GTA Online Thread (Useful Links in OP)

  • Thread starter Thread starter dhandeh
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I thought the horse track was pretty obvious, apart from the dirt, of course. :lol: The runways just seem kinda boxy to me, I prefer the type of oval with smoother corners.

can't you "create" smoother corners with barriers? and put some skate ramps on the outside of the corner to mimic embankment?
 
Sounds pretty advanced, but I'll see what I can do with that some time.

not advanced, instead of

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put some stuff around like this so that it's more "curved"

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hope it's clear what i mean :)


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and put the quarter pipes on the outside, maybe put something on top of it for a higher wall
 
Is there a way of searching through the customs races?
Just thinking @Carbonox could try and find a nascar circuit and drive on it for some ideas.

Edit: http://rsg.ms/8af3dd4 I just added this to my game through the social club. I will try and play it tonight and report back. It has a good rating so I have high hopes.
 
I really wish that the P90 will come back and replace the current Assault SMG. The one we have right now looks like crap and the P90 has a cleaner design. I would be happy if we even had an F2000, because that's another awesome PDW.
 
Okay, there are pictures, but it's not Snapmatic, and I think this needs to be a PSA: never come to wallruns without the right vehicles. Or you know: NEVER GO TO :censored:ING WALLRUNS!


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Luck or skills: I've finished first at record time. But not the point.


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Look at the time..


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But soon..


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Well, not that soon, but yeah.. something happened.


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A bloody miracle! It's an Australian miracle!!


At long last a timer appeared, ending my wait.

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The Bifta's RWD and low clearance makes it impossible to beat the humps and power the steep slides.

The results:

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Totally a waste of my time, and not worth the money! Fun? NOT IF I HAD TO WAIT FOR EVERYONE ELSE, IT WOULD'VE BEEN!

We all thumbed down! :p
 
Is locking onto ground targets in cars new? Because the other day I was flying in a Buzzard with a 5 star wanted level and locked onto what I thought was a cop car; I fired the missile and found out the hard way that it was a wild T20, which completely drained my bank account :ouch:

I'm on last gen FYI.
 
Is locking onto ground targets in cars new? Because the other day I was flying in a Buzzard with a 5 star wanted level and locked onto what I thought was a cop car; I fired the missile and found out the hard way that it was a wild T20, which completely drained my bank account :ouch:

I'm on last gen FYI.
AFAIK only if it's a Bounty.
 
I've had enough of grinding... Every time I start a mission, on the scarce occasion that I get anyone to join, they leave the second the mission starts. Heists? Let's just say I'm happy there are quite a lot of missions you can solo, because nobody ever joins heists. Hospital and insurance fees have reduced my balance to $0 and I only rob the occasional store to afford to pay the mechanic... if I destroy my Zentorno it's going to stay like that for a long time.

R* should make the game a lot more casual player-friendly. 15k for missions that take 15 minutes? And this is reduced to 8-9k when soloing (which is all the time now)? Yeah, no. The current payout and pricing system is really ticking me off.

Now this may have sounded pathetic to most of you but with less than an hour of free time per day I want to actually have fun playing the game, not grind my backside off all night and day. It's too monotonous.
 
I've had enough of grinding... Every time I start a mission, on the scarce occasion that I get anyone to join, they leave the second the mission starts. Heists? Let's just say I'm happy there are quite a lot of missions you can solo, because nobody ever joins heists. Hospital and insurance fees have reduced my balance to $0 and I only rob the occasional store to afford to pay the mechanic... if I destroy my Zentorno it's going to stay like that for a long time.

R* should make the game a lot more casual player-friendly. 15k for missions that take 15 minutes? And this is reduced to 8-9k when soloing (which is all the time now)? Yeah, no. The current payout and pricing system is really ticking me off.

Now this may have sounded pathetic to most of you but with less than an hour of free time per day I want to actually have fun playing the game, not grind my backside off all night and day. It's too monotonous.

I completely understand your feelings about this game, too. It's Rockstar's fault for making the game so boring and restrictive. You have to grind forever to get something you want, and in the end, it's not all that fun when they coded that thing to be practically useless. I sincerely hope that independent multiplayer mods on PC like GTA:MP will outshine and be more successful than the online R* gave us.

I've practically given up playing online as well. Rockstar never bothered to fix any important issues on PS3, and the community is so toxic.
 
