GTA VI: General Discussion

  • Thread starter Thread starter PureAlpha1206
  • 755 comments
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Where will GTA VI be set?

  • California

    Votes: 9 3.9%
  • New York

    Votes: 11 4.8%
  • United States

    Votes: 51 22.2%
  • China

    Votes: 8 3.5%
  • Japan

    Votes: 12 5.2%
  • Australia

    Votes: 7 3.0%
  • Other

    Votes: 23 10.0%
  • Miami

    Votes: 109 47.4%

  • Total voters
    230
Physical editions come with a code in a box lol That's a no from me.

Just a way to cut out the reselling and that way being able to keep the cost of the game at $80 for years. I shouldn't have expected anything less from Rockstar I stupidly did.

Still hyped for the game but I can't justify £80 or whatever it is in Sterling for a digital copy only.
 
Physical editions come with a code in a box lol That's a no from me.

Just a way to cut out the reselling and that way being able to keep the cost of the game at $80 for years. I shouldn't have expected anything less from Rockstar I stupidly did.

Still hyped for the game but I can't justify £80 or whatever it is in Sterling for a digital copy only.
Calling a box with just a code a "physical edition" is quite a stretch... It's a voucher for the digital edition, that's all.
 
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Bought GTAV as a digital edition. Never once did it occur to me that I might trade this game in…
I did when I bought it on PS3, the way i partly fund my gaming is by selling old games once im done with them.

I understand this isn't the biggest deal for a lot of people but im old and remember a time where companies didnt milk customer to death and im not willing to move with the times lol
 
Was totally expecting to pay £70 - but I never like GTA online, and I didn’t do any of the personalisation so I might just save myself £15 and go with the standard edition
 
Help me out here:

GTA+ is a membership service for GTA Online. GTAVI is "a single player experience" (sic).

It's not referenced anywhere immediately obvious beyond this line on the landing page... so what's this for?
I believe it’s their way of “thanking” players pre-ordering by giving them a month of GTA+ for free since the next heist DLC is around the corner & folks will be on GTA Online til November.


However, unless it has an expiration date (though I can’t imagine why), I would save it til VI’s online goes live. It’s very obvious Rockstar will be shifting some of the focus off Shark Cards towards GTA+ this next go around. Might as well get a month free bc they will most likely be putting some heavy “perks” behind GTA+ the first few months of VI Online.

Putting a lot of stuff behind the $100 is pretty scummy but this is Rockstar & it ensures they get $100 for the game vs the $80 from, I would assume, at least 40-50% of the player base. And yes, I will be enabling them; I’m surprised there’s not a Collector’s Edition but I’m sure it’ll probably come down the line as I believe V’s launched much later than anticipated.
 
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unless it has an expiration date (though I can’t imagine why)
It does appear to have an expiration date


You need to complete these steps by March 31, 2027, to claim the offer
 
It does appear to have an expiration date

That’s wild but still within’ VI’s release date, so I guess we wait & see.
 
I'll bite so Ultimate edition for me. I want the full and complete single player experience at the start. I couldn't care less for GTA Online so I'll pay their premium to not have anything kept behind a paywall... hopefully they'll drop free dlcs in the future but I'm not holding my breath!

Been waiting for ages for this, now I just want to play, be entertained and be amazed (good or bad) by what and why it took them so darn long to make this game!
 
Calling a box with just a code a "physical edition" is quite a stretch... It's a voucher for the digital edition, that's all.
But you get to either order it from Amazon of got into a store and get a box. Seriously though I agree it is a stretch to call it a physical edition hopefully once they hit whatever quota of digital sales they will release a disc. But I doubt it. The last GTA game I bought was San Andreas and I must admit this has me intrigued.
 
Interestingly, all I see from those links are dozens-to-hundreds of paywalled cosmetic items, from clothing and accessories to guns and cars, which makes me wonder exactly what their "online store" will look like if this is how it is pre-launch.

And far from being annoyed at being nickel-and-dimed...

... consumers appear to be lapping it up.

Edit: Scrolling through the Ultimate Edition benefits is pretty foul.

Guess they didn't have enough money from all the money-for-fake-money they made with GTA Online shark cards and GTA+ subs.
While I disagree with the appearance of price gouging, even at $100 GTA VI is probably better value than nearly any other game (ever) if you consider:

1. anticipated play hours
2. development cost

This is not a Gucci handbag where you're simply paying for the name. This is the result of 10+ years of development, thousands of talented people, and probably the single most ambitious project in the history of the medium.

If we adjust for inflation the "typical" price of games has gone from ~$100 in 1995 to ~$80 today but development costs have exploded from (again, inflation adjusted) $5m to upwards of $500m. GTA VI could easily have a $1.5bn+ development cost.

Put another way...GTA VI at $100 seems like tremendous value compared to Outer Worlds 2 at $80/$100. That said, the prospect of recurring costs / SSAO (like GTA+) is truly obnoxious to me. That's just Corporate America rent-seeking.

If you had managed to save $1.50 a year between the release of GTA V and GTA VI, you could buy the ultimate edition over the standard version with your savings.
 
Shark Cards have netted Rockstar three times that.
And they stand to make $10bn+ on GTA VI. If I never give them a cent beyond the initial $100 outlay, I still maintain its fantastic value for what you get, which is a lot. I never paid for any shark cards, nor GTA+ in GTA V so I think my 1,000+ hours in that game was well worth the $60.
 
And they stand to make $10bn+ on GTA VI. If I never give them a cent beyond the initial $100 outlay, I still maintain its fantastic value for what you get, which is a lot. I never paid for any shark cards, nor GTA+ in GTA V so I think my 1,000+ hours in that game was well worth the $60.
What you class as personal value for money is a subjective judgment and not part of my post.

