GT7 Daily Race Discussion

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EG. Penalties..?
It's been adjusting penalties periodically since the GT Sport Beta. We can assume that they are functioning as intended now - given the large gap since the last one - so "never".
EG. Barriers grabbing the front of the car to make sure that you are facing the other way after contact.
Oh yeah. Have you got video of that yet? It's only been two and a half years.
 
Two things...

1. When are PD actually going to get real and sort the huge array of ridiculous problems in GT7? EG. Penalties..? EG. Barriers grabbing the front of the car to make sure that you are facing the other way after contact. Seriously?
Wait, so the barriers really are sticky? It drives me absolutely NUTS, without fail my nose is planted in the barrier and it takes me FOREVER to get going, absolutely infuriating.
 
2. Why is Group B in daily races so damned dirty? And Im not just talking about those with SR ratings of B or below. I actually talking abpout S rated drivers. What the heck is going on?
I assume you mean Race B

Although I am by no means saying that there is no aggressive moves at the higher ranks, I will say that better A+ drivers and S drivers have a better grasp on how to race. For instance, there's more entering T1 at Fuji in 2 rows to avoid contact and the "racing" actually begins after turn 1.

Some lower ranked drivers think this is their opportunity to pass OR they mistake it as an aggressive move and still try to take the inside, from the outside, and they cause chaos.

90% of the time, the problems come from immature decision making and poor race craft.
 
I touched on it earlier but an example of that is trying to go two wide into "mini-Eau Rouge" in Race A. It is just NOT going to happen unless you both totally back off on pace as two wide is so, so, so much slower than a single line. Guys need to yield on entry if behind and/or on the outside but nope, they try to go up your inside and inevitable tears.
 
I wouldn't say "majority", but driving off-track has always either prevented an SR rise or caused an SR down in a sector since the GT Sport Beta.

That is extremely counter intuitive. Yes cutting corners should be SR penalty, but other than that, slipping off track has absolutely nothing to do with sportsmanship.
 
Yes cutting corners should be SR penalty, but other than that, slipping off track has absolutely nothing to do with sportsmanship.
The fundamental principle of SR is racecraft. Failing to drive on the track is pretty much one of two big racecraft "no-nos".

It doesn't necessarily cause an SR drop but it does prevent - for that sector - SR gain, even if you do everything else right. Or it did back in GT Sport and the Beta; Sport Mode was apparently rebuilt entirely for GT7 so it may no longer be the case but I've no reason to suspect that.

The other big racecraft "no-no" is contact, and on a similar basis even if you don't cause the contact you are still not going to gain SR in that sector. Twas ever thus in GT Sport/Beta too.

It was much easier back then too, with the SR Down/Up arrows showing exactly when you didn't or did have an SR impact event.
 
It's been adjusting penalties periodically since the GT Sport Beta. We can assume that they are functioning as intended now - given the large gap since the last one - so "never".

Oh yeah. Have you got video of that yet? It's only been two and a half years.
No video… ridiculous having to load elsewhere just to post a link.
Besides, it’s been very clear so soooo long when in contact with a wall or barrier unless it’s a side on contact. Walls and Armco DO NOT grip cars!

I assume you mean Race B

Although I am by no means saying that there is no aggressive moves at the higher ranks, I will say that better A+ drivers and S drivers have a better grasp on how to race. For instance, there's more entering T1 at Fuji in 2 rows to avoid contact and the "racing" actually begins after turn 1.

Some lower ranked drivers think this is their opportunity to pass OR they mistake it as an aggressive move and still try to take the inside, from the outside, and they cause chaos.

90% of the time, the problems come from immature decision making and poor race craft.
No. I mean DR group B.
 
No video… ridiculous having to load elsewhere just to post a link.
Why? GTPlanet isn't a video hosting service - the bandwidth required is insane, and bandwidth costs money - and there's literally dozens of them that you can use with little barrier to doing so.

Like I said last time.

