GT7 & PSVR2

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This game really is getting better and better 👍
When I play I can only play in VR, currently trying to improve in the Daily Race at Spa. Nearly had a win after a last lap Pitstop when it rained but got many penalties overtaking under yellow. I did not realise this, so realistic!

Is it possible to see the weather radar when playing in VR? I pitted in another race when my wipers came on but the rain did not appear when I left the pits 🤣
 
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Is it possible to see the weather radar when playing in VR? I pitted in another race when my wipers came on but the rain did not appear when I left the pits 🤣
Yes. You can find the weather radar on the MFD. You must have Car Info enabled in the Race Display settings to see the MFD.
 
I had the T300 and TGT-2.
What I meant was that if someone has a limited budget, they should choose VR first and then a steering wheel. The steering wheel is just another controller on a flat screen. I think VR gives 80% of immersion, and the steering wheel adds an additional 20%.
I regret selling my steering wheel because now with VR, I assume I would use it with passion.

To me, playing GT7 in VR with a controller, feels like you're sitting in a remote control car, rather than actually driving it like a normal car. Certainly breaks the immersion after playing it in VR with a wheel. When you can get a wheel again you'll be blown away with that wheel and VR combo. Certainly the best ever racing game experience I've ever had and couldn't go back to flat. Definitely worth the investment if you can afford it!

Well, I tell you what, no doubt a steering wheel will be above a controller in regards to immersion. Thing is, it’s still a remote control car. Even with the wheel. It’s like the old two-stick controller for the r/c and the one-hand controller with the foam tyre to steer. ;):sly:

Even using the DS5, there’s still a bit difference between driving in cockpit on tv and cockpit in VR. The sensation is weird in pancake mode.
The steering is like my childhood memories of pedalling a tricycle. The back tyres are locked together and the front feels like flat steering. In VR I get the sensation of feeling what the front and rear are doing.
There is NO way I could ever go back to playing any driving game/sim like this with a controller. I've been using a wheel and pedals going back to the early 2000s. The evolution of the hardware and experience is really something else.
If I had neither a wheel/pedals or VR and could only get one to begin with, it would have to be the wheel and pedals, then get VR later. I have no desire to play on flat-panel anymore, but if I had to choose between doing that with a wheel vs. VR with a controller, I'm taking the wheel every time.
 
There is NO way I could ever go back to playing any driving game/sim like this with a controller. I've been using a wheel and pedals going back to the early 2000s. The evolution of the hardware and experience is really something else.
If I had neither a wheel/pedals or VR and could only get one to begin with, it would have to be the wheel and pedals, then get VR later. I have no desire to play on flat-panel anymore, but if I had to choose between doing that with a wheel vs. VR with a controller, I'm taking the wheel every time.
I'll share my little story about how I got into Sim racing.

Got a PS3 in 2009 because I'm a big movie fan, wanted a Blu-Ray player, and this was the most economical way do to it. Used it for a year or so for only that purpose.

In 2010 I was in BestBuy and thought I should try a game on the PS3 - ended up buying GT5 - Prologue. Took it home and it seemed fantastic - tried playing with a controller and just couldn't do it.

Two days later I bought a wheel - the Logitech DFGT. Became instantly addicted and never looked back. Can't imagine playing the game with a controller for any length of time. Had a G29 and have been using a G923 for the last few years. Definitely planning to get a direct drive wheel this year, probably Logitech G-Pro, or Fanatec.

VR is also a huge game-changer in terms of immersion, but the wheel is a must-have IMHO. Contrary to a prior post I think wheel/pedals is mandatory and supplies 80% of the immersion, and VR gives you the last 20% for full immersion.
 
Using VR and a controller can make you feel you are driving a real car with a playstation controller, not really driving it properly.
Using wheel and pedals on a TV is like driving a fake car but driving it properly and semi-realisticly, but constantly aware its a game.

I made that up because there is no way I am choosing to test the PS5 controller in my VR setup with wheel and pedals. But I'm sure its a reasonable guess.
 