That they're holding back things like two different car mod shops behind a paywall, when - per your figures, having already made three times the money needed to make the game in money-for-fake-money MTXs for the previous game that they released three times and stand to make twice that again - they could easily choose not to do that, and players are still lapping it up for some reason, is. They already have all the money and the game's already paid for. There's no need.

It sucks and, for a company which majors on lampooning and skewering consumption culture in this exact game series, is seriously un-self-aware.

Not out of character though.

 
Unfortunately, value for money or not, there is some bad practice taking place here (not just here, but here is where the discussion is on). I have no doubt GTA VI will be a very good game, but people justifying shady practices and taking it is why it's happening more and more often. Consumers can control this, they choose not to.
 
I care about physical copies about as much as I care about buying DVDs these days. You insert a disc just so you can download 100 GB of data anyway. The physical editions with a code inside is just a massive waste of plastic.
 
I care about physical copies about as much as I care about buying DVDs these days. You insert a disc just so you can download 100 GB of data anyway. The physical editions with a code inside is just a massive waste of plastic.
Make it steel, then. ;-)
 
I’m looking forward to doing exploration than the missions. If that means taking a long time to acquire the funds and munitions and vehicles and everything else to advance, so be it. Now, it’d suck if I get stuck between missions and actually needed those ultimate items and then had to pay real money above what the ultimate option cost to access them, yeah.
 
Looking at the stores where it's available now, the prices seem to be:

Standard - £59.99
Ultimate - £74.99
Ultimate upgrade - £15

Which is a surprise.
it would’ve been a nice surprise

IMG_5866.webp


actual UK prices
 
I’m looking forward to doing exploration than the missions. If that means taking a long time to acquire the funds and munitions and vehicles and everything else to advance, so be it. Now, it’d suck if I get stuck between missions and actually needed those ultimate items and then had to pay real money above what the ultimate option cost to access them, yeah.
I'm 99.9% positive you won't need any of the items in the Ultimate Edition to complete the game. The only thing of real use to beat the game could be the revolvers, but there's plenty of guns to be seen. Everything else is really just extra cosmetic items; there will most surely be other clothing, salon, & tattoo places to use as well as other mod shops. The only thing that seems really locked behind are the Donk & Off-road shops, as well as few cars & a boat.

The Classic Car Collection is an interesting one, b/c there's a designation that there are 4 vehicles you can restore that are only available with the UE. But, if the entire shop is UE-only, I would assume every vehicle you restore there is only through UE. My brain might not be reading it right.
 
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What you class as personal value for money is a subjective judgment and not part of my post.

That they're holding back things like two different car mod shops behind a paywall, when - per your figures, having already made three times the money needed to make the game in money-for-fake-money MTXs for the previous game that they released three times and stand to make twice that again - they could easily choose not to do that, and players are still lapping it up for some reason, is. They already have all the money and the game's already paid for. There's no need.

It sucks and, for a company which majors on lampooning and skewering consumption culture in this exact game series, is seriously un-self-aware.

Not out of character though.

I'm just not seeing the grift here. It's a seminal work. I don't think people bat an eye paying full price for FH6 (the premium version is $120!) (or FH5 or FH4 for that matter) which is nominally the same game as the previous title with a new map and a few new assets (if we're lucky). GTA VI represents an absolute mountain of work.

I'm as skeptical of our over-financialized capitalist overlords as you or the next guy is, but this seems, genuinely, like a fair deal to me. :confused:
 
I'm just not seeing the grift here.
Okay. I don't know why you think that a company which could give everyone the same experience choosing not to do so and holding cosmetics and features off from players is okay just because the game cost a lot of money (which it already covered off three times over with literal money-for-nothing last time out, and you assert will be covered by an order of magnitude this time out), took a lot of effort (from people who won't see quite so much of the rewards*) and might be good...

... and perhaps let's wait for the reviews before declaring it "seminal"... GTASA was stale dog turds, and nothing conjures up memories of GTA4 quite like irritating phone calls about going bowling.

I don't think people bat an eye paying full price for FH6 (the premium version is $120!) (or FH5 or FH4 for that matter) which is nominally the same game as the previous title with a new map and a few new assets (if we're lucky).
Sure they do. Some, of course, don't, but people even in our own FH6 forums have objected to the whole thing.

Separately, and of note, there's no Early Access period for GTAVI, as is now pretty common as a pre-order/higher-tier edition bonus across the industry.

GTA VI represents an absolute mountain of work.
Sure thing. It's taken 13 years after all. Why does this make the practice of chopping out a bunch of cosmetics from the game to sell back to people for $20 just fine?

I get that you're willing to accept it, but that's an entirely different consideration. Well, for the most part: people being willing to accept it is why it still happens.


Again, it's also chronic lack of self-awareness from a company and a game series that makes fun of the excesses of capitalism.

*If they still have jobs, and are alive after the crunch (which Rockstar now claims is better than it was for Bully/RDR2)
 
According to this article, the shops themselves are open to everyone, but may the UE content will be located at them.
The Ultimate Edition is sure to create a few sideways glances: In addition to a bunch of bonus items across all categories of gear, clothing, cars and more it also has access to exclusive vendors. They include things like a car modification shop, a tattoo parlor, a clothing store and a salon.

This isn’t to say you cannot get tattoos or customize your car or hair without them at other locations, but it’s likely they have a unique stock that will be locked to Ultimate. Details on this aren’t fully clear yet, however.

igm]
 
All editions are digital editions now.
Yeah, that's super disappointing. Was planning on pre ordering the physical as soon as it was announced. But what's the point of just pre ordering a box? Going to wait now and order it from the PS Store a week or so before release.
 
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