Besides, it’s been very clear so soooo long when in contact with a wall or barrier unless it’s a side on contact.
Yes, you said so two and a half years ago in a thread you made about it. And again 18 months ago. What you were absolutely insistent on being true simply wasn't familiar to anyone else and you said you'd provide a video of it. Someone else even provided a video of it not happening like you say it does, trying to recreate it...

And here we are, still, with nothing.
 
To be fair I think it’s settings like these that add a lot of weird behaviour and cause issues with things like how barrier impacts work in general, not only can it vary race to race/track to track each week I assume they have the same behind the scenes settings they use for slipstream (custom) for them as well.

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This coupled with the fact that cars can come to an instant stop because of the lack of deformation or crash modelling. Not a criticism but if there is no car/moving force deformation or bounce physics then it’s going to feel a little off, coupled with some of the game play choices PD make as well.
 
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No. I mean DR group B.
Well, that says it in itself. Those are the drivers who make more mistakes. They brake in the wrong place, they pass in the wrong place, they don't grasp race craft. Many are immature in their thinking and still believe that contact/blocking is the road to success.

The key is getting better and getting out of that group.
 
Well, that says it in itself. Those are the drivers who make more mistakes. They brake in the wrong place, they pass in the wrong place, they don't grasp race craft. Many are immature in their thinking and still believe that contact/blocking is the road to success.

The key is getting better and getting out of that group.
Honestly, though it’s not out and out DR I’ve been in plenty of A/+ lobbies in EU and US to know that ratings aren’t really the issue but mentality of the people in the luck of the draw.

Tidgney has bloopers at the end of most of his weekly race guides and these are top split racers having a mare typically so imagine that clumsiness as you get out of top split, then the saltiness, over offended snowflakes, the Pink car drivers…..
 
Honestly, though it’s not out and out DR I’ve been in plenty of A/+ lobbies in EU and US to know that ratings aren’t really the issue but mentality of the people in the luck of the draw.

Tidgney has bloopers at the end of most of his weekly race guides and these are top split racers having a mare typically so imagine that clumsiness as you get out of top split, then the saltiness, over offended snowflakes, the Pink car drivers…..
Well, as luck would have it, I lost my 💩 today. There's a guy who is fast, but I don't think I have ever seen his SR above A. He is constantly contacting EVERYONE. He hits me in T1, then gets upset at me for hitting me, then punts me off the road. Ruined my race from 2nd.

I tried to cool off for a while, but an hour or so later, I happened to encounter him again. Me on pole, him starting 4th. I was prepared to let it go, but he chirped something at the beginning of the race. At the end of the first lap, I see him bully his way through the cars ahead of him.

I couldn't take it. I let him pass, then punted him...twice. I probably took a few people out doing it. I just couldn't keep my cool any longer.
 
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Sardegna X Radical is such an awesome combo, totally ruined by the typical Race A hodgepodge. I'm repeatedly messaging the winner saying "a gift" because all the competition get wiped out at Turn 1

I've had one REALLY good race Vs another clean, thoughtful driver when we both managed to escape the melee. This is one combo where even the best quali time in the world won't save you, such are the crash physics, you just have to get lucky and hope that from Lap 2 onwards there's still something left to fight for.

Why are people so determined to fight tooth and claw for their precious 8th place?? Jeez
 
I am just here to celebrate myself for this. I have never been 1 on my friends list, and certainly not above Barney AND Glen. And now it is even Thursday.
IMG_1049.jpg


Fun fact: I am driving the Ferrari at Fuji on TC:2. Have tried without, but I am simply faster with TC for this combo. And for racing certainly more consistant. So I guess I have stopped being a snob about using TC.
 
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I am just here to celebrate myself for this. I have never been 1 on my friends list, and certainly not above Barney AND Glen. And now it is even Thursday.
View attachment 1449186

Fun fact: I am driving the Ferrari at Fuji on TC:2. Have tried without, but I am simply faster with TC for this combo. And for racing certainly more consistant. So I guess I have stopped being a snob about using TC.
Great job. Close finish also v exciting

Sardegna X Radical is such an awesome combo, totally ruined by the typical Race A hodgepodge. I'm repeatedly messaging the winner saying "a gift" because all the competition get wiped out at Turn 1

I've had one REALLY good race Vs another clean, thoughtful driver when we both managed to escape the melee. This is one combo where even the best quali time in the world won't save you, such are the crash physics, you just have to get lucky and hope that from Lap 2 onwards there's still something left to fight for.

