GT7 & PSVR2

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Once I got used to VR, I’ve never gone back. Though I agree with Jordan, there’s a point where I need to put it down. Maybe after a couple hours or so. There’s no way I could use VR in any title for much longer than that.

I don’t think this latest news is an ending for VR on GT7, I’m just not expecting anything new.
 
Perhaps we are closer to VR being a licensed accessory for Playstation. Meta being a candidate. There could even be a GT themed design headset in such a way Thrustmaster makes a GT specific steering wheel. Its a hope anyway for PS6 and would be a market that could be sustained rather than being a risk, making use of whatever the latest Meta (or similar) VR kit is. It Would need a good partnership with Polyphony to make it work nicely though.
My biggest unknown is not knowing what Polyphony actually want to do, I believe they love VR and think it fits GT perfectly. But the public messaging is not good at all. When PSVR2 released that should have been the last time GT championships used 2d TV screens, it should have been a VR only championship. But who knows how much weight of care is given to the championships within Polyphony offices. I preferred GT before it had them or the Academy. Its a bit like an annoying repetitive advert. But if its a useful marketing tool then why are they not using it show the best of and the future of Gran Turismo? (VR!).
 
I pre-ordered the VR2 headset and, since acclimated to it, haven't driven outside of VR since. I'm in that same camp, if it's a driving game on PS, regardless of version, if it doesn't support VR, it won't be part of my very small library.
 
I can only play a set time before it gets too exhausting but to me VR support is the crowning achievement of GT7. A technical masterpiece.
I’m pretty sure it will remain the best console racing VR title for a very, very long time.
 
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I’m still racing with my PS4 Pro and really dug driving with the original PSVR despite its technical limitations via GT Sport.

I love what I saw from the little hands on experience I got with the VR2 and felt it really would’ve enhanced my enjoyment with GT7.

Seemed promising but I’m not aware of any other games that were must haves for the hardware, especially considering the 1000 or so dollars just to have it, separate from the PS5 of course.
 
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After experiencing GT7 in VR it simply doesn't make sense to me to play racing games (any racing game) on a flat screen again. It just seems pointless and joyless. How could you ever go back? The same goes for flightsims (Ace of Thunder).

Playing the two Resident Evils (four and eight) or Hitman in VR is among the best videogame experiences I've ever had. Playing these games on a flat screen is a different experience but one I still find worthwhile. All in all, it would be a shame if Sony abandoned the idea of VR altogether, and I hope my PSVR2 doesn't break anytime soon. I'd probably never touch Gran Turismo again.
 
Resident Evil.
Im Not No Way GIF


I got my first scare in the woods and I was done. Wasn't quick enough with guns and ammo. :lol:
 
In a way, I really hope that Sony will no longer support VR in future in games, nor allow PD to create a GT8 with VR support.

Because I am starting to get tired of having to upgrade and chase the latest PS6, VR3 and GT8 and having to give Sony $2500...

A company that is playing with us more than we are allowed to play....

I will try to enjoy GT7 until the end.

I gladly will Switch to Nintendo !


Tonight, "standing in line" for the "midnight release" of Zelda the game and the console at Best Buy, I was able to score the hot items and Cant wait to play it soon.
I made friends along the way...


Sony is playing all the wrong cards with us the players.

Edit: logic map for me
GT8 withOUT VR support + PS6 = NO buy
GT8 Without VR support + PS5 = ok maybe
GT8 + VR support + PS5 = Buy
GT8 + VR support in anyways + PS6 = buy
 
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In a way, I really hope that Sony will no longer support VR in future in games, nor allow PD to create a GT8 with VR support.

Because I am starting to get tired of having to upgrade and chase the latest PS6, VR3 and GT8 and having to give Sony $2500...

A company that is playing with us more than we are allowed to play....

I will try to enjoy GT7 until the end.

I gladly will Switch to Nintendo !


Tonight, "standing in line" for the "midnight release" of Zelda the game and the console at Best Buy, I was able to score the hot items and Cant wait to play it soon.
I made friends along the way...


