GTP WRS-Online : Event 95 : Pocket Rocket – July 3

  • Thread starter Speedy6543
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Speedy6543

GTP_WRS Race Admin
Moderator
7,207
Belgium
Ostend, Belgium
Speedy6543

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Presents...

Pocket Rocket

An Online Race based on GTP_WRS (GT5) Week 123


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:: Only Open to Qualified GTP_Registered Members ::

:: Members are not obligated to take part ::



July 3rd, 2013


European Time Slot

3:00 PM Eastern | 12:00 PM Pacific | 19:00 GMT | Check Local

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North American Time Slot

10:00 PM Eastern | 7:00 PM Pacific | 2:00 AM GMT | Check Local

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Suzuki Cappuccino (EA21R) RM '95 @ Cape Ring Inside

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Stewards Notes
...

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In the event of a field of 13-16 drivers we will disable mics and race with one grid. With 17+ we will split the grid.


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Register



Eligibility

This WRS-Online event hosted by 3D3 Racing is open to GTP_Registered members only. If you are not currently on the registry run the GTP_Registry qualifier and join now!

Registration Instructions

The following must be performed by every driver for every event:
  • Click the registration button above, fill-in and submit the online registration form (use your GTP_ tag ID)
  • Leave a quick note in this thread to let us know you've registered and any other comments.
The following must be performed only one time per driver (not per event):
  • Send a PSN friend request to GTP_3D3Racing, GTP_3D3_A and GTP_3D3_B from your GTP_tag account.
  • Submit the 3D3 Racing Online Driver Database Entry Form. Your information will need to be verified before you are added to the db and before your ID will appear in the registered driver table above. You can view the official driver database here.

There is a 32 car/driver limit for this event (per region) and slots are awarded on the grid using a first come first serve basis. Reference the registered drivers table above for availability. This is a stand alone race and points are not tallied for a series. Future WRS-Online races hosted by 3D3 racing may have different driver limits and will require re-registration using the same first come first serve basis and participation in future events is optional.

Registration Changes

If you want to change your time slot, add a time slot or update your color choices just click on the registration link and fill out the form again and submit with new values. Your last entry will override any previous entries.

Cancellations

If for some reason, after you register for the event, you are unable to attend please click the registration button above and complete the form again selecting "cancel" as your status. Please also post a note in this thread as the table above can take some time to update.

Delaying or Restarting Race Start

Once the race countdown timer has started, the race will only be restarted in these cases:
  • Multiple drivers report a black screen/hang, instead of the 3-2-1 countdown.
  • One or more drivers get disconnected before race-pace has begun ("GO" for grid-starts, end of formation lap for rolling starts).
  • Steward realizes there is a condition that would lead to an unfair or poor race experience.

Once the race countdown timer has started, the race will explicitly NOT be restarted for:
  • Latecomers, even if you've registered
  • Driver realizes he picked the wrong car parts (ie, tires) or driving options (ie, Auto tranny)
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Lounge Settings (@ GTP_3D3Racing)

  • Race Quality: Standard
  • Voice Chat Quality: Low (Disabled if grid is over 12 drivers)

Official Practice Times

  • EU: Tuesdays @ 3:00 PM Eastern | 12:00 PM Pacific | 19:00 GMT
  • NA: Tuesdays @ 7:00 PM Eastern | 4:00 PM Pacific | 23:00 GMT
  • Pre-Race: The lounge is open for pre-race practice appx 1 hour prior to the official start of each event

Course & Car Settings

  • Track: Cape Ring Inside
  • Car: Suzuki Cappuccino (EA21R) RM '95
  • Power: 137 HP
  • Weight: 590 kg
  • Weight Reductions: N/A
  • Engine Modifications: All Allowed
  • Intake Modifications: All allowed
  • Exhaust Modifications: All allowed
  • Turbo or Supercharger: High RPM Turbo
  • Drivetrain Modifications: All allowed
  • Transmission: Fully Customisable Transmission Allowed
  • Suspension: Fully Adjustable Suspension Allowed
  • Aero: Allowed
  • Example Tunes:

Qualification Procedures

  • Type: Live Online Single Stint - No pits
  • Length: Single out-lap and 2 timed hot-laps
  • Groups: Group qualifying will be used if the grid size is large enough to warrant in order to avoid traffic during qualification.
  • Notes: Drivers not in the lounge by the time the first driver has entered the track after reset will not be allowed to qualify. They are welcome to join the race, but will start at the back of the grid. If we are running multiple qualification groups and the driver enters before the last group has entered track an exception will be made.