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I'll share my little story about how I got into Sim racing.

Got a PS3 in 2009 because I'm a big movie fan, wanted a Blu-Ray player, and this was the most economical way do to it. Used it for a year or so for only that purpose.

In 2010 I was in BestBuy and thought I should try a game on the PS3 - ended up buying GT5 - Prologue. Took it home and it seemed fantastic - tried playing with a controller and just couldn't do it.

Two days later I bought a wheel - the Logitech DFGT. Became instantly addicted and never looked back. Can't imagine playing the game with a controller for any length of time. Had a G29 and have been using a G923 for the last few years. Definitely planning to get a direct drive wheel this year, probably Logitech G-Pro, or Fanatec.

VR is also a huge game-changer in terms of immersion, but the wheel is a must-have IMHO. Contrary to a prior post I think wheel/pedals is mandatory and supplies 80% of the immersion, and VR gives you the last 20% for full immersion.
Exactly.
I think I bought my first steering wheel for the PS2 back around 2000, I want to say. Forget who even made it, it was before Logitech came out with something. Might have been Mad Catz. I remember it had a plastic piece molded into the bottom of the base that you were supposed to hold between your knees to keep it in position while using it LOL. I returned it, it was so bad. I think the Logitech driving force was the first wheel I had that actually worked OK. Once that happened, I never touched a controller for a driving game ever again.
 
VR definitely takes priority. A steering wheel cannot provide the same experience as VR. Playing with a controller is great. It's better to play with a Dualsense controller in VR than with a weak steering wheel on a flat screen.
No way for me. The wheel and pedals set up 100% comes first. I'd much prefer to play on a screen with a wheel than in VR with a controller.

VR does give you the sense of being IN the car, yes. The wheel however, gives you the sense of controlling the car, which is ultimately why I play racing sims. I want the most authentic feel when controlling the car.

I'd love to try GT in VR though. The $800aud price tag just can't be justified for one game unfortunately.
 
I wonder what PSVR2 would be like in a motion rig. I haven't seen anybody mention if they had one. It would be interesting to hear what that dynamic adds to the experience. Perhaps maybe someone on youtube has one.
DOF p3 with vr is really good, occasionally you go outside the boundaries of the cockpit, green lines of death. Aside from that it works really well.
 
DOF p3 with vr is really good, occasionally you go outside the boundaries of the cockpit, green lines of death. Aside from that it works really well.
Oh damn! As a fellow Aussie I have been looking into the DOF motion setups for quite a while now.

Can I ask you a few questions about it?

Where did you get it from, and for how much?

Is it awesome?
 
Oh damn! As a fellow Aussie I have been looking into the DOF motion setups for quite a while now.

Can I ask you a few questions about it?

Where did you get it from, and for how much?

Is it awesome?
Picked it up for 6k, of a bloke in WA who bought upgraded to a P6.
Its fantastic, took a bit of tweaking to get settings right (still a work in progress) but well worth the money, i think there about 6.5k from DOF delivered + any customs charges.
 
Picked it up for 6k, of a bloke in WA who bought upgraded to a P6.
Its fantastic, took a bit of tweaking to get settings right (still a work in progress) but well worth the money, i think there about 6.5k from DOF delivered + any customs charges.
How do you use it with PS5?
 
My first PSVR2 went back for a replacement as the lenses were scratched by my glasses, I got some VR Options lenses and they are amazing.

However my second PSVR2 keeps losing track of surroundings during races for a few seconds, resulting in quite a few lost places in sport races.

My setup is the same, bright room with plenty on the walls to keep track of, but this headset keeps doing this every 5 mins but my first one didn't do this once.

Any suggestions?
 
My first PSVR2 went back for a replacement as the lenses were scratched by my glasses, I got some VR Options lenses and they are amazing.

However my second PSVR2 keeps losing track of surroundings during races for a few seconds, resulting in quite a few lost places in sport races.

