GTA Online Thread (Useful Links in OP)

  • Thread starter Thread starter dhandeh
  • 42,332 comments
  • 1,889,817 views
I love my Heavy Pistol. I use that more often that any other weapon. Notching up and popping heads is where it's at!
 
I've been watching lots of Arma 3 roleplay videos and I think a roleplay mod could potentially work very well with GTA V on PC. I'm talking about mods like Arma 3 Stratis and Altis Life. We already have properties, a vast amount of clothing and outfits, weapons, vehicles, and other character models for server events (For example, alien invasions where players had to team up and kill all of the attacking AIs, prison breaks with a similar presence, or Martial Law). Players could work as police officers, organized criminals, trash collectors, private military corporations, medics, or other jobs. The server owner could restrict weapons and vehicles, adjust the pay of jobs, and adjust prices of items players could buy.

It's an interesting idea, but it wouldn't be possible because R* doesn't want mods (Harmless ones, too), just like every other AAA developer now.
 
It reminded me of this one time i had a 7k bounty. I was chased by this guy in a T20. Killed him 3 times. Then, I called Pegasus for my Kraken, managed to get in after my third kill (which costed my his insurance).

The stretch before hitting the ocean was the most intense feeling I had using the yellow submarine. Why? Not only the bounty hunter called his Turret Insurgent, but a couple of people spawned by the bike rental stand (Decoys for Pacific Standard - Hack, I'm sure), and they started to fire on the submarine. Bullet holes are all over the sub, but it kept going.

I got away, and *poof* Squirtle forgot how to use Tail Whip the bounty is mine.
I knew it. I knew Kraken was the best idea ever. I really need to see how frustrated their faces are.
 
It reminded me of this one time i had a 7k bounty. I was chased by this guy in a T20. Killed him 3 times. Then, I called Pegasus for my Kraken, managed to get in after my third kill (which costed my his insurance).

The stretch before hitting the ocean was the most intense feeling I had using the yellow submarine. Why? Not only the bounty hunter called his Turret Insurgent, but a couple of people spawned by the bike rental stand (Decoys for Pacific Standard - Hack, I'm sure), and they started to fire on the submarine. Bullet holes are all over the sub, but it kept going.

I got away, and *poof* Squirtle forgot how to use Tail Whip the bounty is mine.
I knew it. I knew Kraken was the best idea ever. I really need to see how frustrated their faces are.
A story like this makes me considering splashing cash on the sub. (Get it? Splashing! I'll let myself out)
 
So, me and @TexRex failed Trash Talk twice... for killing all of the enemies and blowing up the Trashmasters. Yes, completing objectives causes mission failure. 10/10.
 
So, me and @TexRex failed Trash Talk twice... for killing all of the enemies and blowing up the Trashmasters. Yes, completing objectives causes mission failure. 10/10.
Might it have had to do with me being in the helicopter? (Not that that's any kind of good reason for the failure.)

Also--for what it's worth--I've never failed Pier Pressure. :P
 
Might it have had to do with me being in the helicopter? (Not that that's any kind of good reason for the failure.)

Also--for what it's worth--I've never failed Pier Pressure. :p

I'm not sure. I've done Trash Talk countless times in different aircraft and nothing's ever caused me to fail. Then again, I've only done the mission solo with aircraft.
 
Easiest. Daily objectives. Ever!

Complete a Contact Mission (I was in the middle of one when the new dailies came through)
Fly under a bridge in an air race
Perform a stunt jump

:lol:
Then again, I've only done the mission solo with aircraft.
Except for the first time(s) I did it, which was with you and two others, during which you did the lion's share of the work in a Hydra. ;)
 
I've been watching lots of Arma 3 roleplay videos and I think a roleplay mod could potentially work very well with GTA V on PC. I'm talking about mods like Arma 3 Stratis and Altis Life. We already have properties, a vast amount of clothing and outfits, weapons, vehicles, and other character models for server events (For example, alien invasions where players had to team up and kill all of the attacking AIs, prison breaks with a similar presence, or Martial Law). Players could work as police officers, organized criminals, trash collectors, private military corporations, medics, or other jobs. The server owner could restrict weapons and vehicles, adjust the pay of jobs, and adjust prices of items players could buy.

It's an interesting idea, but it wouldn't be possible because R* doesn't want mods (Harmless ones, too), just like every other AAA developer now.

An RP mod would be sweet :D

But I think it's never gonna happen :lol:
 
Helped @superstreet556 to get some friends of his out of trouble

I can tell there was a modder in the lobby :lol:

0_0.jpg
 
Maybe it's me. I invited someone in the crew to some Trash Talk runs (with my new Buzzard :)) after having done it solo some 30 times and after three or four successful missions we failed two or three times.

And, as an aside, I got this invite:

"Team Deathmatch - Parkour PRO 1,750,000RP 9000000$$ 9000000RP"

Am I the only one who finds that description confusing (and absurd)?

Almost forgot...

Rank_100.jpg
 
328 is the maximum amount of health possible without body armor or the heavy utility vest. This prevents you from getting one-shotted by any weapon unless you are hit in the head by another player(which activates a damage multiplier).
 
And the 328 health points.

328 is the maximum amount of health possible without body armor or the heavy utility vest. This prevents you from getting one-shotted by any weapon unless you are hit in the head by another player(which activates a damage multiplier).

That's how much health we actually have? Wow. How much do sub-level 20 players have?
 
Back