat then everyone else.

Going back to the earlier posts there is a real skill gap in the lobbies just on driving style and etiquette it’s all just a bit odd.
 
The grip is ridiculous as it is now on Gr.3
Basically you can exit any turn at full throttle with almost every car with no consecuences.

No more throttle managment needed and with that the gap between the skill levels are less noticeable.
EH? Sorry that is not the case. I can easily turn almost every car around with TC1 activated let alone TC0. Let's just talk Spa, exiting the last corner on TC1 with the Ford GT, a VERY forgiving car compared to others, it is still easy to turn it around unless you are really straight on exit.

Malmedy is very slippery, so easy to bin it and I see guys in every single race bit in there alone without fail.
 
EH? Sorry that is not the case. I can easily turn almost every car around with TC1 activated let alone TC0. Let's just talk Spa, exiting the last corner on TC1 with the Ford GT, a VERY forgiving car compared to others, it is still easy to turn it around unless you are really straight on exit.

Malmedy is very slippery, so easy to bin it and I see guys in every single race bit in there alone without fail.

I care to much
 
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I think I am done with Race C for the week. I just keep doing myself more harm than good. It's a collection of bad luck. I just had something crawl on my neck in the last race, had to hit the pause screen, lost a bunch of positions.

I'll take the hint from the universe.
 
Down to "17.1 at Spa, with the mid/high '16 in sight. I'm trying to avoid the start in the mid of Bus stop. The merit is btw in big part of the RCF, honestly. It can really bite in 1st gear at La Source (and still I need to test it on hard tyres), but it goes like hell. The only minus is the engine's noise; sounds like rattling.
Agree on the fact that Gr.3 are way more "easy" now. Driving trough Eau Rouge-Radillons fast and without penalties isn't really difficult now. Second of Stavelot is the same, when before the patch it was possible to "make the difference", now it's almost routine. Spa remains nevertheless a very nice place to drive around.
Have fun this weekend out there.
 
Agree on the fact that Gr.3 are way more "easy" now. Driving trough Eau Rouge-Radillons fast and without penalties isn't really difficult now. Second of Stavelot is the same, when before the patch it was possible to "make the difference", now it's almost routine. Spa remains nevertheless a very nice place to drive around.
Have fun this weekend out there.
They're under powered now and heavy. The AMG (2020) is running only 460 hp. The Lexus is 450 something is I am not mistaken.

I had a Spa replay from a few months back where I set a low 2:16 with the Lambo. It's GONE on the straights against this new BoP
 
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They're under powered now and heavy. The AMG (2020) is running only 460 hp. The Lexus is 450 something is I am not mistaken.

I had a Spa replay from a few months back where I set a low 2:16 with the Lambo. It's GONE on the straights against this new BoP
They're doubling down on favouring Group 3 and 4 race cars in Sport Mode by making even the higher class of car easier to drive. It's clear to me now that they are leaning towards accessibility and inclusion.

Anyone hoping for more realism and a preference for a steep learning curve are gonna remain disappointed, it seems.
 
Some ok racing out there today, figured out the sandbagging, my break pedal needed adjustment and suddenly I could take the corners without braking so early

Back to winning ways at BS, which was nice

Still have one eye on next week, think I’m done this week already, haven’t tried A or C
 

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They're doubling down on favouring Group 3 and 4 race cars in Sport Mode by making even the higher class of car easier to drive. It's clear to me now that they are leaning towards accessibility and inclusion.

Anyone hoping for more realism and a preference for a steep learning curve are gonna remain disappointed, it seems.
Well, it's a little more than that. Slower and heavier cars are easier to balance than faster and lighter cars. Everyone in the community wanted more variety in the races and this is what we have. Yes, Race C has it's Lexus meta, but it is not the only choice for winning a race.

I have been using the AMG, some use the McLaren, etc, etc.

I went back for more abuse today and finished third. First place was an M6, second was the Lamborghini, I was third in the AMG, and fourth was a McLaren. Fifth and sixth were GT-R's. then came the first Lexus.

So, we have to pick and choose what we are complaining about. IMHO, GR3 is a little slow, but it's not THAT slow, and for those who think they are still too easy to drive, drive faster. I'm on the the edge constantly and I'm seeing others lose control quite often. One little mistake can cost you a few positions.

I'm not complaining about GR3.
 
I think there are a lot of overlapping things here.

The lifecycle of the game, it’s probably approaching mid point. So it makes sense to rebalance things and simplify for the really new to the game/series players.