I haven't even played the game in over a week and have been much happier now that I'm not playing the hellhole.
 
I plan on getting a PS4 by Mid November. I figured that it's finally time to upgrade. I'll work as much as I can to get it.
 
Anyone ever notice how little traffic there is on the sidewalks of Los Santos?

:D

Okay, serious question; During missions, is there any difference [as a result of the difficulty modifier] between Easy and Normal, Easy and Hard, or Normal and Hard other than the damage enemies are capable of taking and dishing out? Things such as number of response vehicles, response magnitude (say, 3-star wanted level instead of 2-star at lower difficulties) or time allowances for missions with a clock.
 
:crazy:

So...it's just my imagination that the bad guys (sure, I suppose I'm the one starting most altercations :P) take more hits and deal more damage?
 
:crazy:

So...it's just my imagination that the bad guys (sure, I suppose I'm the one starting most altercations :p) take more hits and deal more damage?
The accuracy and weapons used can vary between each person, but as far as I know, the difficulty will not affect this at all. The amount of health should be the same, but I'm not which enemies wear body armor or not.
 
Anyone know if a homing launcher will destroy the Riot Van/Enforcer in one hit?

I really wish that the P90 will come back and replace the current Assault SMG. The one we have right now looks like crap and the P90 has a cleaner design. I would be happy if we even had an F2000, because that's another awesome PDW.
The game was originally going to use a bullpup P90 (which makes no sense) but they ended up not using the model.
 
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Anyone know if a homing launcher will destroy the Riot Van/Enforcer in one hit?

How strong is the Enforcer anyway? I always hear you saying positive things about it.

Custom878
The game was originally going to use a bullpup P90 (which makes no sense) but they ended up not using the model.

What makes no sense? The P90 is a "bullpup" weapon. Saying "bullpup P90" is redundant.
 
How strong is the Enforcer anyway? I always hear you saying positive things about it.
It's the best protected vehicles against bullets and grenades. However, it can be destroyed by an RPG or tank shell. I'm 100% not sure on the homing launcher since it does less damage. It'll probably take it out, but I never tested it.

What makes no sense? The P90 is a "bullpup" weapon. Saying "bullpup P90" is redundant.
I meant like a traditional bullpup. Not whatever the P90 is.

latest
 
Anyone ever notice how little traffic there is on the sidewalks of Los Santos?

:D

Okay, serious question; During missions, is there any difference [as a result of the difficulty modifier] between Easy and Normal, Easy and Hard, or Normal and Hard other than the damage enemies are capable of taking and dishing out? Things such as number of response vehicles, response magnitude (say, 3-star wanted level instead of 2-star at lower difficulties) or time allowances for missions with a clock.


Also a side note to what @Custom878 stated, check your internet connection. Make sure you're wired. I was on wireless and doing a mission by the Merryweather Pier. I would shoot guys with 8 bullets from a Heavy Sniper and they wouldn't die. Really annoying at the time. Just kept on wasting ammo.
 
It's the best protected vehicles against bullets and grenades. However, it can be destroyed by an RPG or tank shell. I'm 100% not sure on the homing launcher since it does less damage. It'll probably take it out, but I never tested it.

How many grenades or sticky bombs does it stand up to? Also, do the windows offer any bullet resistance?

I meant like a traditional bullpup. Not whatever the P90 is.

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What makes the P90 so different from other bullpups, aside from the unique magazine?
 
Also a side note to what @Custom878 stated, check your internet connection. Make sure you're wired. I was on wireless and doing a mission by the Merryweather Pier. I would shoot guys with 8 bullets from a Heavy Sniper and they wouldn't die. Really annoying at the time. Just kept on wasting ammo.
I wired up because of "desynchronization" (say that ten times fast) while playing GT6, so I'm golden--but good to know. 👍
 
What makes the P90 so different from other bullpups, aside from the unique magazine?

Nothing, aside from being incredibly difficult to reload in RL, but that doesn't really translate into the game obviously. But I also guess, considering it's a PDW and therefore rather compact, it has a fairly short barrel and in combination with the .45 rounds makes the P90 a fairly inaccurate weapon. The PDW-R concept has a much better system, using the M4 AR barrel and internals and using 5.56 NATO rounds. :)
 
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