Why are people so determined to fight tooth and claw for their precious 8th place?? Jeez
I try to stay out the way for first lap but it’s tough. Not sure how to fix it. Maybe bigger penalties

Well, as luck would have it, I lost my 💩 today. There's a guy who is fast, but I don't think I have ever seen his SR above A. He is constantly contacting EVERYONE. He hits me in T1, then gets upset at me for hitting me, then punts me off the road. Ruined my race from 2nd.

I tried to cool off for a while, but an hour or so later, I happened to encounter him again. Me on pole, him starting 4th. I was prepared to let it go, but he chirped something at the beginning of the race. At the end of the first lap, I see him bully his way through the cars ahead of him.

I couldn't take it. I let him pass, then punted him...twice. I probably took a few people out doing it. I just couldn't keep my cool any longer.
We need a group for the good guys
 
The B race today was pretty frustrating, I got a bad entry into the last uphill turn and was slow on exit, I had traffic coming up behind me so I pulled way over far right on the straight to let faster cars pass, one of the passing cars swerved way over just to put me in the wall on the way by 🤷🏽…. That was the final straw, an hour later I had IRACING loaded on my lap top.

The graphics suck but I decided, I’m not really there for the graphics but it will require learning an entirely new platform. The FF was sure good.
It’s not like I’m done with GT, it will just give me an option when things get stupid.
 
The fundamental principle of SR is racecraft. Failing to drive on the track is pretty much one of two big racecraft "no-nos".

It doesn't necessarily cause an SR drop but it does prevent - for that sector - SR gain, even if you do everything else right. Or it did back in GT Sport and the Beta; Sport Mode was apparently rebuilt entirely for GT7 so it may no longer be the case but I've no reason to suspect that.

The other big racecraft "no-no" is contact, and on a similar basis even if you don't cause the contact you are still not going to gain SR in that sector. Twas ever thus in GT Sport/Beta too.

It was much easier back then too, with the SR Down/Up arrows showing exactly when you didn't or did have an SR impact event.

Still counter intuitive. Race craft is clearly part of driver skills and thus DR. Or should be. They even teach its more sportsmanship to drive off the track to avoid collision, and then they penalise SR. No wonder the system is a mess..
 
Sardegna X Radical is such an awesome combo, totally ruined by the typical Race A hodgepodge. I'm repeatedly messaging the winner saying "a gift" because all the competition get wiped out at Turn 1

I've had one REALLY good race Vs another clean, thoughtful driver when we both managed to escape the melee. This is one combo where even the best quali time in the world won't save you, such are the crash physics, you just have to get lucky and hope that from Lap 2 onwards there's still something left to fight for.

Why are people so determined to fight tooth and claw for their precious 8th place?? Jeez
It's a lot better now than it was earlier in the week, Lap 1/Turn 1 is still a fingers crossed situation. I do like cars like this, not a ton of power but properly racey things, i'd like to see more of it TBH or even the Radical on a slightly larger track.

In regards to racing, one of the big issues is impatience. There was a guy last night, running at about my pace and I think trying to be clean and we got into a bit of an argument in the chat. I passed him into T1 on lap 3 with a perfect move, all good there, we enter mini Eau Rouge and I run a touch wide and brush the wall on the left as we turn right. I find myself middle/right on the track entering the awkward little right hander before the back straight. I am unstable from the wall clip, turn right to take the corner and juuuuust edge a touch to the left. My buddy is trying to pass me on the outside, taking advantage of my earlier mistake. He said i pushed him off, which I did tbh, but I said mate, number 1, passing there is madness, it is super tough to stay tight on the inside without checking up and being rammed from behind, and number 2, i was clearly not fully in control after the wall clip. I said sometimes you just need to lift and tuck in and make the pass at the end of the straight, but he wasn't happy. He just couldn't understand that passing there was a bonkers thing to do, not every corner is 2 wide.