There there is the physics modelling issues coupled with the FFB issues, changing tire specs etc etc

The whole concept of BOP doesn’t really work, at least in the way they implement it. And I think in GR3 is that the way the cars are geared adding power or taking away weight etc isn’t affecting or balancing the performance for the majority of players. Especially those that use AT and not MT

In GR4 clearly the bop isn’t working, better grippier tires mean that having 4 grippy tires pushing and gripping more is by and large faster than 2. So many issues but honestly it’s only a very small amount of us that care or notice that much.
 
I put up some times the other day that I'm not too happy with.

Race A: IONIQ 5 N '24 - No thank you, you wallowing pig thing you

Race B: NSX Gr.4 - 1:48.130

Race C: NSX Gr.3 - 2:19.884

Not sure if I'll hop into a race before the reset, but I should at least try to get those times down.
 
I put up some times the other day that I'm not too happy with.

Race A: IONIQ 5 N '24 - No thank you, you wallowing pig thing you

Race B: NSX Gr.4 - 1:48.130

Race C: NSX Gr.3 - 2:19.884

Not sure if I'll hop into a race before the reset, but I should at least try to get those times down.
Remember that Hyundai ion from the time trial and that was garbage lol
 
Remember that Hyundai ion from the time trial and that was garbage lol
Dang thing can't decide if it wants to kill me with oversteer or understeer on throttle, off throttle, or under braking - and that's if I remember to make a reservation a week in advance for the heavier braking zones. I might actually like the car in real life, but I kinda hate it in the game. 😅
 
SR loss is abyssmal at the moment. In race B its less costly to jump out if you find yourself in a dirty pack. Just lost a whole SR class worth in one race without a single penalty just by being stuck in a 5-6 car pack ramming each other constantly. Is it the damaged car that gives red sr? Also just few light touches and 4,5 laps of clean racing results in red SR - what?
 
SR loss is abyssmal at the moment. In race B its less costly to jump out if you find yourself in a dirty pack. Just lost a whole SR class worth in one race without a single penalty just by being stuck in a 5-6 car pack ramming each other constantly. Is it the damaged car that gives red sr? Also just few light touches and 4,5 laps of clean racing results in red SR - what?
I agree, I've had a more than egregious SR loss in recent weeks. There was one race at Nurb Sprint the other week where I was docked almost half a bar of SR after only minor (with attempted bailout) contact with the rear of the car in front. I'm not totally ruling out that side-on rubbing can cost you too, which is awful if true because dirty players are already capitalising on there being no on-track punishment for such a thing.

With all drivers, including the dirty ones, getting much faster nowadays, those lost SR points can be a real pain to get back.
 
I think there are a lot of overlapping things here.

The lifecycle of the game, it’s probably approaching mid point. So it makes sense to rebalance things and simplify for the really new to the game/series players.

There there is the physics modelling issues coupled with the FFB issues, changing tire specs etc etc

The whole concept of BOP doesn’t really work, at least in the way they implement it. And I think in GR3 is that the way the cars are geared adding power or taking away weight etc isn’t affecting or balancing the performance for the majority of players. Especially those that use AT and not MT

In GR4 clearly the bop isn’t working, better grippier tires mean that having 4 grippy tires pushing and gripping more is by and large faster than 2. So many issues but honestly it’s only a very small amount of us that care or notice that much.
The amount of data that PD has available to them regarding platform usage is staggering. They know things like how much people are practicing vs just jumping into a race, how much contact there is and at which level it is grouped. Basically, they know where their subscription dollars are coming from.

Based on data from https://www.dg-edge.com it looks like combined “A” drivers account for less than 10% of the population, so PDs efforts to dumb-it-down and solicit the casual driver isn’t surprising.

So, while I undersand their business decisions regarding BoP and making it more of an arcade game for the masses than a simulation, it seems that it would be fairly easy to also make a “D” race, open to everyone but, geared more as a simulation. I.e. if you t-bone a wall, you are done, severe penalties for contact, usage of the blue flag etc.

As a point of reference, I’m a mid DR- C driver who feels fairly impressed and intimidated by most of the posts here. I’m generally 2-3 seconds behind many of the groups posted times but that generally places me in the bulk of the populations times overall.
 
