Has a video game ever made you cry?

MAJOR SPOILERS!! YOU HAVE BEEN WARNED.

Let' see:

-Okami holds the record for genuinely making me cry the longest(sobbing, dripping snots and all) through the last half an hour of cinematics, boss battle plus the credits.

-Metal Gear Solid 3 (ending fight plus credits) and 4 (Ending battle. Tears of pure epicness).

-Ratchet and Clank Future 1 (when Ratchet loses Clank made me tear up a tiny bit)

-Ratchet and Clank Future 3 (teared up a bit when Ratchet dies)

-Dead Space 3 (When Isaac dies. They were tears of relief that it was all finally over and pride for Isaac's braveness)

-Journey because whatever the meaning of the game is, it really gets in the deepest spot of your heart and moves you in a very inexplicable way. My sister watched it and cried with me and I think it made it worse when she theorized that they might be some sort of half-living beings and souls in a journey to cross to the other side and that they had to die in order to do this (I'm tearing up as I write this).

-The last of us. I recently bought this game now that I have a PS4 and the game greeted me with an innocent little girl you actually play as dying in her father's arms after cowardly being shot by a soldier (they make you feel attached to her just to rip her apart from you). Sarah was such a cool and adorable character and seeing her cry in pain and fear as her life slowly slips away hits you right in the feels... I wanted to destroy the PS4, but that's how I knew this would be one heck of a game.

I am one soft SOB, and I think of that not as a weakness, but a way to truly treasure and enjoy these masterpieces. If you're not letting yourself be absorbed by the character and story to the point when you free your tears, then you're playing these game wrong.
 
I think I've shed a tear or two at the very first Okami. Maybe since I love Japan and Japanese culture, not to mention just how beautiful Okami is as well as when you make one ugly part of the land beautiful again. So this is probably more like crying happy tears.
 
The ending of Sonic Rush on the DS made me quite sad :(.
 
The scene in The Last of Us where Ellie and Joel confront one another after Ellie took off on a horse. I won't say more for fear of spoiling it, but it's the one video game sequence that consistantly makes me tear up.

No game has ever outright made me cry though.
 
Yeah, there was a game that did - kinda. MGS 4. Granted, it wasn't so much the game itself.

My dad was hospitalized due to testicular cancer a few years back. We were out of touch for a bunch of years, had some huge conflicts back when I finished school. Lost my mom sometime before that. You know, my dad didn't always have an easy time with me and my mom (which is why he eventually pushed for a divorce once I came of age, after years of enduring a marriage he wasn't happy with - for my sake). We eventually reconciled. Took me way too long to realize that it's absolutely insignificant who was right and who was wrong. The time I got with him might just be as limited as the time I had with my mom.

The ending of MGS 4 brought all of that up when I recently had another go at it. Especially the whole "Snake had a hard life" speech. Not entirely the game's own achievement, but it still counts, I suppose.
 
My first thought was The Last Of Us. I don't remember if there were any specific parts that did make me cry, but it is easily the most invested in characters I've ever been, I would instinctively worry about Ellie's safety (especially when she runs off), not because it would jeopardise my game but because I actually cared about her and wanted her to be OK.

I am one soft SOB, and I think of that not as a weakness, but a way to truly treasure and enjoy these masterpieces. If you're not letting yourself be absorbed by the character and story to the point when you free your tears, then you're playing these game wrong.

From my experience, 'softness' seems to come with age, or perhaps just through experience of actual loss which is simply more likely to have happened with age. Certainly in the last 5 years I have changed a lot emotionally.

When there are memories or thoughts that if dwelled on could make you tear up no matter the mood you're in, it's going to make you a lot more likely to be affected by moments of intense emotion. I don't think it's a bad thing though, and like you say can actually add to the experience of playing a game.

EDIT:

@Luminis, that is very much the point I was making, I get similar reactions since losing my father whenever scenes depicting strong father / son bonds are shown etc.
 
Not gonna lie, in Ace Combat 5: The Unsung War, the mission in which "Chopper" was shot down ("Journey Home" I believe, it's still early in the morning lol) was a real tear jerker there. ;_;
 
Lost Odyssey knows how to hit somebody in the feels, then hit them again when they're on the ground.
 
The end of Life is Strange nearly got me. I haven't played it, but watched a few walk through's on YouTube. The particular one that made me tear up was from Yogscast Kim's channel. You could tell she was crying about the decision she had to make and it was really hard to not do the same.
 
Well. GT6 made me cry just before launch when it announced the CM wasn't going to be ready for launch.
 