My setup is the same, bright room with plenty on the walls to keep track of, but this headset keeps doing this every 5 mins but my first one didn't do this once.

Any suggestions?
Mine did it a while back. Calibrate tracking. For me I needed to do it 3 times before it stabilized completely. In accessories -> psvr2 settings -> tracking camera calibration
 
Mine did it a while back. Calibrate tracking. For me I needed to do it 3 times before it stabilized completely. In accessories -> psvr2 settings -> tracking camera calibration
Thanks, did that last night but will try a few more times.
 
Using complicated wheels in VR - whilst waiting for my new PS5 and PSVR2 to be delivered tomorrow, I am now wondering if the Fanatec GT DD Pro 8Nm bundle (which I was about to buy because it has so many GT7 programable buttons) is going to be useable if I can't see the wheel during VR racing.

I'm now considering going for the DD Pro wheelbase with a simpler GT/formula wheel where the buttons are closer to hand when they can't be seen e.g. the Fanatec McLaren GT3 V2 wheel. Is this an issue with VR racing or am I over-thinking this?

Also, does anyone have any experience of using the Fanatec McLaren GT3 V2 wheel for VR racing?
 
Using complicated wheels in VR - whilst waiting for my new PS5 and PSVR2 to be delivered tomorrow, I am now wondering if the Fanatec GT DD Pro 8Nm bundle (which I was about to buy because it has so many GT7 programable buttons) is going to be useable if I can't see the wheel during VR racing.

I'm now considering going for the DD Pro wheelbase with a simpler GT/formula wheel where the buttons are closer to hand when they can't be seen e.g. the Fanatec McLaren GT3 V2 wheel. Is this an issue with VR racing or am I over-thinking this?

Also, does anyone have any experience of using the Fanatec McLaren GT3 V2 wheel for VR racing?
I have the Fanatec Porsche Podium wheel, it's OK for me as its just muscle memory/feel? Where all the switches/buttons are. Not sure how this works if you go straight to VR all the time.

There are far more stuff on it than I need but it does look good even if you don't see it 🤣

I hear good things about the McLaren wheel though and it's a lot cheaper.
 
I'll share my little story about how I got into Sim racing.

Got a PS3 in 2009 because I'm a big movie fan, wanted a Blu-Ray player, and this was the most economical way do to it. Used it for a year or so for only that purpose.

In 2010 I was in BestBuy and thought I should try a game on the PS3 - ended up buying GT5 - Prologue. Took it home and it seemed fantastic - tried playing with a controller and just couldn't do it.

Two days later I bought a wheel - the Logitech DFGT. Became instantly addicted and never looked back. Can't imagine playing the game with a controller for any length of time. Had a G29 and have been using a G923 for the last few years. Definitely planning to get a direct drive wheel this year, probably Logitech G-Pro, or Fanatec.

VR is also a huge game-changer in terms of immersion, but the wheel is a must-have IMHO. Contrary to a prior post I think wheel/pedals is mandatory and supplies 80% of the immersion, and VR gives you the last 20% for full immersion.
Thanks for that...Mine is a little different but similar.

Been Playing every GT game since PS1, OG controller setup was fun...PS2--->PS3, still used controller, used to visit this forum all the time and never posted. Racked up a large% of gold in GT sport on the controller. It has good dynamics if you dont have space for a wheel combo. I actually got gifted the PSVR1 in 2019 because the person who got it hated the experience w GT sport, so I played this with the controller too and thought it was okay...It still makes me sick no matter how much I used it, the screen door problem was really horrible at times when racing (plus boring just doing hot laps all the time).

Pandemic rolls around, moved to larger apartment + got stimulus money + Fanatec had a black friday deal in 2021 that was really good. got the CSL wheel and pedals (no clutch)...its excellent w/ GT sport and actually enjoy the WRC games better with the wheel pedal.