Sony is playing all the wrong cards with us the players.

A bit of truth here. My plan is to go to PC and using my psvr2 there. Unfortunately PC prices are also extremely high + i want PC ready for VR in newest racing games lik AC Evo or Rally, and those require pretty beffy PC for VR, so I am waiting… for price drops and better performance in mid range.
 
GT8 and PS6 with PSVR2 support = instant buy
GT8 and PS6 no PSVR2 support = I'll stick with GT7 and my PS5 Pro.

I have not played any of the new racing games on PlayStation simply due to the fact that they don't support VR. Even though the games look interesting themselves, I know the driving experience will be disappointing without VR.
 
It will be disappointing if future games and consoles have no VR support. I do still play GT7 on a flat screen when I just want a quick session but putting on the headset and immersing myself into a more serious event just feels so good.

What PSVR 2 has proven is how well suited the technology is to racing games and I think that will be forced to look at PC options should Sony ditch VR altogether.

For whatever reason, GT7 was the only racing game to support VR. Had other titles embraced it I suspect there would have been more uptake overall.

I hope that Sony will just open the door for third party VR headset manufacturers to use them on the console but I suspect that’s wishful thinking.
 
For me, there's no going back to a flat monitor. I hope there's still something left for VR enthusiasts. No matter what game it is - GT7 or GT8 without VR? No way.
 
GT8 is going to be the worst selling of the series at this rate. So many no-buys :lol:

But PC sim sales will shoot up with all you lot moving across.
 
I've was a fairly early PCVR user and was happy enough with AC with mods, Raceroom and AMS2 for the most part but I had some spare cash so I got a PS5 pro and a PSVR2 and I've barely touched the PC sims since. Yeah maybe the handling is a bit dumbed but as a package you can't beat GT7 in VR. Racing at night as fireworks go off is amazing. I also love road cars so GT7 is far to superior to most of mods for AC.

GT8 is going to be the worst selling of the series at this rate. So many no-buys :lol:

But PC sim sales will shoot up with all you lot moving across.
Not so sure given the price of PC hardware at the moment. Luckily I bought all my stuff before the AI problem really started to increase prices.
 
Weirdly enough, i'm not in the "once you did VR you don't want to go back" camp, I'm switching back and forth.

I enjoy the PSVR2, especially if I just bought an expensive new car that I want to fully immerse myself in. But if it's just for a quick grind race I usually don't bother. As nice to use as it is, putting and having the headset on is a bit of a hassle I'm not always in the mood for.
 
I've was a fairly early PCVR user and was happy enough with AC with mods, Raceroom and AMS2 for the most part but I had some spare cash so I got a PS5 pro and a PSVR2 and I've barely touched the PC sims since. Yeah maybe the handling is a bit dumbed but as a package you can't beat GT7 in VR. Racing at night as fireworks go off is amazing. I also love road cars so GT7 is far to superior to most of mods for AC.

Yeah, this is why it would be sad to loose VR support in future GT titles… but there will probably be no other option for vr racing than PC Sims.

EDIT:

GT8 and PS6 with PSVR2 support = instant buy
GT8 and PS6 no PSVR2 support = I'll stick with GT7 and my PS5 Pro.


There is also another option similar to GT6 situation. That GT8 will be released as PS5 only game and PSVR support with probable PS6 upgrade when PS6 comes out.
 
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Add me to the "please don't" list.

For me, PSVR2 is the perfect accessory for Gran Turismo. Polyphony Digital did a fantastic job with the VR, but there's another part of the experience that deserves more attention: with a wheel and pedals, there's no new interface to learn. No unfamiliar VR controllers or gestures to figure out. You look around, turn the wheel, and use the pedals. We already know how to do all of that because we know how to drive. It just works.

That makes GT a particularly good way to introduce people to VR. Put on the headset and you're sitting in a car, with familiar controls right where you expect them to be. The appeal is immediately obvious.

So if Sony really is going to discontinue PSVR2 without a replacement, perhaps PD should pick it up and rebrand it as "GTVR" or something along those lines. Sell it as a Gran Turismo accessory, alongside the wheels and pedals people already buy for the game.