Final Fantasy XV
The game works really well in establishing the idea of four friends on a road trip. You get a real sense of camaraderie between the main characters; the dialogue is very witty and clever and it never feels forced. But in the end, the only way for them to save the world is for the main character, Noctis, to die. Just before the climactic battle, he asks for a photo from his travels to take with him (naturally, I picked the first group photo), and the final scenes show the photo on the empty throne. There's also a mid-credits scene where the four share a final meal together and Noctis is trying to find a way to tell his friends what is about to happen, and while he never actually says it, they all know what it means. A post-credits scene shows Noctis and Luna together in spirit on the throne of Lucis as they should have been, and there's a nice final touch: the main menu shows the night sky, but once you finish the game, it changes to morning.
In fact, I have always found the ending of Final Fantasy games to be saddening. You take part in these epic quests, but then you get to the end and it's time to say goodbye to characters that you have grown attached to. Sure, you can always re-play the game, but since you have already finished it once, you know where the story will go and you cannot recapture that same sense of wonder that you get from playing it through the first time. I always used to make an extra save just before the point of no return - the point where you have to play through to the very end once you pass it - so that I could go back and spend a little bit more time with the characters, even if it was just a case of getting into random battles. I have never really experienced that in other games, probably because we are now in the age of post-game content so that the adventure can continue and there is no real sense of finality.
 
I'll admit I shed a tear when Niko's girlfriend Kate gets gunned down at the end of GTAIV, which I guess is ironic considering the glee I got in mowing down pedestrians with the city bus!
 
The ending sequence of GT5 was emotional. Summed up absolutely everything great about endurance racing and the Nurburgring. But now, waiting for GT7 is boring me to tears.
 
Ok, I must be honest, even if today's reviews make me lol histerically, and I don't understand the plot behind the whole game now, there was one scene that made me cry a bit as a child (09 years old to be exactly)... Compared to other not videogame crying moment for me, it would be Code Lyoko's Yumi and Ulrich's almost-kiss scene episode, or Power Ranger Time force's 1st episode.
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Yep, Sonic 06's kiss... Even if I didn't have a PS3 back then, I played it in a friend's 360, then on my PS3 when I got it a year later, I was 9, alright?? didn't know this was bestiality, and necrophilia... Just knew something was behind these two. Thank god I saw the animated series to realize this was wrong.
About Aerith's...death, I much cried on Final Fantasy X's ending rather, since it was my first FF, and was in love with Yuna for a while, so basically sucked seeing her sad...I have a friend who told me he hadn't cry so much in his life as Aerith's death part tho, even if he lost his grandpa last year by cancer (making it expectable for him), completely understandable...

Will play the game sooner or later in the year on my PSX emulator, but I have the feeling the remake will have something FF7 fans have been wating for, Aerith's resurrection option :)

Most recently, I cried for Life is strange's Arcadia Bay option, touched my heart, really :(
 
Surprised I haven't posted in here, but MGS3: Snake Eater, the final fight and learning the truth, her sacrifice, all that.

Been a few years, but nothing else has 'got' me like that since.
 
I think ICO did back in the day when I first played it, it choked me up at least, it was the ending that got me.

Beyond Two Souls had me shedding a tear or two recently as well.
 
You know, I sometimes have cried with the intro of Gran Turismo 4 (before Van Halen kicks in, of course). There was just something about the beautiful orchestral singing of "Moon Over the Castle" along with seeing that Ford GT race car prepare for racing battle along with the Ford GT in all these different Photo Mode environments.

Gran Turismo 6 kind of made me shed tears as well, especially playing the Ayrton Senna thing. I got a bit emotional because it sort of made you appreciate just how special of a racing talent Ayrton Senna was. Say what you want about the racing challenges in that mode- having appreciation for something special or someone special will make you feel emotional.

So there is your double shot of Gran Turismo for this thread.
 
MGS3's ending for sure, having finished it again recently it still has an impact that gives me chills. The way it makes you take the very last shot yourself just makes it so much more painful.

When I was in my mid-teens FFVII Crisis Core got me, I knew how it was going to end but the way it's presented just hit me hard.

Persona 4's "hospital" scene and ending also left me tearing up slightly.
 
Persona 3. You saved the world from getting destroyed by Nyx but at the cost of your life. And of course not to mention "sleeping" in Aegis' lap before finally resting in peace.

Persona 2 Innocent Sin. The world is now in ruins thanks to Nyarlathotep but luckily Philemon gives you a chance to bring back the world but with one condition: You must forget everything from the day you found your Persona power including your friends. That means even forgetting Lisa, the one who loves you even more.

Those two games were the only video games that made me cry inside but outside I'm trying to stop it.
 
Does it count when I've become so frustrated about being stuck in a game that I start shedding tears?
 
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