PSVR2 drops and I preorder, had to get a PS5, the DD wheelbase and GT7....this set me back quite a bit $$$$ Gutted that once they arrived and I set up GT7, the og CSL brake is gone and had to order the CSL V2, still frustrated I ended up buying a 250 racing chair and frame.

A lot of money got spent just to play this game and moving forward I probably wont use the controller. That being said the PS2, PS3, and PS4 are still up and running so when playing the GT sport or any of the older games I will most likely use the controller.

edit: seen someone on youtube post how to setup a motion rig with PSVR2 and GT7 and it was crazy to me that people have the space and money for that kind of thing. I grew up in the bay area and my dad took me to some full on fighter Jet simulation arcade where you sit in a cockpit like the F1 simulators, it was near lockheed and NASA's wind tunnel, I think I was like $100 for a 20min experience in 1995... this stuff in their houses/ apartments now...crazy
 
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How do you use it with PS5?
My DOF reality P3 is supposed to arrive today, we'll see. It's literally gotten delayed at every stop for between 2 and 5 days.

But you can either buy their 'Magic Box' and connect your tablet/phone to it via a local IP address. Or you can install the SRS 2.0 app on a computer (I have a mini pc so my room doesn't overheat with my gaming pc on all the time). I'm waiting for the magic box to come back in stock so I don't have to flip inputs on my tv between my ps5 and mini pc; just use my phone to change settings.

I'm fully expecting it to be an uphill battle to get things not only initially built, but to get the profiles set for ACC on PC, MS Flight Sim and GT7 on PS5. Once the dust settles, doing VR in all of that will make it worth it....I hope :lol:


Jerome
 
As amazing as it is, I can’t wait to get the current positions in VR. If you race online and you have no idea how far you are behind or ahead, it is a bit silly.
Saturday, 26 Laps Interlagos, will be weird without the distances

Any idea if they are going to fix it soon? Was there ever any statement?
 
Any idea if they are going to fix it soon? Was there ever any statement?
We don't know at the moment, it could be something they fix next update or they don't consider it a problem and just not address it all.

Aside, it is amazing when they thought up the design of the VR HUD they remembered to add Penalty's but forgot Yellow Flag indicator.
 
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Using complicated wheels in VR - whilst waiting for my new PS5 and PSVR2 to be delivered tomorrow, I am now wondering if the Fanatec GT DD Pro 8Nm bundle (which I was about to buy because it has so many GT7 programable buttons) is going to be useable if I can't see the wheel during VR racing.

I'm now considering going for the DD Pro wheelbase with a simpler GT/formula wheel where the buttons are closer to hand when they can't be seen e.g. the Fanatec McLaren GT3 V2 wheel. Is this an issue with VR racing or am I over-thinking this?

Also, does anyone have any experience of using the Fanatec McLaren GT3 V2 wheel for VR racing?
I primarily use the Mclaren wheel. Its not bad once you get used to it. When I switch to the f1 wheel its a different story haha.
 
It'll become second nature in due time. I use the McLaren wheel, which isn't as confusing to navigate.

IMO you'll swap through menu's a bit less while racing in VR because you don't need to use the radar to get your bearings.
I'll second this, you'll get muscle memory built up pretty fast actually. I've been re training my brain on wheel buttons since the DFP days, its no bigs as long as you know the buttons before starting in VR.


Jerome
 
I'm very tempted by PSVR2 but still a bit scared by the substantial pricetag. Unfortunately, I haven't found a place in Tokyo that lets me try out PSVR2, so I'd have to go in blind, basically.

What's the general opinion here? Seems quite positive from what I've gathered. But is it in the "nice to have" category or in the "this changes everything"/"I can't imagine playing any other way now" category?

Looking at the other games currently available for PSVR2, I could only imagine myself trying Pavlov, and probably getting bored with it after a couple of weeks, so the 75000 Yen would be entirely dedicated to playing GT7 in my case.

Sorry if this has been asked countless times. I've only read the last couple of pages of this 130 pages thread.
 
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