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I agree, I've had a more than egregious SR loss in recent weeks. There was one race at Nurb Sprint the other week where I was docked almost half a bar of SR after only minor (with attempted bailout) contact with the rear of the car in front. I'm not totally ruling out that side-on rubbing can cost you too, which is awful if true because dirty players are already capitalising on there being no on-track punishment for such a thing.

With all drivers, including the dirty ones, getting much faster nowadays, those lost SR points can be a real pain to get back.

I think the only thing that would take down the dirtyness at the moment would be more penalties. In current daily B its very rare for anyone to get penalty other than track limits even though its full of dive bombs and pit manouvers.
 
I agree, I've had a more than egregious SR loss in recent weeks. There was one race at Nurb Sprint the other week where I was docked almost half a bar of SR after only minor (with attempted bailout) contact with the rear of the car in front. I'm not totally ruling out that side-on rubbing can cost you too, which is awful if true because dirty players are already capitalising on there being no on-track punishment for such a thing.

With all drivers, including the dirty ones, getting much faster nowadays, those lost SR points can be a real pain to get back.
It would probably be really helpful for a lot of people if they just went back to what they did in GT Sport.
Whenever you did something in a race that cost you SR points, an indicator showed up on your screen, to let you know.
I've had tons of races in GT7 where I got a red letter afterwards, and had absolutely no idea why. :confused:

I've lost a bunch of SR points this week at Dragon Trail. It's mostly due to running into people who crash in front of me. I've dropped from max S to mid B.

Just now, I did a no-qualy C to gain my SR points back. I knew I would sacrifice DR points, because I just wanted to stay way away from all cars. Well, I got my clean race bonus, but it doesn't look like the SR gain was very much. It was only after I finished that I remembered that I could do the same thing at race A, without sacrificing DR points. :dunce:
 
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I think the only thing that would take down the dirtyness at the moment would be more penalties. In current daily B its very rare for anyone to get penalty other than track limits even though its full of dive bombs and pit manouvers.

I think honestly (and you know I will butch and moan about this stuff) is there are two things happening.

The racing is closer than it has ever been and a lot of clumsiness (with a a bit of saltiness as well) and the standard full on contact.

There is a lot of new racers who can get to fairly decent DR without some of the etiquette you’d typically expect.

You also have a lot of us who take real life and apply the same standards to our gaming so things get a bit sensitive etc not one of us is immune to this.

There is some/a lot of work to be done in the penalty system, but honestly I’ve laid out a different pathway a few times.


——————

The AI and licences don’t create a learning approach to the game.

The game needs to better penalise much more more contact with the AI, it needs to really focus more on player driving standards rather winning through what ever means.

There needs to be a very clear multiplayer progression pathway in terms of quality of racing rather than restricting cars or car classes.

I almost feel like an early game achievement should be focused on getting an “on line racing licence” which then allows SR to penalise something which a player “owns” rather than an arbitrary metric.

There could be some very pervasive metrics or pre warnings around “players who drop to C sr lose X dr and quit 5x more races that players who finish 7th” etc

The point being they don’t do anything to help a player race other players competitively and in a fun space.

But the reality is always going to be that there are people who are utter dicks.

The only thing realistically we can do is play or don’t play and deal with all the crap.
 
Not really a daily race but a good overall lobby race so it close enough, Placed 2nd in the last of the lobby races with freinds today and it was great to just do Gr.3 races at Sardegna!! Video clip included also!
This was after watching @SimGT7Racing Stream then joining him online, where he partook in a lot of Daily Race B races!


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Me:"oh - daily A with actually a fun car to drive.." PD:"Lets ruin the fun and put sport hards on.."

For crying out loud - who wants a Radical SR3 to NOT turn? Is this a japanese thing?
The issue with the Radical is the double shifting. BAC Mono is superior, shame it couldn't have been that one. Oh well.

GR.1 Nordschleife sure sounds intriguing! :D
 
Have PD changed the physics again or something? I did a couple of races C at Spa last week with the Supra and the car was suspiciously easy to drive with no TC even on hard tyres. I remember it being quite challenging (for me at least) to drive Gr.3 cars without TC when I last played. Or is it just because they have reduced the power under BoP significantly? I mean Gr.3 cars having around 450 BHP is a little low isn't it? I remember the Supra definitely used to have over 550 after BoP.

Gr.1 at the Nordschleife is a "Clear you diary, it's race week!" level combination.
Exactly. Have we even ever had this combination before in Daily races? I don't think so. Or maybe it was a really long time ago. Anyway, I know where I'll be the entire week.
 
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