I've played alot of these 'real sim' racing games, and believe me, there's nothing 'fun' about braking too hard and locking up tires and flat spotting them, turning too hard and spinning out, etc
While it may not seem it, I am a big fan of simulation racing games. But all of you who say 'why doesnt the cars spin out in contact' obviously havent played super sim games that have you flying with the slightest big of contact, not to mention playing online with guys who cant drive who nudge you at 190 and you get sidways and smash into the wall and your race is over thanks to a noob.
No thanks
I'll take the 'arcade' Gran Turismo
And code kev, I like how you say GT4 is such a cinch to play compared to other games, but the sad thing is, you couldnt play either of them worth a darn
The simple point is, if a game is TOO real, it is not fun anymore, and the masses won't be interested in it, including me.
i have a 'SIM' pc game, and I use the driving aids, antilock brakes, stering assist, etc.
Why?
Because I'd rather not be concerned with only being able to push the brake pedal down 3/4 of the way, or not turning too hard and spinning out.