- 439
- England
- OffTheGrid2906
I’ve often wondered why developers aiming towards simulation don’t use the in game currency to penalise poor driving and incidents.
At the start of the season everyone that wants to enter a series pays a fee from the in game currency. This can be large enough cover both prize money and damage insurance.
If you wreck your car you have to pay for the damage. Same with tyres. (Could make for interesting strategies through the season as per real world. All of this is paid for by using the ingame currency.
If you’re caught up in a wreck caused by another driver the insurance pays the damage.
If you caused the incident, up goes your insurance contributions. Race clean all season and your insurance contribution drops.
Obviously the penalty/blame system would need some tweaking but a clear definition could be implemented by FIA as per real world and coded in so everyone is clearly aware of the system in use.
Wrecking would have real meaning as per the real world. Especially if PD keep the system of making credits hard to come by.
Maybe I’m talking plop but this or something similar could be implemented to a mode of the game for those that are serious about the competition and want a deep and rich racing experience.
At the start of the season everyone that wants to enter a series pays a fee from the in game currency. This can be large enough cover both prize money and damage insurance.
If you wreck your car you have to pay for the damage. Same with tyres. (Could make for interesting strategies through the season as per real world. All of this is paid for by using the ingame currency.
If you’re caught up in a wreck caused by another driver the insurance pays the damage.
If you caused the incident, up goes your insurance contributions. Race clean all season and your insurance contribution drops.
Obviously the penalty/blame system would need some tweaking but a clear definition could be implemented by FIA as per real world and coded in so everyone is clearly aware of the system in use.
Wrecking would have real meaning as per the real world. Especially if PD keep the system of making credits hard to come by.
Maybe I’m talking plop but this or something similar could be implemented to a mode of the game for those that are serious about the competition and want a deep and rich racing experience.