Event Settings

  • Game Mode: Normal Race
  • Laps: 53 (+1 Formation Lap)
  • Start Type: Staggered Formation Lap with Rolling Start (see below)
  • Grid Order: Fastest First based on Qualification
  • Boost: No
  • Penalty: Off
  • Automatic Race Start Cycle: Disabled
  • Race Finish Delay: 110 sec (~175% Average lap)
  • Visible Damage: Off
  • Mechanical Damage: Light
  • Disable Collisions: Off
  • Slipstream strength: Weak
  • Tire Wear / Fuel Consumption: Very Fast
  • Grip Reduction on Wet Track/Track Edge: Real

Regulation Settings

  • Car Restrictions: Unrestricted (see above for specific car specs)
  • Performance Points: 478 PP (with max downforce)
  • Drivetrain: FR
  • Tire Restrictions: Comfort Soft (N3's)
  • Vehicle Tuning: Unrestricted
  • Skid Recovery Force | Active Steering | ASM: Disabled
  • TCS | Driving Line | ABS: Optional


Formation Lap

  • A steward will exit track, view the live timing monitor and announce the order after qualification while all drivers remain on track.
  • All drivers should exit track after the order is announced and enter the pits. When all drivers are in the pits a steward will start the race.
  • After the system places you on the grid drivers should proceed into stagger formation in order.
  • Pole sitter will choose his/her preferred side of the track.
  • There should be no overlap between cars in the staggered formation.
  • Speed limit on formation lap is 62mph / 100kph and pole sitter should maintain this speed (or less) to keep pack together, on the final sector the pole sitter will reduce speed to 50mph / 80kph.
  • Weaving or other tire warming procedures are NOT allowed during the formation lap.
  • Pole sitter will exit the last corner and take care to give enough time to allow all cars behind to safely exit the final corner.
  • Start marker for Cape Ring Inside is the start/finish line.
  • The pole sitter should start the race by accelerating to race pace at the identified start marker (track specific and may or may not be the start/finish line).
  • All other drivers should accelerate after the driver in front of you does so.
  • No passing is allowed before the start marker.
  • Be cautious and courteous in the first turn. Dive bombing will be penalized and will not be tolerated.


Pit Entry and Exit Guidelines

  • Pits are open and stops are optional, but may be required to complete the race based on fuel consumption and/or tire wear.
  • Drivers are responsible for determining their fuel consumption, tire wear and ultimate pit strategy. Discussion of this strategy in the thread is encouraged but not required.
  • Be aware that when "Tire Wear/Fuel Consumption" is set to "Fast" or "Very Fast" that the system's fuel add recommendations will be wrong. In this case you need to do your own testing and calculations prior to the race to ensure you add the proper amount of fuel to make it to the end of the race.
  • On exit from the pits stay to the pit exit side (usually right side) of the white line if there is oncoming traffic.
  • On both pit entry and exit, traffic not entering/exiting the pits must stay to track side (usually left side) of the white lines and are not allowed on the pit entry/exit except to avoid collisions. Drivers cannot follow another driver entering the pits into this area to draft and cannot drive into the area to avoid being drafted if they are not pitting.
  • Remember, traffic on course has the right of way after the white line ends. Drivers that cross the line in either direction are responsible for any incidents that occur.

Track Boundary Guidelines

Drivers are expected to do their best to stay within track boundaries per the OLR. Mistakes happens over the course of a long race and the random off or two will be overlooked in most instances, but if a pattern of boundary abuse is observed penalties will be handed out which include 15 seconds for a "minor" pattern of abuse, 30 seconds for a "substantial" pattern of abuse, and a DQ for "complete disregard" of track boundaries. In cases where penalties may not impact the driver (e.g. DC), the penalty may be carried over to the next event and may be applied as a 5 (minor) or 10 (major) grid spot penalty.

It's up to the admins' discretion exactly what qualifies as "minor", "substantial" or "complete disregard". Going outside the rumble by a centimeter isn't as serious as a car length wide excursions into the run off area. Factors such as dirty air and traffic also come into play. If you find yourself going wide then the next lap you're expected to slow down a bit more to make sure you stay within boundaries. If you make the same mistake multiple times and you want to avoid a penalty you can always self-penalize during the race by lifting for a very brief period upon returning to the track. Continuing to hammer the throttle after repeated boundary overruns may very well end with a post race penalty.​

General Guidelines:
  • Contact with walls should be avoided. Wall riding/bouncing to gain time will be penalized and/or can result in disqualification.
  • Rumble/ripple strips are part of the track
  • Runoff areas are not part of the track including green painted concrete.


Standard Clean OLR Rules Apply:
  • Unless otherwise specified, all rules from the original WRS event apply.
  • You are expected to drive clean at all times as if you are racing in the WRS. All participants are required to follow the GTPlanet Online Racing Rules & Guidelines.
  • 3D3 Race Stewards (who are taking part in race, but will review the replay) reserve the right to kick out or invalidate the result of any driver from the Race Room for driving offensively. If you ignore any warnings from the stewards and are kicked out of the race room, you will not be allowed to participate in future 3D3 events.
  • No hybrids - if you're caught using a hybrid or attempting to enter a hybrid onto the track during an official event you will be banned from all future 3D3 Racing events.
  • No cheating of any kind
  • Nothing that goes against the spirit of the rules
  • Passing and Blocking: Aggressive blocking is not permitted, but the driver in front has the right to choose his/her line and braking point and drivers behind should respect that line. Be especially careful when you are on older tires than the competition as the speed difference may be significant. These events are "for fun" so just play nice and take a conservative rather than an aggressive approach when possible.