I know keeping a hardware product alive takes more than changing the name on the box. But PD already has a compelling reason for this hardware to exist. I'd hate to see it disappear when it fits Gran Turismo so well.
 
Sonys end in investment in vr2 doesn't nessesary mean the end of vr for playstatíon. I means only that sony won't be produsing and investing in vr themselves. I deam they will license some vr headsets that are already in the market like meta once. The same story like with the wheels. Sony doesn't produce steering bases but licenses some fanatec, thrustmaster, logitech or moza wheels
 
Even in the “good ole days” PC’s were still a money pit and time suck. Yes more choice of good titles I guess but can’t beat just turning on the PS, put on the VR2 and drive - all w minimal hassle and frustration

Love my PSVR2 and drive it almost every day. GT7 and now MSFS24 get most of my seat time
 
I bought a PS5 and then a PS5 Pro solely for GT7 with PSVR2; naturally, I’ve "rented" around 100 of games over the years, but if there’s no GT with VR, I’m never getting another PlayStation again.

but problem is - most of vr games are garbage.
 
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In the VR or no GT boat aswell, if they drop it i'll move on to pcvr and when driving on pc in vr i'll apreciate what polyphony did with gt7vr even more.

Compared to what you have to go through with pcvr in simracing, gt7, besides the simcade topic, in terms of ease of use and polish is without any competition.

Beeing lucky with no motionsickness at all (atleast in seated/cockpit style games, can't do first person walking games) and not a lot of strain on the eyes on long races (2hr) i really struggle to get enjoyment out of flat simracing.

Fingers crossed that gt8/ps6 atleast will support the psvr2.
 
Even in the “good ole days” PC’s were still a money pit and time suck. Yes more choice of good titles I guess but can’t beat just turning on the PS, put on the VR2 and drive - all w minimal hassle and frustration

Love my PSVR2 and drive it almost every day. GT7 and now MSFS24 get most of my seat time
I’m the same. GT7 and MS Flight Sim are just excellent.

The wife and kids love Beat Saber - plus like to dabble with Pistol Whip and Mirage Kyaking, but they get a bit repetitive for me
 
GT8 is going to be the worst selling of the series at this rate. So many no-buys :lol:

But PC sim sales will shoot up with all you lot moving across.
It's a tiny amount of people at the end of the day, but it's a playerbase quite passionate about the hardware they use. If people aren't fussed about it they just don't talk about it.
Had it been as significant as this thread makes it seem, it'd not be looking like they were putting the thing to rest. The industry as a whole is prioritising it less and less as time goes on, it's just not selling and whilst people are loud in saying they won't buy a game without VR, it's ultimately like 100 people.

Think I mentioned it in the thread before but I've had VR for years, I used it on iRacing a while, and many other PC sims (especially of the time, 2018-2021ish).
It's a fun gimmick but no matter the headset you have it's no more than 5% closer to what it's like to sit in a real car. It's all obviously a screen in front of your face, and that can be fatiguing for a lot of people.

I envy the people who swear by it in a sense because obviously they're experiencing something I'm not. It's never felt real to me.
 
PSVR2 in GT7 with a sim rig and nice DD wheel is amazing. The problem is that's a niche within a niche within a niche. Have you ever tried GT7 with a controller in VR? To me it's terrible, mainly because of the wonky steering wheel animation looking like it's stuck in molasses on a delay and there's a huge disconnect not having a wheel in your hands and pedals at your feet. MSFS24 is also great in VR, even without a HOTAS, using a controller. At least it's a "stick" I guess which helps. For me it's similar to FPV RC flight so there's a real world analogue I can wrap my head around and the immersion is 100% still there.

If it wasn't for GT7 (and sim rig/ wheel) and MSFS24 I'd have little use for PSVR2, anything else I've done with PSVR2 is fun, interesting, and cool but not something I'd shell out extra money for or spend much time on. I bought PSVR2 the first day it was available for pre-order before GT7 VR was even announced as I recall, and I bought it only for GT7 in hopes it would support it. I would have just sold it or used it very occasionally if GT7 in VR never happened.

