Zardoz
Those who claim they never, ever, under any circumstances so much as even think of using TCS, even on the ultra-overpowered race cars, are being "less than candid" with us.
I never ever use ASM or TCS. Even on the overpowered cars.
I race a corvette in RL with gobs of horsepower, and so I'm quite used to feathering the throttle coming out of turns. In fact, I use the game to help practice that.
You know... the first day I went out on a track, I left the driving aids turned on for fear that without them I might lose it and crash into a wall (and unlike the game, that can be a real trip to the hospital). Half way through the day, I developed the guts to turn the driving aids off on the car, and I'm so glad I did. The car was actually _easier_ to drive with them off. The thing is, the driving aids obfuscate what's really going on with the car. There's a lot of stuff that will always mystify you as long as as the aids are turned on.
That being said... the ASM and TCS in GT4 are _way_ better than they are in RL. They're not really designed to model the effects of these systems in RL... they have access to much more information and can react before the event even occurs whereas real driving aids have a delay because the car's sensors need a little time to sense the event first. The driving aids in the game are meant to work as well as they can in order to help the typical gamer drive.
The TCS in particular is _perfect_ in GT. I launch my RL vette faster with the traction control off than with it on. But I can never keep up with the TCS in GT doing it manually from a standing start. But that's okay... it's good practice to see how close I can come to matching the perfect launch of the computer cars.
You don't race with driving aids in RL. So I won't use it in the game either.
If you're having too much trouble modulating the power coming out of turns in a powerful car, then just short shift to the next higher gear. This is actually faster than relying on the TCS because it also eliminates one shift later on.
Heck, short shifting is routine with corvettes in RL because of all their low end torque... they gain a speed advantage at the exit of turns not as much because of their horsepower but because they don't have to shift as often as the other cars do. This helps them keep up in the twisties with the lighter cars, too... because shifting always upsets the car to some degree. So if you don't have to shift, you can push it further.
- Skant