GT7 Online Time Trial/Lap Time Challenge Discussion

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I will keep trying until the last second, if only i can rest for few days to reset the bad muscle memory šŸ˜…. My lap has a potential of .560-570. However sector 2 only happens once in a million laps. Whats funny is that on day 1 i was so good and consistent in sector 2 but now only once in a million laps i get it how i want to lol
I'm not going to tell you what to do champ.

But if I can answer your question about bad reflexes, I'd do several short 15-20 minute sessions with breaks rather than long 1hour long sessions for example. That helps me with bad reflexes!
 
Beefpasty, im stuck at 645, struggling in sector 2. After holding it from day 1 will lose it on the final day šŸ’” 4wd is annoying me, never gonna drive a 4wd again ever
I know you can do it. Can you specify what exactly doesn't work for you in sector 2.
If you think that "comment section strategist" šŸ˜… can help, I can take a look. I don't have skills to execute, but maybe I can observe study and give feedback and then it's in your hands?
Stupid question, have you compared your lap and P2 or P3 in data logger?
Stupid question 2, I know you catch the car much better than any AI CSA, but still, have you tried it?
 
I know you can do it. Can you specify what exactly doesn't work for you in sector 2.
If you think that "comment section strategist" šŸ˜… can help, I can take a look. I don't have skills to execute, but maybe I can observe study and give feedback and then it's in your hands?
Stupid question, have you compared your lap and P2 or P3 in data logger?
Stupid question 2, I know you catch the car much better than any AI CSA, but still, have you tried it?
Turn 3 and 4, it used to rotate after brake release, now somehow it doesnt. I did try data log with my fast lap that i bottled at the final corner. And yeah i was ahead by a tenth. As for csa, no, i dont like the way it feels
 
Turn 3 and 4, it used to rotate after brake release, now somehow it doesnt. I did try data log with my fast lap that i bottled at the final corner. And yeah i was ahead by a tenth. As for csa, no, i dont like the way it feels
I find that it seemingly will and will not rotate the same way in corners between laps, for no discernable reason. I run into issues with Turn 1 - I swear I'm releasing the brake as I turn in the same way, but sometimes it turns in way better, sometimes less so, and sometimes it just starts sliding off the track, refusing to turn almost entirely.
 
Turn 3 and 4, it used to rotate after brake release, now somehow it doesnt. I did try data log with my fast lap that i bottled at the final corner. And yeah i was ahead by a tenth. As for csa, no, i dont like the way it feels
Have you played with some settings? Also this might be very long shot, but I read that some Thrustmaster wheels ...I should be very careful what I say... After spec 3... it's kind of glitch when just something happens and turning everything off on reset it. I mean you haven't gave more info than "it used to rotate and now it doesn't" so I am just thinking out loud.
(Think I read about Wheel thing on GT planet somewhere last few days, maybe I am mistaken?)
 
Optimals in 50.0xx
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I really need to stop spending an extra hour of my usual racing time doing this šŸ˜‚

Down to a 50.038, which puts me in 97th place, and unfortunately I don't think that'll hold until the end, but I think I'm at my limit with that slidey understeering, oversteering, tire-spinning boat.
 
Did a nother morningsession in the swedish USB thing...., my last..
And i am glad it's gone today, i hate every about it..
I am sure i could have ended up sub 50 but i'm totally fine with it, not my idea of fun.

To heavy at the front and a very bad torque distribution..

So..... Polestare "the ultimate tire squeeker" bye bye! :lol: :lol:


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Apparently they fixed the engine brake abuse. šŸ¤— Awesome if true!
 

Apparently they fixed the engine brake abuse. šŸ¤— Awesome if true!
This small sentince will change everything for some people :lol: .....and i am very curious how this works on different cars!
 
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I was hoping to see cirtuit Gilles Villenueve in action.... next time, no problem

BTW I'm a bit demotivated lately, short on time, using a bit of it on PMR, waiting for the DD to be delivered, plus my G23 throttle pedal giving a lot of problems, so I'm just posting times on few laps for the money.
I'll very heppy of the telemetry, but looking at you with the throttle blimping from 100% to 60% and back to 100% several times doesn't make that sense right now
 

Apparently they fixed the engine brake abuse. šŸ¤— Awesome if true!
It is true, you can’t bang down to 2nd instantly in the R34 you have to better time the shifts as it won’t respond until the revs drop enough šŸ˜€
 
The results for TT176 at Autodrome Lago Maggiore - East in the GT by Citroƫn Road Car are over here. I have updated the opening post with the index of all TTs and the second post with the community scoreboards. A reminder that each driver's results for every TT are in the Excel file attached to the latest results post.

No interims given the next one closes midnight UK time today.
 
Managed to get back into the Silvers with these new time trials. The R34 Tsukuba is quite tricky as the car feel weighted on controller not sure why, maybe 1.66 physics change??

I can see that Calster has already topped the ranks, well done sonny jim and Tidge is quite high too.


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Had an early lunch break today and decided to try and tame the Mine's. Really tricky and slidy.

I managed one miracle lap that was half a second faster than all my others when I managed clean exits ot of all the hairpins in addition to a clean pass through the sharp right hander and a nice exit out of the final turn. I doubt that can replicate this.

Having a top 100 time (although it was only super briefly of course) is the cherry on top.

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This is the discussion thread for an article on GTPlanet:

Gran Turismo 7 Online Time Trial: Mine’s a Double

For a brief spell over the next few hours, Gran Turismo 7 Online Time Trial enthusiasts will have four events — twice the usual amount — running simultaneously, with some enhanced rewards in two...
 
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