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Good Luck, OLR Team:gtplanet:
 
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I'll be in for the NA race. It's been a long time (my schedule is too tight during the academic year to fit any GT at all). Eager to get back out on track. I learned a lot last summer from you guys.
 
Roostying around in the 3D3 loby w/ this combo if someone wants to do it real time :)

All done ...........
 
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In for the EU one. Not so sure if I will wake at the alarm for the NA race.

BTW: where is half of the huge crowd of week 90 off to? :lol:
 
BTW: where is half of the huge crowd of week 90 off to? :lol:

I know right? I think this could be a really fun event just from the practice runs iv done.
 
I've not raced in one of these events for nearly a year. Last night I was going to grab some practice, but I couldn't find the lounges. Anyone have a guess as to what I'm doing wrong?
 
I've not raced in one of these events for nearly a year. Last night I was going to grab some practice, but I couldn't find the lounges. Anyone have a guess as to what I'm doing wrong?

I think due to your inactivity you have been removed from the friends lists from the lounges. This is due to the popularity of the events and the fact that PSN account have a limit of 100 friends.

You can see in this list that you are no longer on the friends list, notice the red marked 0. Best you can do is send new friend requests and fill in this form.
 
I think due to your inactivity you have been removed from the friends lists from the lounges. This is due to the popularity of the events and the fact that PSN account have a limit of 100 friends.

You can see in this list that you are no longer on the friends list, notice the red marked 0. Best you can do is send new friend requests and fill in this form.

Thanks 👍 I'll do as you mentioned and hope I can get in before Wednesday. Glad I tried to find the lounge yesterday, otherwise I wouldn't have noticed until it was time to go racing!

(Just in case I don't get added in time, I changed to reserve. I will be there if added in time. I'm reserve because I don't know if there will be time for an admin to add me, not because I'm unsure if I'll make the race.)
 
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These settings have been finalized.
Event Settings

  • Laps: 53 (+1 Formation Lap)
  • Tire Wear / Fuel Consumption: Very Fast


Formation Lap

  • ...
  • Speed limit on formation lap is 62mph / 100kph and pole sitter should maintain this speed (or less) to keep pack together, on the final sector the pole sitter will reduce speed to 50mph / 80kph.
Heading to the lounge for EU practice now.:D
 
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Thanks 👍 I'll do as you mentioned and hope I can get in before Wednesday. Glad I tried to find the lounge yesterday, otherwise I wouldn't have noticed until it was time to go racing!

(Just in case I don't get added in time, I changed to reserve. I will be there if added in time. I'm reserve because I don't know if there will be time for an admin to add me, not because I'm unsure if I'll make the race.)

You have been added!!!!

Al
 
Allibubba99
You have been added!!!!

Al

Thanks guys! That was quick. I'll change my registration to confirmed when I get to a PC. I may try to practice some later this evening after the kids are in bed, if anyone is around (that is, if I'm not too into gt academy).

Edit: Okay, re-confirmed. This is feeling like a very schizophrenic day!
 
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Thanks guys! That was quick. I'll change my registration to confirmed when I get to a PC. I may try to practice some later this evening after the kids are in bed, if anyone is around (that is, if I'm not too into gt academy).

Edit: Okay, re-confirmed. This is feeling like a very schizophrenic day!

Thanks go to Speedy, he took care of you!
 
Thanks for the practice session guys, very useful indeed. Whilst passing is not super easy, I think there are oppertunities if you pick your line carefully and time it just right. Either way, side by side around here is awesome fun 👍

@Mika Your car is delivered :cheers:
 
Thanks for the practice session guys, very useful indeed. Whilst passing is not super easy, I think there are oppertunities if you pick your line carefully and time it just right. Either way, side by side around here is awesome fun 👍

@Mika Your car is delivered :cheers:

Ok thanks man appreciated. 👍 :)
 
This combo online is a hoot. Had a classic battle w/ Speedy and laughed so hard the whole time I could hardly drive. I'll try to make it to the NA practice but not sure.
 
Yeah, was some good close racing there Lefty! 👍 Looking very promising for the race. :)
 
I will do my best to be there within the hour. Giving little one a bath right now! I think there is more water outside the tub than there is in it!

Al

Edit: went to the lounge and no one was home
 
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I tried running a bit, but got disconnected twice. I'll try to make it early for practice tomorrow. Should I make any changes to the setup posted in the time trial forum, or should that work well online?
 
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