- 2,604
- Banbaria.
- GTP_Venari
Hello folks.
I had the opportunity to try the fabulous GT5
recently, and having, uh, a fair bit of experience of the Aston Martin marque, I went directly to the big 2+2 and had a play.
First impressions - it's a fabulous interior mockup, and aside from being a touch more skittish that the real thing, it's a fairly accurate drive in dynamic behaviour too.
Gear Ratios?
Although what is portrayed is a manual gearbox car (no Park/Neutral/Drive/Reverse buttons in the beautifully executed piano black centre console veneer) and yet the car is fitted with the automatic gearbox ratios, which somewhat spoil the drive. The manual ratios transform the car.
For reference:
Auto, ZF 6HP26 - 4.17 / 2.34 / 1.52 / 1.14 / 0.87 / 0.69 // FDR 3.154
Manual, Graziano - 3.154 / 1.974 / 1.435 / 1.148 / 0.935 / 0.775 // FDR 3.54
As you can see, the auto's top is 10% taller and the final drive ratio is 10% taller too. This gives you a fabulous 'stardrive' cruising gear and reasonable fuel economy on cruise control... but does little for when you want to bang the car around a circuit as... well... we want to do in GT5
.
Fun thing.
This is a tiny little detail which I think would be a fab addition.
The small topmost centre circle in the instrument cluster is 'The GPID' - a gear display for the automatic cars. For the manual cars, it is used purely as a shift light - and it is progressive, it lights up in a certain pattern as the revs climb towards the redline. It's a fab little icon which would be fun to program into the game.
If you're listening, Sony/Polyphony, you know you can get in touch with Kevin Watters, Corporate Press Officer at Aston Martin Gaydon at any time (+44 1926 644644) and ask - I know he was looking forward to hearing from you a few months ago, and I haven't spoken much to him since... maybe you've spoken already?
Alternatively, you can PM me for other juicy details.
I had the opportunity to try the fabulous GT5
First impressions - it's a fabulous interior mockup, and aside from being a touch more skittish that the real thing, it's a fairly accurate drive in dynamic behaviour too.
Gear Ratios?
Although what is portrayed is a manual gearbox car (no Park/Neutral/Drive/Reverse buttons in the beautifully executed piano black centre console veneer) and yet the car is fitted with the automatic gearbox ratios, which somewhat spoil the drive. The manual ratios transform the car.
For reference:
Auto, ZF 6HP26 - 4.17 / 2.34 / 1.52 / 1.14 / 0.87 / 0.69 // FDR 3.154
Manual, Graziano - 3.154 / 1.974 / 1.435 / 1.148 / 0.935 / 0.775 // FDR 3.54
As you can see, the auto's top is 10% taller and the final drive ratio is 10% taller too. This gives you a fabulous 'stardrive' cruising gear and reasonable fuel economy on cruise control... but does little for when you want to bang the car around a circuit as... well... we want to do in GT5
Fun thing.
This is a tiny little detail which I think would be a fab addition.
The small topmost centre circle in the instrument cluster is 'The GPID' - a gear display for the automatic cars. For the manual cars, it is used purely as a shift light - and it is progressive, it lights up in a certain pattern as the revs climb towards the redline. It's a fab little icon which would be fun to program into the game.
If you're listening, Sony/Polyphony, you know you can get in touch with Kevin Watters, Corporate Press Officer at Aston Martin Gaydon at any time (+44 1926 644644) and ask - I know he was looking forward to hearing from you a few months ago, and I haven't spoken much to him since... maybe you've spoken already?
Alternatively, you can PM me for other juicy details.