How many cars on small tracks

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SweetLovelyDead
I was wondering, how much cars will we see in GT5 on small tracks like Autumn Ring mini, Tsukuba and Test courses for on and offline racing and challenges. I asume there won't be 16 cars in a challenge on Autumn Ring mini because you would start the challenge almost one lap behind the number one car on the grid. Altough Tsukuma is a bit bigger it is still quiet small. I would really like to see 16 cars for on and offline races on Tsukuba, it will be busy and lots of fun if you ask me. What do you think?
 
We'll probably be able to have 16 cars in custom races, but I doubt we'll see 16 in any career mode events.
 
Hey, you could also grid start the race. 16 Cars on Autumn Ring Mini would be insane, but absolutely fun. On a rolling start though, I'd have to agree, it'd be ridiculous. But given the reworking of many of functions in GT5 I'll bet a standing start would function a bit better.
 
You can't ever have too many cars on the track to start a race. You can only have too few laps to reasonably overtake everyone.
 
Imagine 12 Kei cars on Autumn Ring mini, All modified of course, That would be brilliant like little flies everywhere :p
 
I race with about 24 other cars on Tskuba in GTR Evolution, that was a blast.
 
I remember a French article back in September, or maybe it was August, stated that up to 32 karts could race at once.
 
I remember a French article back in September, or maybe it was August, stated that up to 32 karts could race at once.

Show me, Show me :drool: :drool:
 
Hopefully, as many as the pits can hold. (On fantasy courses, pit expansion may be required). Having a good selection of 16-car tracks would certainly make an online racing series much easier.
 
We'll probably be able to have 16 cars in custom races, but I doubt we'll see 16 in any career mode events.

What?? I hope almost all the career races have 12-16 cars in them, with the only exception being really small tracks. Has there been official word that 16 cars is only for online or something?
 
What?? I hope almost all the career races have 12-16 cars in them, with the only exception being really small tracks. Has there been official word that 16 cars is only for online or something?

Don't worry about it, there were loads of offline career races with 16 cars in GT5:P. I'm almost certain we'll have 16 cars on most tracks. 👍
 
For tracks like Indianapolis, would there be 43 cars on the grid? Or is that too much? Back O-T, probably 16 at most. Or even a custom amount.
 
IRL Tsukuba has 32 pit garages and i've seen races there with at least 20 cars on the grid. I don't see any reason why that circuit, or any others in GT5 can't run with the full 16 car grid.
 
I really hope GT6 for PS4 has 32 cars on any track that is at least medium in size. I would want 20-24 on the small tracks, even Autumn Ring Mini. Having 10-12 rows of cars would make for awesome rolling starts or grid starts on small tracks. Plus, having lapped traffic to constantly work through would be even more fun.
 
I would also like 16+ car grids (especially with the point system being used) so then there will be cars that finish outside of the points. A 20 car grid would be spectacular, as long as its not the same car x20. I would hate to have an F1 race with 20 identical Ferrari F2007s.
 
I would also like 16+ car grids (especially with the point system being used) so then there will be cars that finish outside of the points. A 20 car grid would be spectacular, as long as its not the same car x20. I would hate to have an F1 race with 20 identical Ferrari F2007s.

For the championship series events that are won by total points, I really hope they make it so that different cars are strong at different tracks. I've always found myself "blocking" the same AI car that always finishes the highest just so the other cars can keep the race for second place in points interesting.

For endurance races, having classes would be great. I always feel bad for the Ford GT, C5R/C6R, Vipers, etc that always finish in 6th and never have any real purpose in a race against GT-ONEs, R390s, C-9s, etc.
 
There are some tracks where I feel 2 cars is to much, such as Eiger and Citti Di Aria and others, those tracks are really rally tracks which are meant for 1 car time attacks. Obviously on circuits I would like to see as many cars as possible, but on tracks like that, it's all about bashing your way to the front in order to win the race within 3 laps which annoys me.
 
^^^Agreed. With similar cars and similar caliber drivers, there simply is no room to pass cleanly on Citta di Aria. Though tracks like Costa di Amalfi and Eiger do have enough room for multi-car racing.
For the championship series events that are won by total points, I really hope they make it so that different cars are strong at different tracks. I've always found myself "blocking" the same AI car that always finishes the highest just so the other cars can keep the race for second place in points interesting.

For endurance races, having classes would be great. I always feel bad for the Ford GT, C5R/C6R, Vipers, etc that always finish in 6th and never have any real purpose in a race against GT-ONEs, R390s, C-9s, etc.
👍 for both points.
 
For tracks like Indianapolis, would there be 43 cars on the grid? Or is that too much? Back O-T, probably 16 at most. Or even a custom amount.

No. Even for NASCAR races, no. They didn't license all the cars.
 
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