Anyways, managed quite a few wins as my SR is low so doing a little seal clubbing but I've recovered it to SRA at least. The little bump exiting turn 1 is a real bugger and easy to get burnt on.
 
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Still counter intuitive. Race craft is clearly part of driver skills and thus DR. Or should be. They even teach its more sportsmanship to drive off the track to avoid collision, and then they penalise SR. No wonder the system is a mess..
Because there is no way to determine whether you are cheating or taking avoiding action.

IRL there's a post race inquest where all parties involved lock themselves in a room and sort it out. Is that what you are suggesting? That if there is any incident, a group of moderators review the replay and determine fault, and in the meantime, you don't get to race?

This is why there's two aspects to it. The DR is where you finish and the SR is how you drive.

I would argue that maybe more could be added to it, like how many positions you gained, but there's an exploit there as well. Always remember, you can simply enter Race A most weeks and recoup your SR.
 
After quitting on Fuji fairly early I’ve been having a blast of a time at Sardegna in that Radical, race A is where it’s at these days for me, I know it’s a bit dependent on liked tracks and not liked tracks and recently B has been pony apart from the Glen, Road Atlanta, DTS.

But race A standouts for me recently have been the civic at the glen, civic at Tokyo, that little microwave looking thing at Suzuka and the old banger on the Swiss alps

Every now and again, like this week a peach of a track and car combo presents itself and as I like sticking with one track all week, I’m dialling in at sardegna, got it down to a 1.00.3xx today, a whisker below @newmedia_dev but still a way to go to get @benjoi84 super impressive time.
 
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After quitting on Fuji fairly early I’ve been having a blast of a time at Sardegna in that Radical, race A is where it’s at these days for me, I know it’s a bit dependent on liked tracks and not liked tracks and recently B has been pony apart from the Glen, Road Atlanta, DTS.

But race A standouts for me recently have been the civic at the glen, civic at Tokyo, that little microwave looking thing at Suzuka and the old banger on the Swiss alps

Every now and again, like this week a peach of a track and car combo presents itself and as I like sticking with one track all week, I’m dialling in at sardegna, got it down to a 1.00.3xx today, a whisker below @newmedia_dev but still a way to go to get @benjoi84 super impressive time.
I can’t agree more, once you get outside of the whole DR/SR thing and remember it’s about races to results (credits, sr and dr aren’t the goal)

I want to drive more but in all seriousness as I goaded techno with last week I have actually really hurt my shoulder.

You and Trek are smashing it this week!
 
I can’t agree more, once you get outside of the whole DR/SR thing and remember it’s about races to results (credits, sr and dr aren’t the goal)

I want to drive more but in all seriousness as I goaded techno with last week I have actually really hurt my shoulder.

You and Trek are smashing it this week!
Well for a semi injured racer your times are pretty difficult to beat!

Seriously though I hope you’re on the mend soon, shoulders for oldies like us are a pain! I went swimming with the kids whilst on holiday and then couldnt lift my left arm for a fortnight!
 
Well for a semi injured racer your times are pretty difficult to beat!

Seriously though I hope you’re on the mend soon, shoulders for oldies like us are a pain! I went swimming with the kids whilst on holiday and then couldnt lift my left arm for a fortnight!
Thank you, it’s like a switch stuff I do makes things hurt for way way longer and in awkward ways!

You guys are smashing it, and having fun! I’ve done a few of the radical races and honestly that’s my type of race, a little more grip wouldn’t hurt especially for closer grids as it gives some flexibility, but just a lovely race and you don’t have to do the double shift in race, it’s more a QT thing and so hit and miss a bit meh.

Because of my shoulder I’ve had to knock my FFB right back but I can’t find my normal pace like that.

Make hay while the sunshine’s x :) x
 
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