So how many of the PS player-base even likes racing games? Of those how many have a sim rig and wheel? Probably more than before covid after sim racing became more popular, but still that's probably a very small percentage of overall users. I think GT7 with a wheel is the best experience you can have with PSVR2, it's great, but how many people even care about that overall? Plus it's expensive for a peripheral (I paid full price), and even among the people who do like it and want to use it, a large chunk of those have issues with motion sickness, etc.. There's lots of cards stacked against it if you start breaking it down.

I guess I'm just grateful GT7 w/ PSVR2 ever existed in the first place. However I veg out in a recliner with a controller on flat screen and play GT7 a lot too, but I understand not wanting to go back if you play in VR exclusively. It doesn't really compare. I do hope the next installment of GT is at least compatible with PSVR2 even it's on PS6. Maybe Sony will surprise us with an updated VR headset someday but maybe that's just wishful thinking. I'll still buy GT8 if it's not in VR though probably.
 
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BWX
'The problem is that's a niche within a niche within a niche.'
I think you nailed it, I would have hopes for future support for VR in GT8 if so many VR platforms didn't seem to be scaling back.
 
It's a fun gimmick but no matter the headset you have it's no more than 5% closer to what it's like to sit in a real car. It's all obviously a screen in front of your face

Genuinely wonder if you had something set up wrong or were using cinema mode or something. Because saying that proper VR is only 5% closer to sitting in a real car than looking at a screen seems pretty wild to me. The sense of depth, scale and actually being inside the cockpit is a completely different experience.
 
Genuinely wonder if you had something set up wrong or were using cinema mode or something. Because saying that proper VR is only 5% closer to sitting in a real car than looking at a screen seems pretty wild to me. The sense of depth, scale and actually being inside the cockpit is a completely different experience.
Nah I've been using VR since the Rift kits first came out in '16/17. It just doesn't feel real to me. You get a bit more depth perception and yeah the scale (elevation especially) is notably different to what's on a flat screen, but ultimately you aren’t actually there. You are seeing these things but you're never feeling them, and if you're never feeling them then it will never feel real.
I can always tell I'm just shoved up against a screen, and I felt like I was never doing anything more than moving around in that screenspace.

I did like it a lot for a bit, but I think I quickly just kind of 'got over' it and then every headset I bought after that I was trying to capture a feeling that just isn't there for me.
It doesn't help I think PSVR2 is the probably the worst fidelity headset I've used, the sweetspot of it is comically small, the resolution is not good and the screen texture is especially prevalent.
 
For me, even on the controller, PSVR was a revelation. I had Dirt Rally before VR, but couldn't get the hang of it. Driving a Rally car along a narrow wiggly bumpy track with a controller and flat screen was way beyond me, I just couldn't respond quickly and accurately enough to keep the car on the road.

With PSVR it just clicked, on the controller I could control the car beautifully as it twisted and bumped it's way across Finnish jumps, or welsh dirt roads. I got totally hooked, last time I checked I'd driven over 1.333 times around the world in that game. That's not on flat out tarmac, that's on rough twisty tracks in a mix old to modern rally cars.

For me driving games without VR are a non-starter, without VR I'd be back to playing GTA or Red Dead all day.

I can say for certainty, my next gaming hardware purchase will be for a system that has good VR support for driving games.
 
Well this sort of just confirms my future stays with GT7 and PS5. I love this game in VR2 with a seat, wheel and pedals.
I can drive for two to three hours easily and personally the VR aspect of GT is the icing on the cake. Turning to look at another car as you race side by side is incredible. Elevation changes are superb. The shadow/light play in night races is remarkable in VR. And of course being able to look all around the interior of the car you've chosen to race in is magical - such faithful detail in dashboard switches, materials and reflections.
I can't enjoy the game on a standard flat tv anymore so I guess I'll happily stick with my favourite GT as it is.
 
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