GTA V - DLC ideas and speculation

  • Thread starter Thread starter Snorevette
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No, the last thing lobbies need rockets is locking-on onto other players. It will make Top Fun pretty much impossible for the "runners", too.

I made it as a runner in that mission.
 
I made it as a runner in that mission.

Do you mean 'made it' as in actually reached the objective? From what I've played of it it seems to be more of 'hope the jets do something stupid before you do' than 'reach the objective'.
 
I want to make all cars able to be modified.

Dixie horn on a limo anyone?

Be careful what you wish for.

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Do you mean 'made it' as in actually reached the objective? From what I've played of it it seems to be more of 'hope the jets do something stupid before you do' than 'reach the objective'.

I finished the objective. Just maintain a forward speed and dodge any car and you are in the clear.
 
Would be nice for the singleplayer online dealerships to have more cars able to be purchased, even online has more vehicles. Oh and also a legit way to get the North Yankton variant of the Washington (both police and civilian variants).
 
Would be nice for the singleplayer online dealerships to have more cars able to be purchased, even online has more vehicles. Oh and also a legit way to get the North Yankton variant of the Washington (both police and civilian variants).
That was based off of the Albany Esperanto, which of course is not actually in GTA V.
I find it odd how the flagship GTA IV car failed to make it into V.
 
I would like to see more heists. Something like this:

Set-up #1 - Franklin goes to the Vanilla Unicorn with a directional microphone to spy on a soldier. He pays off a stripper, follows them back to her apartment to overpower the soldier and acquire their uniform. He then infiltrates Fort Zancudo to acquire data on the transponders of all incoming and outgoing military flights.

Set-up #2 - Trevor goes to Davis Quartz to steal explosives. He then goes to a mineshaft up behind the Redwood Lights motorcross circuit, and plants them strategically throughout. He then goes up to the Vinewood sign and seizes control of the decommissioned transmitting tower behind it.

Set-up #3 - Michael disguises himself as an over-worked civil servant and plants files in the Blaine County council offices that suggest a certain hillside over the Senora Freeway is dangerously unstable.

The heist itself has the characters detonating the explosives, triggering a landslide that blocks part of the Senora Freeway. Using the data Franklin acquired, they are able to pick out a particular commercial flight. Broadcasting from the Vinewood sign, they trick the pilot into landing on the freeway behind the landslide.
 
Set-up #1 has typical Rockstar lewdness potential, too. :lol:
 
I really enjoyed the heists, but I was disappointed by some of them. "The FIB Raid", "The Merryweather Heist" and "The Big One" are the best because they play out so differently depending on how you play each one. "The Jewel Store Job" is not bad, but the back half plays out exactly the same depending on your choice. But I did not like "Blitz Play" or "The Paleto Bay Score" because there is only one way to do them.

The heists are a major part of the game, so I hope Rockstar have more planned. But they should be integrated into the game, and they should offer some choice in how to do them. I know that is a big ask, but Rockstar did make the six-hour "Undead Nightmare" DLC campaign for "Red Dead Redemption". I have not had the chance to play online, but there are large areas of the game world that go unused in single-player. I love the chance to explore areas that are totally off the beaten track, but I see a lot of potential here:

- Ripping off a mob operation at the race track.
- Forcing a plane to land to steal its cargo.
- Some kind of high-end art heist at the Observatory or Kortz Centre.
- Disrupting the Aztecas' gun-running operations at the lighthouse.
- Prison break (with the choice being how to deceive Trevor as to Brad's whereabouts).
- Stealing proof of alien life at the satellite array.
 
More car customization. If I want to strap an Assault Shotgun to the back of my car, why can't I?
 

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